Apex Legends

Apex Legends Dev Tracker




07 Dec

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Originally posted by macbookaccount2

edit: f**k this comment, i'm deleting it.

employees are trying to draw people into "gamer mindset" and community management discussion instead of discussing monetization. it's a problem with EA companies. don't get baited

Exhibit A right here

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You're just refilling your grenades. Genius IQ play.

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Originally posted by yuskee

Wait, you can shoot the whole barrel and it goes away?

While it's inflating, you can shoot it anywhere and it'll go away.

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Originally posted by -A-pexGodest

Another bug is You can punch your teammates into the center box on the train which is kinda annoying

Stop punching your friends! :(

(yeah we're aware; didn't have time to fix this year)

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Originally posted by Voyddd

What about solos? Did it have the same usual drop off rate?

Don't have the data in front of me now but if I remember correctly, they all behaved very similarly.

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Originally posted by Voyddd

Got any personal opinions on solos?

Yeah! My personal opinion is Apex is a team game.

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Originally posted by djluminus89

Thank you for all that you do, bro. Your post and what you've experienced is harrowing, but unfortunately, just speaks to the experience of the Internet, in general.

To all the people demanding all this talk time, I can't help but wonder, I don't peruse or even play COD:Warzone that much, but I can't help but wonder how much the devs of that game on the subreddit.

I honestly think you Respawn devs communicate to us pretty frequently, and I truly appreciate it.

<3

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Originally posted by lapppy

Thank you for saying this. It is unfortunate that this comment has sort of flown under the radar, because it should be a huge wake-up call to a lot of Gamers on this sub and on reddit as a whole. As long as Gamers continue to treat game developers like garbage, don't expect them to be willing to come here and talk with us and don't act surprised when most game developers choose to stay away from our community.

The ones who'd need to hear this won't listen is the unfortunate truth. Thank you for saying what you said though. I hope we can change this mindset over time.

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Originally posted by B_i_g_P_i_z_z_a

Hey Daniel, I’d just like to tell you and the rest of the Apex dev team that I think you’re doing an amazing job with Apex Legends, I’ve played Respawn games since december 2016, starting in titanfall 2 where I hit G100 mid january in 2019. I’ve played Apex Legends since day 1 and have pretty much gotten max level in all battlepasses except season 6 due to personal reasons.

Apex has been one of my favorite games since launch and I’m close to hitting lvl 500. I think you’ve all handled Apex Legends the best you can and I want to thank all of you for such an amazing game. Happy holidays to you and the rest of the dev team :)

Thank you for your kind words :) I hope Apex continues to be a fun game for you.

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Originally posted by codestar4

I love this loadout. I think it's very, very strong. The digi sight on the alternator makes it great for caustic gas. I think that's fine, but it's kinda lame that my favorite legends often have non competitive loadouts.

That being said, it's made me branch out to some other legends, and that has been fun, too.

I absolutely love this game mode. You all killed it here. Love the abundance of fast paced action.

It's mostly been Mark's baby. He polished the sh*t out of the mode. He also shipped crafting and prototyped the first version of Olympus vehicles this year. Also he's like 24.

I'm saying I hate Mark. f*ck that guy. Stop making the rest of us look bad. (And just wait until you see what he's working on next. The guy's got no chill)

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Originally posted by codestar4

I just don't think a non-BR mode would ever replace the BR,

Probably not, but I don't think anyone is asking for a replacement. I'm not a huge fan of BRs, but I do enjoy Apex. I've become a fan of the game, but still much prefer non BR game modes. I think it's also harder to get better at a game without faster paced game modes such as WE. I'm relatively new, ( been playing since 2 weeks before season 7, just hit lvl 100), and WE has drastically improved my gameplay. I relate it to COD, where I would play 2v2 gun fight a lot, and that really improved my warzone game (warzone still not my favorite, but I play with friends)

Yup, all that makes sense and you'd get a lot of agreement in the design team. Like I said, nothing I can announce now, but we're definitely thinking about this.


06 Dec


05 Dec

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This is very good! Credit artists!


04 Dec

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Originally posted by Rot_Snocket

Like the other commenter said, your reply leaves much to be desired. You're basically saying, "some people at Respawn have thin skin and would rather avoid player feedback entirely than attempt to be accountable".

That's pretty disheartening to read.

Nah I'm saying people aren't getting paid to have insults yelled at them and I'm here as an extracurricular. No one owes you their time.

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Originally posted by MarioKartEpicness

I'd bet it has something to do with the players locking onto each other briefly for the punch, and really unfortunate positioning with a moving train making it count as being crushed, but it's such a far guess.

I know people have been crushed by the train by just walking / jumping into a corner / mantling a Rampart wall. Honestly, I can't believe they made the train work as well as they did back in the day. It's very finnicky.