War Thunder

War Thunder Dev Tracker




26 Sep

Comment

It was shown and discussed in detail by Oxy and Mike, going in depth into its capabilities, strengths and weaknesses. It was not played in battle as some Naval RB games can take up to 20 mins or more in some cases and there was only a limited time for the stream.


25 Sep

Post
    Stona on Forums - Thread - Direct

Hey folks! You are watching Thunder Show - redesigned and redefined!





We will no longer limit you and ourselves to strict categories, yeah, we got rid of them! Now we’ll feature only the best videos of the week. You can find our new and simplified terms of participation at the end of this episode.




Oh and by the way - we’re expanding Thunder Show to FIVE videos per episode! As for the rest - it’s business as usual! You are watching Thunder Show, a weekly project of which you can be a part of! New episode every Friday!












More about the Thunder Show


Do you have a War Thunder video you would like to share with the world? An epic scene of heroism, a hilarious mistake or just random awesomeness? Then listen u...

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Research is done by historical consultants who go to archives and gather data and then those of us who visit museums (such as myself for example in the UK) to collect reference photos of any surviving examples in museums.

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A 0.5 BR spread is not possible in any area of the game. We have a +/-1 BR range across all modes. 0.5 would not be possible due to the limited spread, restricted pool of matchmaking vehicles that could be used in a given range as well as the drastically increased queue times this would cause. Naval does not have the population to support such a drastic reduction of BR spread.


You asked this same question on August 28th:

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Any issues need to be properly reported with all sources as a Historical Report

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In the Raining Fire update, War Thunder saw the addition of a brand-new high-tech armament type – guided air-to-air missiles with a semi-active radar homing (SARH) warhead. Today we’ll be discussing the hardware aspect of the new armament specially designed for seasoned War Thunder veterans.

What are these?
The new semi-active radar homing missiles operate with a signal that is continuously emitted by the radar of the player’s aircraft and reflected back from the target. Such tech grants the armament a series of advantages over heat-seeking infrared guided seekers Firstly, SARH missiles boast almost all-aspect capabilities, allowing the player to engage their enemy from practically any direction, and that includes blowing up right in their face – at this stage, heat-seeking guidance has zero purpose. For the very same reas... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2776989525391909411]here[/url].

24 Sep

Comment

As someone who currently works for Gaijin, please allow me to clarify that this is not how it works.


Also as a bonus part, any NDA signed by any current or former staff member or anyone thats ever worked with us is at any point "no longer under NDA". Its a non-disclosure agreement for good. It doesn't simply go out the window when you stop working for someone. So thats a very telltale sign that whoever this person was that posted this on whatever discord is clearly deceiving you as they have no concept of how NDAs work

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France is both interesting and competitive


It has some of the highest performing tanks at their BRs and strong aircraft like the Mirage III that remain competitive even now.

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Any proof whatsoever it was ever mounted on the vehicle itself, not simply the gun or another variant of the gun.

Post
    Stona on Forums - Thread - Direct

W aktualizacji Ognisty Deszcz do War Thunder dodano zupełnie nowy, zaawansowany technicznie typ uzbrojenia - kierowane pociski powietrze-powietrze z głowicą naprowadzającą półaktywnie (SARH). Dziś omówimy aspekt techniczny nowego uzbrojenia zaprojektowanego specjalnie dla doświadczonych weteranów War Thunder.


Co to za pociski?


Nowe, półaktywnie naprowadzane pociski radarowe działają na podstawie sygnału, który jest w sposób ciągły emitowany przez radar samolotu gracza i odbijany od celu. Taka technologia zapewnia uzbrojeniu szereg zalet w porównaniu z pociskami naprowadzanymi na podczerwień. Po pierwsze, pociski SARH mogą pochwalić się niemal wszystkimi aspektami, pozwalając graczowi na atakowanie wroga praktycznie z dowolnego kierunku, nawet od frontu - czego nie potrafią pociski naprowadzane na podczerwień. Z tego samego powodu zasięg pocisku został znacznie zwiększony, co oznacza, że zasięg lotu jest ograniczony wyłą...

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Post
    Stona on Forums - Thread - Direct

In the Raining Fire update, War Thunder saw the addition of a brand-new high-tech armament type – guided air-to-air missiles with a semi-active radar homing (SARH) warhead. Today we’ll be discussing the hardware aspect of the new armament specially designed for seasoned War Thunder veterans.


What are these?


The new semi-active radar homing missiles operate with a signal that is continuously emitted by the radar of the player’s aircraft and reflected back from the target. Such tech grants the armament a series of advantages over heat-seeking infrared guided seekers Firstly, SARH missiles boast almost all-aspect capabilities, allowing the player to engage their enemy from practically any direction, and that includes blowing up right in their face – at this stage, heat-seeking guidance has zero purpose. For the very same reason, the launch range has been greatly boosted, meaning that the launch range is solely restricted b...

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Post
  • Keys for custom camo trophies have been removed from the store on PlayStation 4® and Xbox One. To open these trophies, you only have to click the “Open” button, GE will be spent automatically in a sum equivalent to the previous version (599 GE). Previously purchased keys will be spent automatically on purchase or achieving the appropriate trophy.
  • PlayStation 4® users from the Japanese region are now again able to purchase custom camo trophies, or recieve them in battles.
Aircraft characteristics, damage model, and weaponry changes
  • Turret aiming angles have been brought into compliance with documentation for the following aircraft:
    • Me 410 (all modifications)
  • Dead zones have been adjusted for turrets to avoid hitting the tail for ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/2776989525389010004]here[/url].