I've been summoned?
In all seriousness, I have no idea what might have caused this. Since you were already in contact with the Ubisoft Support, if you give me your ticket number and I can have a look and get in touch with the support team.
Thank you fot the fixes.
I hope that you notice the irony of writing the word "trigger" twice in the shark quest fix. ;-)
I'm glad that someone noticed, started thinking no one's actually reading them.
This is a Division 2 issue. There is a sharing glitch that gives agents who have completed the summit (level 40) to use their exotics gained from there to their other level 30 pre DLC agents in PvP/dark zones. It's ridiculously imbalanced!! Us agents at pre DLC level 30 are just building up and don't have any access to DLC level 40 gear at all. That gear doesn't belong at 30 pre DLC servers just like the lady death doesn't belong at level 30 pre DLC dark zone pvp servers currently and should remain that way. My question is when is this imbalanced cheating going to be fixed- the sooner the better!!
If it's a The Division 2 question, you're clearly wrong here asking it to us from the Anno team ;)
New player here. Is it possiblle to have custom map?
What exactly do you mean with "custom map"? A way to modify islands or to place islands on the map yourself?
Originally Posted by ViewtifulNycoTh... Read more
Hello,
Here is a link with my save and 2 screenshot with in red the pattern and green the loop the shark does.In red the inital path and in green the loop the shark does now when ship spawn and attack him
https://drive.google.com/drive/folde...Qz?usp=sharing
like indicated in the screenshot (in red), it leave the map (not visually) but he come back on the "clickable zone"
Originally Posted by madzik123Cheers!
Apparently I deleted the last character of the link somehowhere is the full one: https://youtu.be/hE8htj5jQj8
Thank you for forwarding this bug. If you need my save, I'll be happy to provide it.
That wasn't a stealth-nerf, the price change for 3 items is documented in the GU10 release notes ;)
I am also seeing this bug. I was about about to deactivate my mods to see if that is were the problem was, so I glad I checked here first. If you have done all that cleansing and still see the issue, I won't bother. I am going to check into the max capacity theory and report back if it changes the result. Hopefully it is an easy fix.
Also, perhaps it should be mentioned, perhaps this is already assumed, but my game doesn't crash until the Capt reaches the dock and starts trade.
Just for completeness sake: it seems the mod "Production Boosts" is causing this particular problem from the info I received over the weekend. Might be worth checking for your save.
I'm gonna one up it by saying it's going to be a tuesday.
You might be on to something there...
Christ, cool as it would be, I hope they will make a completely different series of Anno for consoles in that case. I've seen one too many of my favourite franchises get pushed over on consoles and loosing much in terms of complexity and style.
So you have never played the version (Anno - Create a New World) for the Wii? ;)
Isn't that what narration is about xD
Right? Almost as if it was her job... :P
Hello once more! And wow, you all really had some questions to ask :P
The week is ending and so is this AMA. We're happy so many of you not only took, but also enjoyed the opportunity to ask your questions in this thread over the last few days.
You're of course welcome to continue asking us questions here and across all our other channels but occasionally the team also needs to work on more Anno 1800 content.
There's a good chance we'll repeat an AMA like this one in the future, we definitely had a lot of fun.
Thank you and stay safe!
Hello there, nice job all of you have done so far with the game and DLC's.
However, I have a question to game update 10; is it possible to revert the automatic placement of fences etc. ? I really dont like that I have to manually click and ctrl+v every bit of plaza (as an example) now. For example to get the benches variation of the plaza tile in the "right" places, I have now to manually set the pieces to be benches. Before I could place them individually wherever I liked and it seems to be more work now to decorate.
Thank you for your feedback on the new hedge/fence placing mechanic. We've read a few comments like yours and agree that the new mechanic does not provide an optimal solution for all situations.
We'll discuss this topic once more internally in the upcoming weeks.