Unturned

Unturned Dev Tracker




19 Nov

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Metal Wardrobe is the largest storage official item storage.

EDIT: Also, the wiki is up-to-date on this too. https://unturned.fandom.com/wiki/Category:Item_Storage

EDIT 2: The locker was not removed from the game.

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Originally posted by BrianLTU

I think i found a way how to avoid build wipe. If you can build on cars and u can have a garage. You could build a base on car. And then just put it in your garage. If that works.

I would guess that most servers probably wipe all player save data, including save data tied to plugins such as Garages.

Why don't you just ask the server owner how often they wipe and what save data they wipe? Alternatively, there's always servers that wipe infrequently, if at all during their lifespan.

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Not planned for Unturned 3.x. Already (more-or-less) a thing in Unturned II, however.

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That shouldn't be happening. :(

You can report bugs, especially any other ones you find, directly to 505 Games Support. While I'll likely see some of the console discussions posted here, filling out a support ticket will definitely get it seen more directly.

https://support.505games.com/hc/en-us/requests/new

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Yes -- console issues can be reported directly to 505 Games Support! https://support.505games.com/hc/en-us/requests/new

PC players should still report bugs through the normal locations (SDG Forum, U3 Community GitHub repo, and Steam Discussions are the main ones).

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Kinda! It reminds me of the older style of modded low-poly weapons. All those older low-poly mods had guns that were thinner and longer than official content, with more detail around stocks/grips/scopes than the base model.

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Originally posted by Birigami

Im kinda late to this post but i just recently started playing again. Is unterned II a thing? After a quick search it is or it was a project for a sequel But unturned is still being updated so i thought it was cancelled

The pinned post on this subreddit relevant.

tl;dr: Unturned II is a sequel to Unturned, and is not cancelled. Both games will (and are) continuing to receive updates monthly(-ish). Unturned II's development can be followed either in-game (for those who have access) or from the official SDG Blog.

The n...

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13 Nov


12 Nov

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4.20.13.0 update with weapon stances, one-handed animations, lasers, and more!

Weapon Stance

Each weapon can support one-handed and/or two-handed stances. You can equip a weapon that supports both in your dominant hand slot to use it with both hands, or in your subordinate hand slot to one-hand or dual-wield. The pistol is fully animated now with left, right, and two-handed animations. Certain actions like reloading require both hands and work properly when a different item is in the other hand, whereas others can be performed simultaneously like changing your attachments.

Handedness

Rather than lazily mirroring the denizen mesh, the animation is now mirrored at runtime for body and weapons separately. This means text and symbols are not backwards on left-handed c...

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09 Nov


30 Oct

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Well, I did not expect to be writing this!

Unturned II

I have made some progress since the last post, for example adding the ability to switch between one-handed and two-handed weapon stances, but I will save those details for the next devlog. Almost all of my time this past month has been spent on the "Potential UI Rewrite" for Unturned mentioned in the "In-between Devlogs #040-041" post.

Since this has resulted in spending two months on Unturned rather than Unturned II, my plan is to commit as much of November and December to Unturned II as possible, and hopefully finish one of the "exciting" features like open-world enemies by the end of the year.

Glazier

A "glazier" is a tradesperson who does glasswork. I decided this was a good name for the Unturned UI refactor, as the system would need to learn a new technique: uGUI

The goal here was to almost seamlessly convert the entire game UI ...

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29 Oct

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Originally posted by Owl_Temporary

I looked it up and I got nothing what mod is this?

I looked up the vehicle's name (as shown in the image) and found the mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2226682949

You could also just browse your full list of mods, either from Steam or from in-game, and probably have narrowed it down that way too.

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Building on top of a tree stump will stop the tree from regrowing, unless the server config is set to overwrite this functionality.


26 Oct

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How adorable!


23 Oct


22 Oct

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It seems that you're looking at modded maps, of which you have none installed. Either install the custom map you wanted to play on, or play on an official or curated map instead.


21 Oct

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Originally posted by furefall

So how do I do that im not the best with steam

Manually launch Unturned.exe (not Unturned_BE.exe) from the game folder (not a shortcut, and not through Steam).

If you don't know where the game folder is, you can navigate to it through your Steam Library. Right-click the game, hover over Manage, and select "Browse local files".