The Division 2

The Division 2 Dev Tracker




18 Mar

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There have indeed been a lot of threads about difficulty, and we're sending all of the feedback on to the team (pro-changes and pro-status quo). I'm seeing ample amounts of both.

A couple of points worth making:
1. Don't flame each other. It's not worth it, and it won't change anyone's mind.
2. Be as specific as possible. What situations feel unfair? What feels challenging but balanced and fun?

Thanks everyone.
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Originally posted by Snakorn

Level designer is responsible for gameplay. Position you're looking for is Enviroment/Level Artist ;-) Here's cool video from Massive enviro artist. As a LD/LA I can say that type of work is very fun and rewarding. Creating worlds from scratch. Don't forget that they use 3d models so 3d artists would also love some highfives. And art directors, concept artists, people who created technology for their engine to allow so many objects to be put on scene and so on... ;-)

Hi ;)

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Originally posted by bolderdashkraig

I'd love to join one of their envio art teams stateside one day. The envio art and lighting in the division universe truly is a driving force behind some of my work.

Are you learning the 3dz? If so I'd love to see

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I don't think there's any reason not to play around with in-game and out-of-game brightness settings to find a happy medium for yourself if possible. But we've certainly been seeing the threads about flashlights/NVGs and passing to the team. Thanks all.
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Originally Posted by Ram3e
No it wasnt, i could see in all the marketing " new raid, new endgame content, new strongholds ect.. " But never once " how ever it wont be available on launch".
It was in a reddit post, that i found after the game launched. Advertising a games content without stating that said content wont be available at launch is a low blow.

I dare you to find an official post, before march 12, stating WT5 wont be available at launch. I'll be waitting.
Tidal Basin and Operation Dark Hours were mentioned as part of the "post-launch plan" in a trailer we released. Tidal Basin is introduced with the line, "It all starts shortly after release..."

... Read more
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Originally posted by Logios

I'm stuck at WT2 and can't advance to 3. Anytime I do the strong hold to advance it reverts me back to WT2 again after leaving the group. I thought this was fixed u/ChrisGansler , what gives?

Can you provide us with a screenshot of your mega map and let us know what you've tried so far? We were confident to have fixed the issue, but maybe we only fixed parts of it. Thanks for helping out with your report!

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Thanks for sharing everyone!

Here's one of my shots that I absolutely adore:


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I appreciate the feedback here, everyone. I'll be sure to make a note of some of your concerns to pass along to the team.
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Hello,

If you could provide some more info so we can troubleshoot this issue, that would be much appreciated.

  • Clan name
  • Platform
  • Ubisoft account name
  • Approximate date/time when your CXP stopped working.

Thanks!

Comment

Hello,

If you could provide some more info so we can troubleshoot this issue, that would be much appreciated.

  • Clan name
  • Platform
  • Ubisoft account name
  • Approximate date/time when your CXP stopped working.

Thanks!

Comment

Hello,

If you could provide some more info so we can troubleshoot this issue, that would be much appreciated.

  • Clan name
  • Platform
  • Ubisoft account name
  • Approximate date/time when your CXP stopped working.

Thanks!

CXP

Comment

Hello,

If you could provide some more info so we can troubleshoot this issue, that would be much appreciated.

  • Clan name
  • Platform
  • Ubisoft account name
  • Approximate date/time when your CXP stopped working.

Thanks!

Comment

Originally posted by Imperialistic

Would it also be possible to stop the exclamation mark for SHD Tech for Ultimate Edition owners who already have all skills unlocked? Since we got the level 3 stash free we have 3 points left over and no way to spend them.

I'll make sure to add that to the list.

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    Ubi-Zubi on Forums - Thread - Direct
Thanks for the feedback! Can definitely relate to having difficulty with motion blur. Will pass this along to the team.
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Thanks for the report, I let the dev team know. Sorry for the inconvenience and thanks to DrVindermen for sharing the workaround of putting mods into the stash.