Normally I'd agree with you about putting things in the Settings interface for ease of access and visibility.
The reason I'm proposing lo-fi implementations like Nastroth is that skillers are, to my knowledge, a relatively niche, underground self-governed unofficial game mode.
My thinking is it puts it with a feature the skiller community is already aware of (skill resets).
It also allows room for a more visual display of skill icons to toggle, a la toggling maxed challenges, rather than a long list of text checkboxes. (I'd prefer to make the feature available to all skills, not only combat ones, as there are a variety of specialist builds eg One Skill At A Time).
The quick chats, incidentally, are intended as a way to verify to each other whether you're using toggles, so those who want to abstain and take more of a risk have a way to prove they're doing so.
If Nastroth's interface is used, that would clearly display to you which skills you'v...
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