We should try to get away from calling it a heat map, and call it an activity map, for the sake new players not getting confused when screamers come for activities that don’t put out much heat in the thermal sense.
Anyway, I think gamestage is the most important mechanic for new players to understand. Gamestage is a number the game computes that’s directly related to your player level, and it dictates what zombies you’ll face as well as what loot you’ll find. Raising your XP gain in the options is, for most people, not going to make the game easier. And if you find some cheap/unbalanced/artificial way to make a ton of XP fast, you’ll likely only hurt yourself. The game is designed to work with your rate of progress, whatever it may be. You get ahead of the curve through efficiency, not by inflating your XP.
Anyway, I think gamestage is the most important mechanic for new players to understand. Gamestage is a number the game computes that’s directly related to your player level, and it dictates what zombies you’ll face as well as what loot you’ll find. Raising your XP gain in the options is, for most people, not going to make the game easier. And if you find some cheap/unbalanced/artificial way to make a ton of XP fast, you’ll likely only hurt yourself. The game is designed to work with your rate of progress, whatever it may be. You get ahead of the curve through efficiency, not by inflating your XP.