Will see if we can get some info in the next few weeks. A few things are still in flight/planning stages on exact acquisition methods, but will check with the team.
Will see if we can get some info in the next few weeks. A few things are still in flight/planning stages on exact acquisition methods, but will check with the team.
I heard Warlocks are doing extremely well in this contact event.
I can't imagine why.
I think I'm going to do what I just did in another thread.
What's your prioritized list of catalysts that you'd like to see introduced to the game? Not necessarily ideas of what you want them to be, but which weapons you'd like to see with catalysts.
Give me a top 5. Reminder, this is not in any way a promise for any specific weapon to get a catalyst, but can pass along your feedback to the team.
While I don't know if I can promise every exact detail, our goal is definitely to get more information out before S12.
What questions are highest priority to you, as a player? Let us know, and we can work with the team accordingly to get that information together when it's ready.
It was always a joke about Titans being simple minded and childish. Toddlers eat crayons, that’s a common troupe in media. And from what I read it was also joke about Marines which was also calling them simple minded and childish.
Honestly this whole thing probably wouldn’t have blown up if DMG wasn’t so quick to hop on to the train. He seemed to just take a single persons word as law, which is weird considering he’s a “community” manager.
Edit: Karen decided this was the easiest comment to downvote I see.
I'd like to add more context. My reaction to this wasn't solely off of the one report, but that a few personal friends and community members had commented on the joke feeling offensive, some of whom said it put focus on their disabilities. While many had never heard the joke in this context, quite a few had. Sometimes it's a breakdown of regional slang/slander, other times it's simply not meeting someone who desires to hurt others with the specific joke.
That said, the broad statements and phrasing of my response was harmful in the overall conversation. I put far too much focus on one group, as opposed to speaking to how the joke can be harmful and insulting to many, even if it was meant in good fun. To anyone who was hurt by this, I absolutely apologize, and am taking the time to learn and do better in the future. I had made another comment on twitter, but this was an example of me taking the stage and speaking on matter that I should have left to others. I would much rath...
Read moreCould you change the catalyst progression perks in the season pass to apply to all catalysts? Why is it only applying to Witherhoard? For returning players who don't have the older catalysts like Eriana's vow or Symmetry it will take an absurd amount of time to get them. Erianas takes like 250 strikes now.
If not this season maybe add it next season but ideally people can grind them before Beyond Light.
This is something the team is looking at. Not just for Tommy's Matchbook, but all Season Pass exotics and catalyst quests.
I don't know if players would retain the full buff, or if quest progression requirements would be reduced with a portion of the buff still active, but they're on the case.
Once we have more info, we'll let you know!
Even for folk who had it almost complete? Oaft.
We reduced the requirements in hopes of offsetting some of the sting. Many apologies on that one.
The team believes they have identified the cause, but are still working out exactly how to fix. Earliest we can expect this to be addressed is fall.
We’ll keep you in the loop if a fix is found and can be made earlier.
Currently the final column double perk bonus for focused umbral engrams doesn't work with the Season of Arrivals season pass weapons (Falling Guillotine and Cold Denial). Could we get an update if a fix is coming for this, or was this discrepancy deliberate?
Looks like this is planned for the july update. We'll keep you updated when we know more.
Thanks for throwing this together. I believe the player support team is tracking the majority of these, but I'll check with them to make sure.
We'll have a quick patch note preview tomorrow for 2.9.0.2, which is scheduled for next week. More controller remapping issues will be addressed (dodge issues) - along with a few other general bugs (S10 AR quest missing).
We're cooking up another patch that should be out in early July. Will try to get an update next week on what's included in there - but some of the issues still need investigation.
As always, be sure to post issues directly to the help forum on Bungie.net. That way player support can pull your account data and we can get a better snapshot of what state your character is in.
Speaking with the team, they're looking to add more of these in Season 12. We'll have more info over the summer, so stay tuned.
From zero to hero in no time flat
Zero to hero just like that
Hey,
Could you post this over on Bungie.net on the Help forum? This way, Player Support can pull your account data for investigation.
I wouldn't call it easily farmable. While the encounter itself might have a ton of enemies all in one place, to get there you have to go through an entire strike, and part of a boss fight.
Could you get that far, solo or in a group, to farm kills? Sure. Or you could hit up Whisper (is that going into the vault with Io?) or Shuro Chi in a fraction of the time, for considerably less effort.
It's also worth noting that unless it pops up on the legacy nightfall list, you can't actually solo that strike.
I think on average an entire strike takes 10-15 minutes with minimal effort. When I say minimal effort, I mean it's a natural path of playing a strike in a MM activity, as opposed to hitting an endgame activity.
Feedback point I am getting from this, though, is a lack of shared progress on the scorn kills. With a smaller pool of activities to get these kills from, mixed with competing with team mates for said kills, it can get frustrating!
Good stuff.
Re: Destroying Raid bosses is under two seconds
This is unintentional, and will be fixed. Expect a timeline soon. Enjoy it while it lasts.
Yum yum yum yum yum
I don't believe the final encounter will ever be changed to give progress on those enemies. It's easily farmable, makes quest/bounties completely trivial.
I know we have some other areas that many of you hit for quick progress, but they're not intentional. Don't know if they'll be patched, but the team usually tries to avoid easy to cheese/farm encounters when creating content.
Good Q. Don't know when we'll be able to answer, but will be sure to get the info out ASAP.
Thanks for the feedback. We'll let the team know that you want Nightfalls to be restricted to Exodus Crash, and you want us to add more Champions to the final encounter.