Ashes of Creation

Ashes of Creation Dev Tracker




01 Aug

Comment
    sorcerer on Forums - Thread - Direct
Hello frand. To clarify, Alpha One was never listed as exclusive. In fact, over 2 years ago when I “suspended” the Alpha One preorder packs I did specify that the access was being suspended because we had hit our 10k tester limit.

My statement about reopening Alpha One sales will only come under consideration after our alpha one testing with our current Alpha One backers and Intrepid pre-order pack holders shows that we are capable of stress testing beyond our previously anticipated limits of 10k. If Alpha One were to be offered once more as a preorder package, it would be under a different pack name but of same price point.

These intentions are consistent with my previous statements regarding Alpha One ❤️

31 Jul

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A couple things of note;

We randomize latency by hosting batches of 200 of these simulated players on separate servers from different aws hubs that then connect into the game server.

Movement updates are the most intensive aspect of network traffic for most multiplayer games (aside from heavy projectile/hitscan based shooters) but most mmos, the majority of the legwork on the network traffic is updating movement and position to all net relevant clients in the area.

We’ve made some significant progress and will continue to test this progress and make even more as we enter widespread testing phases. The road ahead will be perilous and bumpy. But will yield good progress for Ashes :)

30 Jul

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Takyn

StevenSharif

Hi friends, CS and our community team are processing the NDAs for LoM as fast as they can 😂 Nobody should be left out and u can rest assured You’ll be processed in time ❤️



Does that include KS backers that only recently upgraded to LoM? I opened a ticket 4 days ago because I noticed I don't even have any forum badges, but I assume support is all backed up with tickets right now. ;)



Yes. Support is handling a lot of tickets atm. But rest assured upgrades are included from original summer and KS backers. 💪
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Hi friends, CS and our community team are processing the NDAs for LoM as fast as they can 😂 Nobody should be left out and u can rest assured You’ll be processed in time ❤️
Comment
Lostforever

StevenSharif

noaani


That reply was "f*ck you". Not to me (nor from me), not the game, but specifically to the creative director.


👍



Hi Steven,

I am hard core PvE player who loves to min/max my character and performance. I love going through my combat logs and analysis them to improve my performance. I understand there will be no in built dps meters but do you plan to log combat text to a log so that we can go through them at later time?

I come from Everquest 2 (many of your developers worked on that game) and that game does not have in built dps meters but it has detailed combat log. So you plan to do something like this please?

Thanks



Hello friend,

Yes there are combat logs :)
Comment
noaani


That reply was "f*ck you". Not to me (nor from me), not the game, but specifically to the creative director.


👍
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Hello friends! I love reading all of the comments and opinions here. There was also a very large thread on dps meters A little while back, where I felt Noaani articulated the position in favor of DPS meters very well.

My decision is not to allow DPS meters nor add-ons. I feel we have adequate measures in place to prevent a majority of potential third party trackers. I know this subject has passionate voices on both sides and I respect the various opinions and positions many of you have expressed ❤️

29 Jul


28 Jul

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The summon ability in current design could not be used if the member being summoned was in combat, corrupted, or in an event (caravan battle, siege, war) and they would need to have their mats, gatherables, or certs in their warehouse/storage not in their inventory. Otherwise the summon would fail. But as I said, this will all be tested. 😁❤️
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I feel the questions posed are pretty neutral. I definitely don’t agree with the hyperbolic mind control accusations. While I’ve played a mage in many games, I’ve yet to master the art of control magic in real life.

I even prescreened the poll questions on discord first to see if anyone had issues with the language! Lol
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Reign118


From what I've heard Steven say, they will be keeping a very close on this mechanic throughout the Alphas, Betas, and even on launch. I am sure they will find systems to put in place to prevent any abuse, just throwing some of my ideas out there.



Yup. This one will be closely watched during testing. Dual cool down is another idea I’ve had as well :)
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Thanks frands ❤️

26 Jul

Comment
    sorcerer on Forums - Thread - Direct
The likelihood is very high for Sydney or Melbourne based OCE servers. A large contingency here is the size of the OCE population as we approach launch.

22 Jul

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Hi there - as the Support & FAQ forums are more for account support and help and this appears to be a more detailed discussion on massive PvP, I'm going to go ahead and move it over to our Discussion section instead :smiley:

16 Jul

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Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!


Dev Discussion #20 - NPC Behavior
Is randomized behavior in NPCs you are fighting desirable? Where's the line between interesting variance and unpredictable annoyance?

Keep an eye out for our next Dev Discussion topic regarding quest breadcrumbs!

27 Jun

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Greetings my glorious ashes community.

As I am human, I do make mistakes from time to time. So wanted to clarify a couple of design faux pas from today’s stream.

With regards to housing and citizenship.

It is being implemented for testing the way that was originally documented and will require housing ownership in a node before citizenship can be attained. A village will have 50 initial apartments, 8 cottages and ample space in the ZOI for freeholds. The mayor may additionally construct apartment buildings when the node hits stage 4 at one of the building plots in the node, along with cities gaining additional static housing and apartments by default as a normal part of the leveling process.

On the matter of the declaration flag/scroll for castle sieges.
Guild registration opens for the siege.

Once a guild registers for the siege a scroll creation quest is initiated that guild members may participate in, and it becomes possible to ... Read more

11 Jun

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Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!


Dev Discussion #19 - Dungeon Scaling
Should open world dungeons scale up in difficulty significantly as you go deeper (ex. level 30-50), or should the difficulty band of a given dungeon be more narrow from top to bottom (ex. level 45-50)?

Keep an eye out for our next Dev Discussion topic regarding NPC behavi... Read more

06 May

Post


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!


Dev Discussion #18 - Class Demarcation
Should all classes be able to perform all roles expected of their archetype, or should there be clear demarcation of different categories?

Keep an eye out for our next Dev Discussion topic regarding dungeon scaling!

14 Apr

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We appreciate the appreciation <3

In all seriousness, we couldn't be more excited to be able to show off all our hard work to you, so we can all jump in and play together!!!