Unturned

Unturned Dev Tracker




04 Aug

Comment

Have you suffered with performance in other games/programs too?

Comment

Originally posted by PastNormal_Games

Nelson has already stated that he is going to try to make it possible to play the mext Unturned playable on "next" generation consoles. In an interview with youtuber ZOOM B he said this.

Sorry, but I don't recall us ever saying this. Unturned 3.x will be available on consoles. We currently don't have any plans regarding Unturned II being on console. There's controller support, but it's just an input option for PC users.

Down the line, possibly, but it's not planned right now. The focus is on PC.


31 Jul


30 Jul

Comment

Originally posted by Godlikedre

It used to have one

We've never had a mobile version of any iteration of Unturned. You're likely thinking of the asset flips that people would publish to mobile app stores (and Steam).


29 Jul

Comment

Just to clarify here since people keep asking -- it is confirmed. Unturned is coming to Xbox One and PS4. The console port was developed by 505 Games (the reputable publisher) and FUN Labs. Several news outlets have reported on the press release that was sent out this morning.


26 Jul

We hosted a live AMA session on July 14, through the Unturned Official Discord server. We received a couple hundred questions, and Nelson Sexton—creator of Unturned and Unturned II—responded to a lot of them.

This blog post is a recap of that event. Specifically, it covers any questions about Unturned II and its ongoing development. There is a separate blog post dedicated to Unturned and miscellaneous questions.

Some questions and answers have been adjusted for general readability. In a few circumstances, our answers have been clari...

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25 Jul

We received a hundreds of questions during the live AMA session hosted on July 14, through the Unturned Official Discord server. Nelson Sexton—creator of Unturned—responded to a lot of them.

This blog post is a recap of that event. Specifically, it covers any questions about Unturned, Smartly Dressed Games, the community, and general game development thoughts. There is a separate blog post dedicated to Unturned II questions.

Due to the live nature of the event, this recap has rewritten some questions and answers for general readability. Some of the more casual or personal questions that we answered have not been recapped. In a few circumstances, our answers have been clarified upon slightly where necessary.

Unturned

Q: How did you meet modz2much, and what was the deciding factor in choosing them as the coll...

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24 Jul

Post

4.20.10.0 update with permissions and converted models from Unturned.

Prop Conversion

The foundation of a pipeline for automatically exporting assets from Unturned and subsequently importing them into Unturned II has been assembled. For now about 500 props have been converted, and a few thrown together on a haphazard test map.

The converted prop map should be useful for working on survival and core game features, as opposed to the spawn killing on the sandbox map. Once plans are eventually finalized for destruction mechanics work will resume on actual Unturned II props and maps.

In the future I predict there will be interest to play the original Unturned maps in Unturned II, so these tools will be useful for converting official maps like Russia as well as workshop maps.

Admin Permissions

In the previous update anyone could use the time commands. To prevent that a basic role system has be...

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22 Jul

Comment

Impressively work!

I am excited to see what you make next.

Comment

Happy 10th birthday Miguel! :)


20 Jul

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Clever! Do you have any EPluginWidgetFlags request for other creative ideas like that?


18 Jul

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Yer doin' good lad!


17 Jul


16 Jul

Comment

difficulty of the map i'm playing on without resetting my progress?

Yes.


10 Jul


08 Jul


07 Jul

Comment

Originally posted by Wolfster89

Only issue is we're gonna need to go to the virgin store to get mods

Just like with 3.0, mods the Steam Workshop will be the primary hub for downloading mods.