Apex Legends

Apex Legends Dev Tracker




21 Aug

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Have you posted this to Twitter by chance? :) It's absolutely gorgeous!

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Love this! Have you posted it to Twitter by chance? Would love to RT

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This is amazing!! Have you posted it on Twitter by chance? Would love to RT :)


20 Aug

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Originally posted by dillydadally

Two more I'd like to add to the requests:

  1. A an option to change "hold stick to run" to "click stick to toggle between run and walk" (with default to run). I hate holding the stick the entire game every second when I always want to run anyway.
  2. I would personally kill for an "aim ease in" setting in the advanced controls like they have on Overwatch for controllers. This is by far my biggest desire in the game. Linear is my preferred aiming curve by a long shot, but without an aim ease in setting to make the beginning of the aim curve a little flatter, linear starts too fast for fine control. I feel like I'm forced to use Classic just because anything less doesn't give you fine enough control for sniping or subtle aim movements.

/u/raymecv is your sticks wizard.

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Originally posted by radiater

Has a Toggle been added that lets you pick if you want to be auto escaped out of a looting screen when shot? That used to annoy me.

but I haven't played in over a month because you match maker keeps putting me in European, NA and Asian servers from OCE. I don't know if it a low population thing or what? I am using netstat and netlimiter to check where I connect to and it is rarely in my own region.

You will find yourself on an NA or EU server only when in the lobby, as we run those servers from there. Your match should always be played from the region of your party leader.

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Originally posted by FrozenFroh

Hey Zilch do you think we could get a better way to scroll through inventories? Aside from the scroll wheel

What did you have in mind? Along those lines, I have asked a lot why we don't have an option to scale the row sizes to fit more on one "page".

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Originally posted by Dean_Vanr

This is great news. A player should have a control over such things to "personalize" how the game behaves. The auto weapon switch on/off button and ability to remap the execution key would also be great features. :)

auto weapon switch on/off

https://trello.com/c/ZXqpstnh/43-disable-auto-switch-when-weapon-ammo-runs-out

remap the execution key

It's complicated, but I crow about it a lot. It'll happen. :P

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whispering This turned out awesome! It's my new phone background now. Ok I'm out!!

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Originally posted by PerplexedBlackout

I just hope you actually will want to grow with us, I been asking for months for better mouse options (advanced mouse controls) to address scope sensitivities.

On the subject of healthy relationships if you want a healthy relationship you have to talk to us you cannot just not ignore real feedback and you have to address the current issues in the game you cannot just throw a tantrum because we are being critical. Most of the critical comments are actually fair criticisms that actually would help the company grow to be a better studio for now I have uninstalled the game and the project lead needs to make an apology and giving money to some one like ninja and then calling us freeloaders doesn't really help when that could go to development.

I'd say half this community knows a couple things about game design because they have been playing video games for 10+ years and me personally I have played video games for 20+ years, helped be a participant in the alpha test for ...

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I just hope you actually will want to grow with us, I been asking for months for better mouse options (advanced mouse controls) to address scope sensitivities.

Your wish is our command: https://trello.com/c/XD82o70h/46-ads-sensitivity-per-optic-zoom-level


19 Aug

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Originally posted by _Rudeism

Ayyyyyyy 👉😎👉

It's all running off an Arduino Pro Micro - there's a couple of thumbsticks, a handful of buttons and a 6DOF accelerometer/gyro built in for motion controls. It's got a few tricks built in that you can't see in this clip, like the button on the back plate that aims down sight when I push it into my shoulder, or the shoe that triggers an ultra when I take it off the leg. This clip shows it off a bit better!

Hahaha it's impressive how well you can aim with that thing. How do you map the 6DOF input to aim input? Is it just yaw and pitch or do you take left/right motion into account? Also do you have to reload the shoe ultimate (sole-timate?) to use it again? XD

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I guess you've got a leg up on your opponents

Srsly tho that's a really cool project, what tech did you use?

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Originally posted by BFGtom

Love it! New lock screen for me!

Ditto!


18 Aug

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Oof, a mistake you only make once

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Oh man you straight up Wile E. Coyote'd

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I wasn’t a believer in solos during playtest but after multiple top 5s with no Ws this weekend I’ve definitely come around..

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Originally posted by retmacos

Awesome clips. That was satisfying to watch, especially that flank at artillery

Agreed! OP knows when to be patient and when to push like there's no tomorrow