Looking back on the past year.
Thanks for another great year on Steam! It was three years ago today that Unturned 3.0 released from early access, and six years since Unturned 2.0 originally launched into early access. It has been about seven years since my initial work on Unturned 1.0 - yikes!
There were sixteen Unturned II devlogs, and fourteen Unturned updates (excluding minor ones) this past year, so the development focus was split about equally. Despite not many direct gameplay changes to Unturned I feel like there has been a lot of good work to improving the quality, and intend to continue e.g. eventually revamping the netcode. I also hope to continue shifting more dev time towards Unturned II, but think it is important to show that commitment to both games for the long haul.
Reviewing Announcements
Each update had its fair share of changes if you would like to read them. These are my thoughts looking ba...
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