Unturned

Unturned Dev Tracker




26 May

Comment

Were you editing the Russia map directly? That is to say, not editing a copy with a different file name? :(

You mention no backups, but did you upload it to the workshop at any point?


24 May

Modding and server documentation for Unturned – now easier than ever to view! Welcome to the Unturned Documentation.

Unturned Documentation

Last month, we announced a new home for our official modding and server documentation for Unturned. Since then, even more modding documentation has been added, and we’ve added a lot more information on how anyone can contribute!

You can visit the ...

Read more

Modding and server documentation for Unturned – now easier than ever to view! Welcome to the Unturned Documentation.

Unturned Documentation

Last month, we announced a new home for our official modding and server documentation for Unturned. Since then, even more modding documentation has been added, and we’ve added a lot more information on how anyone can contribute!

You can visit the ...

Read more

21 May

Comment

A map's version does not directly correspond to a game version. They're separate.


17 May


15 May

Comment

Are there errors in the server console?


13 May


30 Apr

Comment

Unturned supports controllers and other devices through Steam Big Picture Mode. Use Big Picture Mode and configure your controls as necessary.


13 Apr


04 Apr

Comment

I've received some concerned requests about this, so to clarify for anyone else reading:

There's no need to worry. Servers can specify a thumbnail image URL for the in-game server browser to display. In this case likely a player in China hosting a server used a Chinese image hosting website for their image URL, and this player's anti-virus classified that Chinese domain as a threat. It's the same as if you used an English website like imgur to host your own server's thumbnail and a Chinese anti-virus classified it as malware.


10 Mar

Comment

Originally posted by MineRaft47

what's this? you just chop down a tree then use the logs (3 of them) to make log foundation.

what you looked up is for metal floor, in which case craft 4 scrap into 2 metal sheets and then go under base to make a "metal foundation"

I think they actually looked up the Unturned 2.x (classic) crafting recipes, which is practically just a different game. Back in 2014, building included more crafting ingredients (e.g. crafting plates, frames, and supports first).

u/HentaiLordCliche – the crafting menu in-game will show you recipes you have at least one ingredient of. E.g., if you have a log you can see all the structure pieces.

Alternatively, you can use the official wiki to look up recipes. https://wiki.smartlydressedgames.com/wiki/Floor


08 Mar

Comment

Originally posted by CptObvious_42

Ok thanks, We just tested and it seems that with the default port it works, if a custom port is used the problem reappears…

Some possibilities, in no particular order:

  • You didn't specify the custom starting port in your server's Commands.dat.
  • The ports you're wanting to use are blocked by your firewall.
  • The ports you're wanting to use are blocked by your ISP.
  • The ports you're wanting to use are already being used by something else.
Comment

Double-check that you port forwarded on the correct IP address.

Are there any errors in the server logs or console?

You only need to forward 2 ports, not 3. Our official docs can be found here: https://github.com/SmartlyDressedGames/U3-Docs/blob/master/PortForwarding.md

Comment

Originally posted by crulymink

This doesn't say anything about existing workshop addons being used on servers.

Steam TOS says that anything on the workshop can be used freely. Are you saying SDG is actively blacklisting servers because the owners don't want their addons being used (without legitimate copyright claims) or are you just giving general info.

Stuff from workshop creators (and seemingly SDG) contrasts heavily with steam workshop regulations. Just looking for some clarification, thanks.

Also seems like u/MoltonMontro could help with this haha

Anybody can click the "subscribe" button on content uploaded to the Steam Workshop.

You cannot re-upload someone else's content as your own. If you do so, the original uploader can file a notice of copyright infringement through Steam. The link to do so is here: https://steamcommunity.com/dmca/create/. Steam would then evaluate the notice, and one of the potential outcomes is that the reupload is taken down. Stea...

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Comment

Originally posted by I-V-A-N__3000

'We will keep a record' What does he mean by 'we'? :D

We keep track of server reports internally, and banned/moderated servers publicly.


06 Mar