Anno 1800

Anno 1800 Dev Tracker




03 Mar

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Hey Yorky65, there's currently no such feature in the game. It's only possible to move single buildings.


28 Feb

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@styleflix Yes, if you can still find one of the boxed "Königsedition", you can activate the keys to get the content of the Season 1 and Season 2 pass, that won't be a problem.
Since you already own the base game, though, it might be easier to buy these Season Passes separately on their own.


23 Feb

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Hello mcetnar, thank you for your sharing your thoughts on this.
 
I will move this thread to our player General Discussion section of the forum as this issue has been confirmed to be working as intended when it was raised with the Anno team. We will move this thread to see if there are other players who would like to contribute to this too and so it can be seen by a larger audience and our devs.


19 Feb

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Hey @mcetnar! I apologize for the frustration you are encountering due to this issue. While I can confirm this is working as intended, I will be passing this up as feedback to the appropriate team for review. Thank you for your understanding.


15 Feb


14 Feb

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Hello Romenzero,

thank you very much for your detailed feedback and the bug reports!

Several of the issues you have reported are indeed already known issues that the team is currently investigating. Meaning that problems like, for example, the top island in the statistics menu, the Tourists moving out upon loading and the missing animations for the residents are planned for upcoming Game Updates.

I'll take a note regarding the remaining points so we might be able to address them later.

Thanks again,
Ubi-Thorlof

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Hey there, thank you for your feedback on the profanity filter.

However, as per general Ubisoft policy, this filter will stay in place.

Thank you for understanding,
Ubi-Thorlof


02 Feb

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    UbiCecce on Forums - Thread - Direct

The maintenance has been completed.

Happy city building!


01 Feb

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You had me in the first half.... 😉

We love reading these kind of stories, extremely happy you're enjoying your (maybe slightly excessive?) dive into Anno 1800! Hope you'll have fun for many more hours.


25 Jan

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Happy to hear you're enjoying the game!

In the period and setting of Anno 1800 there's a lot of room for all kinds of stories and places to explore. Unfortunately, we won't be able to cover them all and for now there are no plans to add additional regions to the game, which therefore also excludes places inspired by India, Thailand, China etc., but also Australia or the US.

That said, the team has had a lot of fun each time diving into the research for each region in the game, be it on a narrative or a visual level and for potential future projects, there are certainly some regions we would love to explore.

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@ubi-thorlof

You guys always talk in riddles😀

It was part of the job description 😉

We'll have news in late March, so still about 2 months of waiting, I'm afraid.

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Hey Queglar - first of all: Thank you for this incredibly detailed and thought-out feedback.

There's no doubt that improvements could be made to the current system by addressing some of the points you made like providing more options where and how to use items in the game (your first 6 points).
Especially now, in its fourth Season, some systems are not working in the same way anymore - from a Design perspective - to how they did on release and without all the DLC. You for example mentioned the expeditions, which lose usefulness when the "Land of Lions" DLC with the Research Institute is activated. Without that DLC, however, they're still a big source for items (also in early game) and then lose relevance in late-game. That is okay, generally, not all systems have to have the same impact early on as they have after 60h or more of playtime.

While the topic of items will have to be discussed again for any potential future project (where feedback like yours would ...

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Thank you for your wishes on the upcoming Season 4 🙂

As you might imagine, the rough designs for the individual DLC are already done to a certain degree, but especially for the last one there's still some room.
Looking at a few threads on the topic of S4, I believe some of your ideas are also part of our plans and then we got a few more surprises in the mix 😉

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Hey there, thank you for your suggestions.

While we can certainly into make some more adjustments here and there, we are currently not planning to adjust existing models or do major changes to main parts of the game system this late after release (e.g. on the topic of rivers). Even adjustments on a visual layer (and you mentioned a few points which are not purely aesthetic anymore) can be risky and work-intensive and in many cases we believe putting our resources into things with a larger gameplay impact provides a greater benefit to our playerbase.


18 Jan

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Hey velsarius,

thank you for your suggestion! There are already a few items increasing the range of public buildings, however by smaller percentages.
Do you consider these current bonuses too small, since you mention rather strong increases by 50% or even 100%?


17 Jan

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    UbiCecce on Forums - Thread - Direct

Game Update 13.1 will be released tomorrow 18th January, at 2PM CET / 8AM ET.

You can find the full release notes here.

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    UbiCecce on Forums - Thread - Direct

Game Update 13.1 will be released tomorrow 18th January, at 2PM CET / 8AM ET.

You can find the full release notes here: (https://anno-union.com/updates/anno-1800-game-update-13-1/).

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    UbiCecce on Forums - Thread - Direct

You can read the full Release Notes for Game Update 13 here: (https://anno-union.com/updates/anno-1800-game-update-13/).

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    UbiCecce on Forums - Thread - Direct

Hello Anno Community,

The Release Notes for Game Update 13.1 are now available. You can read the full notes here.

Note: following GU13 we have seen some confusion about missing street connections on some of your islands. With GU13 we fixed an exploit through which the Oil Harbor could fulfill the same function as your main Trading Post.
This was never intended behaviour. Please be aware that all warehouses and residences need to be connected via road to your main Trading Post at all times in order to function.


11 Jan

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    UbiCecce on Forums - Thread - Direct

Hey Anno Community,

Game Update 13.1 will be released next Tuesday, January 18th. GU 13.1 will address several of the issues you have been reporting GU 13. The full release notes will be shared here on the Anno Union closer to its release since we’re currently still running final tests. 

A huge thank you again for helping us with reports, screenshots and descriptions of the issues occurring since GU 13.