I think the ping system could use a little slack on how precise you need to be with your aim when you ping things.
Maybe not enemy players, but harvester and medkits and pods, monsters, amplifiers, they should be a bit more forgiving. Right now the "ping gun" is AJ's harpoon. Might feel a little better if it was Tosca's or Sazan's shotgun...if that makes any sense.
Yeah, totally makes sense - you'd like it to snap onto objectives within a certain radius?