Gruntr

Gruntr



16 Dec

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Originally posted by TECHNO504

When you actually play the level itself, you can really see it's probably based off that. From the objectives to the layout.

Last time we were in Vegas we actually shot guns with one of the guys who helped prep for entry into the building. Something quite interesting I found out was when he started engaging civilians from one of the windows the doors leading to his room sealed and led to him being stuck in that room he was found dead in.

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Correct! FBI A and B have different heavy armor though. We will add em for the default SWAT as well.

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Originally posted by ThrowMeAway41968

There will probably be micro transactions in the form of DLC and realistic cosmetics, which I’m fine with

Yeah pretty much this. I even considered getting rid of the Pink Bitch G3A3 skin, but our supporters didn't like that! Hah. Cosmetics will be FreeLC, DLC or Expansion based.


13 Dec

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Originally posted by corporalgrif

this wouldn't effect SWAT though only suspects

Suspect guns jamming is kinda cool. I'll talk to the lads.

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Originally posted by robb_yorke

Any idea whether this is in the pipeline?

NVG mounts, lights, ear pro mounts, flags etc?

Would be nice to do but right now we don't have anything planned.

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Originally posted by Drizznit1221

Can you elaborate on what 'pushback' means in this case?

Weapons will move toward the screen before low readying against walls. Basically it just gives the player a bit of warning before their gun is out of action.


12 Dec

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We may explore that level of personalisation again yeah. The code all exists so

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Originally posted by Kronzky

Lowered the suspects' accuracy and their health, as well as the delay between raising a gun and actually shooting (which also, for some reason, seems to affect the frequency of their movements). I also increased the total number of suspects & roamers.

You found the level config didn't you! Well done.

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Originally posted by ProximityM4

ah i assumed they’d somehow bought it and were waiting to get access. didn’t know you couldn’t buy it at all while keys are out of stock

You can't buy after steam keys run out so I assume this guy needs to check his email!

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Originally posted by Crobbers

well, then give me back 60. I thought the FoV was perfect.

The changes just match your screen fov now. We can always look at adding in a slider. Btw the default was 90!


11 Dec

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Hmm. When you press the keys does it actually do anything or the menu is just stuck?


10 Dec

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Originally posted by Liam_Cunt

I’d recommend posting about it in the discord, best place for the devs to see it. Personally agree though, it’s a shame it basically makes the ram pointless.

Looking into it fyi

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This was actually what we had in mind in intially for the menu but it just never got there. Fantastic mockup though.

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Originally posted by be_some1

looks a little too gamey for my liking, or is there a real-life version of this?

Yup. It's called the Krinkov SBR. :)


09 Dec

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Originally posted by Getherer

Not all traps should just be frags though, some should be guns rigged on other side or flashbang/smoke falling from the ceiling when you open the doors

We have some other traps planned :)

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Originally posted by I-wanna-fuck-SCP1471

imo you should add an option to disable the FP Shader and have it just use the same FOV as the camera, i know a lot of people would find that more comftarble to play as well since your depth perception isnt all skewed.

Honestly if we don't do it you probably will.

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Originally posted by Keegaroo1998

Ya know when key situation will be sorted mate? Really wanna yet supporter :(

I wish I did. Should have some news soon I hope?

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The sweat that is pouring off my face right now

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Just as a note: if you're hosting a bunch of players right now your system will have to do more work. So hosts should expect a but of fps loss per client in their server (but not a huge amount)