Unturned

Unturned Dev Tracker




08 Mar

Comment

Double-check that you port forwarded on the correct IP address.

Are there any errors in the server logs or console?

You only need to forward 2 ports, not 3. Our official docs can be found here: https://github.com/SmartlyDressedGames/U3-Docs/blob/master/PortForwarding.md

Comment

Originally posted by crulymink

This doesn't say anything about existing workshop addons being used on servers.

Steam TOS says that anything on the workshop can be used freely. Are you saying SDG is actively blacklisting servers because the owners don't want their addons being used (without legitimate copyright claims) or are you just giving general info.

Stuff from workshop creators (and seemingly SDG) contrasts heavily with steam workshop regulations. Just looking for some clarification, thanks.

Also seems like u/MoltonMontro could help with this haha

Anybody can click the "subscribe" button on content uploaded to the Steam Workshop.

You cannot re-upload someone else's content as your own. If you do so, the original uploader can file a notice of copyright infringement through Steam. The link to do so is here: https://steamcommunity.com/dmca/create/. Steam would then evaluate the notice, and one of the potential outcomes is that the reupload is taken down. Stea...

Read more
Comment

Originally posted by I-V-A-N__3000

'We will keep a record' What does he mean by 'we'? :D

We keep track of server reports internally, and banned/moderated servers publicly.


06 Mar


04 Mar

Comment

A similar question was answered on our official forums, here: https://forum.smartlydressedgames.com/t/dropppers-things/21813?u=moltonmontro

The tl;dr is that your model needs a "Drop" child attached, and your .dat file needs to use the dropper properties to specify what should drop. E.g.,

Interactability_Drops 1

Interactability_Drop_0 116


18 Feb

The first blog post for 2023! Featuring our new support site and help center, a helpful mod for aspiring mappers, showcasing a popular community suggestion, and more.

Welcome to SDG Support (Help Center)

Last month, we launched our new Unturned support site and help center, which can be found at support.smartlydressedgames.com. Not only does it contain a lot of helpful articles for common issues, but there is also a user-friendly way to file support tickets!

We are ...

Read more

The first blog post for 2023! Featuring our new support site and help center, a helpful mod for aspiring mappers, showcasing a popular community suggestion, and more.

Welcome to SDG Support (Help Center)

Last month, we launched our new Unturned support site and help center, which can be found at support.smartlydressedgames.com. Not only does it contain a lot of helpful articles for common issues, but there is also a user-friendly way to file support tickets!

We are still adding (and improving!) our support articles, and we would like to...

Read more

17 Feb

Comment

My assumption is that the error message regarding "not having the correct login or something" is probably the one telling you that you haven't added a Game Server Login Token (GSLT) from Steam to your server yet, whoch is why it isn't appearing in the Steam server list.

Refer to official documentation for server hosting: https://github.com/SmartlyDressedGames/U3-Docs/blob/master/ServerHosting.md

For generating a GSLT specifically, see: ...

Read more

16 Feb

Comment

Originally posted by Hour_Speed2201

It worked i don't know what i did but now it worked.

i adressed every file in the unity project to the assetbundle

remade so the master bundle.dat had assed version 3

split it like it is split in easter island.

I somehow broke the animations but i don't care.

Thanks MoltonMontro.

Sorry that it took me a while to respond to you again! I was looking through some other errors & work. I wrote up some potential issues / fixes that I was going to send you, but since you've fixed the problem it seems a bit moot now.

I'm glad that you were able to fix the issue on your own though!

I'll leave a shorter version of my suggestions below. Although you don't need them anymore, you might still find them helpful. Or maybe someone else will a similar issue come across them:

What I was originally going to say:

I took a closer look at the images you posted. Here's my current thoughts on potential issues:

  • Unity 2018.4.36f1 is very outdated. You'll need to either update Unity or adjust your MasterBundle.dat file.
  • Make sure you've tagged your main folder with an asset label.
  • Double-check that your MasterBundle.dat is correct.

You can use older Unity versions, but it's better to use the same...

Read more
Comment

Originally posted by Hour_Speed2201

its actually an map masterbundle

For masterbundles, it's important that you tag your folders (and only the necessary folders) correctly. Additionally, your file path in Unity should be 1:1 with your file path in-game.

Comment

You most likely didn't bundle your mod correctly. Providing more information or images from Unity would likely be helpful.


11 Feb

Comment

Originally posted by fragglerock

Some kind of error must be possible, even if it is just the ip/port that the client is trying to connect on.

I could see what map the server was running, and even the player count just when I tried to join it would boot me off.

ports were confirmed open by telnet

Anyway another thing for others to try... we fixed it by undoing the port forwards and re-making them with UDP/TCP not just UDP.

I'm glad that you were ultimately able to resolve this issue on your own. I hope you and your friend were still able to have a fun time in spite of the problem.

The reason the error is fairly vague is because the game just cannot know where along the line the connection failed – just that it did (because the connection was never established). Note that the server info you see before joining is just from the Steam server list; you don't actually attempt to connect to the server until you actually click the button to join.

With that being said: it'd make sense to update the support article to provide more information regarding host-specific issues (e.g., how in this case it was a port forwarding issue). I'll make a note that the article should be tweaked further.

Thank you for sharing.


10 Feb

Comment

Originally posted by fragglerock

So the support is 'you are on your own lol' nice.

Unfortunately, because this is a vague error that typically isn't caused by the game itself, I can't provide step-by-step instructions to fix it. It'd be easier to narrow down the actual issue first.

The linked support article gives advice on narrowing down the cause of the issue, which would make it easier to resolve (or if it's caused by something like your AV blocking it, then you would resolve it by creating a exception as mentioned in the support article).

If OP (or someone else) is unable to resolve the issue with just the relevant articles, they can file a support ticket from the website as well.


08 Feb

Comment

Good luck with your map development project!


07 Feb


06 Feb

Comment

Players cannot build in the main city of Elver. Try building somewhere else.


02 Feb

Comment

Try making sure your graphics drivers are up-to-date.

Comment

Originally posted by realWhupps

Arid is a curated map with entirely custom assets which means the guns or any item on the map for that matter do not have skins

This is the correct answer. Curated maps are, in many ways, functionally just community-created mods similar to any other content you can download from the Steam Workshop.

Comment

Did you download an old version of Rocket off some website? Our official fork of Rocket is packaged with the server files. All you have to do is run the installer we provide.