Originally posted by Inside121: You can look in the same container in ark.
Perhaps looking, as in accessing the container in a ‘read only’ state while only the first user can actually exchange items, would be more feasible and resistant to exploits.
Originally posted by Inside121: You can look in the same container in ark.
Originally posted by Mr Blue Playdoh: Minecraft has it and works fineMinecraft is written in freaking Java. A lot of shortcuts were taken there, and you really can't compare it at all. I mean it's a game where holding a torch doesn't even give light because the data required to render it brings the engine to it's knees.
Originally posted by Scourn:Read more...
Originally posted by vgifford:Nah.. He was just asking if the guy in question (Who mentioned that vehicles were just W and go) knew that you can in fact sprint in vehicles as well. No mention or implication of stamina use.Originally posted by Seftak: For the bike yes for the others more fuel.OK, as expected then. I thought you were saying they ALL used stamina.
In Australia we call this Monday.
Or at my house "Walking to the car"
Originally posted by Ruffio: Did they remove all the pure "Fetch" missions for level 5's? For the longest time always got either clear all or fetch/clear all.... I guess the reward for a pure fetch + quck run to the main loot was too rewarding?Yes, T5 'Fetch only' quests were removed because it was WAY too lucrative, and many players weren't doing the POI even close to intended, instead pillaring up on the outside, digging into the wall and grabbing the fetch box, then doing the same to the main loot without fighting anything basically.
I have several months of work left for A20 exp, so it is not soon.
Originally posted by vgifford: For me, I think fixing the zombie AI should be a priority over graphics upgrades.
Originally posted by vgifford: The graphics in this game look fine. It seems they are more focused on that lately than fixing what players are complaining about.
Originally posted by sq33k: I feel like the idea makes sense for more heavily populated public servers, and isn't a bad idea by any means.I don't think it's necessarily a bad idea myself. But, The game is balanced and built for 1-8 players playing cooperatively with the emphasis being more towards 1-6.
Originally posted by vgifford:Yeah, but you're not gonna have mega crush with you at all timer, Nor could you possibly obtain enough to use one constantly at all times the way yo... Read moreOriginally posted by Shurenai: Kinda depends on the terrain, i believe. As far as I understand it, Bicycle should be faster in general, but, on foot would likely win out on hilly terrain as vehicles struggle with inclines.Add in High performance running shoes and Mega-crush, and I'd bet on the runner.
Originally posted by Scorp721: Then you would either have need/greed prompts all over the screen or it would only pop up for high quality items and you would still have to communicate to sort out all the common stuffs in your inventory anyway so I really don't see the point.Read more
When I play with friends and our inventories are close to full, we just clear out a room and "Hey do you have bullet casings? Well here's some more." so that two of us aren't carrying the same item. Or just exit the poi and make a storage crate at the entrance, dump your stuff, and go back in so that you only have to go back to the entrance to get everything when you finish.
If your friend is mute (I've played with a few) then I understand but if not the...
Originally posted by FINSTREAM:Read moreOriginally posted by Shurenai: https://www.kickstarter.com/projects/7daystodie/7-da...
Originally posted by FINSTREAM:... Read moreOriginally posted by TheChoccoBiccy09: It was in the original Kickstarter goals for 7dtdhow to see it