SLG-Dennis

SLG-Dennis



05 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We don't support MacOS, unfortunately.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The owner of a store is never able to purchase from it, that includes government members in titles. Someone has to have control and own the shop.

04 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You are seemingly using some customized settings in your windows which we don't support - I cannot reproduce this issue: https://imgur.com/a/WHSZDqm

Any idea what those settings could be?
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Just place another object of the same type :)

03 Feb

Comment

Originally posted by EmperorPenguine

Day 38 on a long-term roleplay server, world is set to the highest value suggested by strangeloop. Makes one's individual contributions to pollution pretty miniscule even if they wanted to.

So, 1 km²?


02 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We have livestreams every friday, which will be the main information source.

The server with boats does not use 10.0 boats, so mechanics are not reflective of Eco 10.0.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You need an additional law that defines what is allowed for whom in the district or just make a title and claim the property, assigning it to that title.

31 Jan

Comment

You need to start the server manually, it's one of the UI features.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Only through the respective feature in the server ui, requiring to start the server manually not through the game.

29 Jan

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This is a known issue for the linux version, unfortunately.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, but you can increase the shelf life in Balance.eco:
"ShelfLifeMultiplier": 1.0,

28 Jan

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
What operating system?

26 Jan

Comment

They do _not_ show 10.0 boats, it's not reflective of 10.0. Wonder if I can have that sound recording to replay that :)


25 Jan

Comment

Originally posted by Adalah217

Ah that's something I missed. Very cool. I always thought it was odd for someone to sneak claims in different areas just to claim resources, like surface coal.

It also will also incentivize people to group as publics as well, as you need to form a town to get notably more claims. The gameplay will be vastly different as of it's current design.

Comment

The setting you talk about is in Difficulty.eco and called "PlayerExperiencePerSpecialtyExperience": 0.0.

Make sure to set it to really low numbers, like 0.0001 for starters, otherwise you might see flooding of stars, we don't support that setting and I don't know how it interacts nowadays.


24 Jan

Comment

Originally posted by Adalah217

Settlement feature is highly underrated. Will fundamentally change how servers handle governments. Very interested to see how authoritarian admins handle this

It will actually also fundamentally change how Eco is played, as you can only have claims at one area - your homestead - without getting claims from a different town and following their immigration policy or just trade with them.


23 Jan

Post
Hello Eco Citizens,
with 9.7 performance updates almost complete (one more big update for this version to come), the majority of the team is working on the long awaited ECO 10! We’re going to be doing little quality of life updates along the way, but have a deadline set of April 3rd for the start of public playtest for Update 10.

We’re going to be demoing the features as we build up to this launch with live streams, here’s the schedule, with each livestream from various Eco devs typically happening on Fridays at 21:00 CET / noon Pacific Time. You can watch the demos on Twitch[www.twitch.tv], ... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The loading times depend heavily on server and client performance, which is why I can drive fully fine with the trucks typically, aside of White Tiger - the limit is at a different point for every player, so balancing the truck around this is not viable.

It's also not an issue we can easily 'fix', but something that is resulting from general performance implications that are different for each player and hence a continuous effort, like some of the recent performance updates address.

21 Jan

Comment

We tolerate using of mods to reach the goal, but ask for such servers to be placed in the category "Strange Worlds", until we have adapted the master list to enforce that automatically:

https://github.com/thomasfn/EcoCivicsImportExportMod - Export and import civics

https://github.com/TheKye/Eco-WorldEdit - Export and import buildings

Manipulating the save game in regards to its time or using any methods to halt the time are considered a ToS violation against server list integrity and may lead to the server that used them to be removed from the server list permanently.


19 Jan

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Overcrowding is only affecting naturally spawned plants currently and hence can be ignored.