Read moreAyy! Nice update on Trials!
I particularily love how you completely avoid talking about numbers now that they've dropped from 748 490 to 479 558, according to https://destinytrialsreport.com/weeksThat's a whopping 35.9% player dropp-off in just 6 played weeks of trials!
I also notice how you're now NOT mentioning anything about the ratio of "un-competitive" matches. Is that because they've gone WAY the f**k up, since high skilled players are still farming low-skilled players despite the laughably-easy-to-circumvent flawless pool?
Incase you haven't noticed, I'm salty that your rework of Trials completely misses the mark.I had fun in Trials a couple of weeks ago, and now it's starting to become the unplayable 0-5 stompfest that (almost) everyone hated in previous seasons.
Why even bother with a rework, if you refuse to make matches actually playable for the average player? I WANT this game-mode t...
A few things:
- It's expected that the Trials population decrease week over week. The team is doing work to see what can be done to reduce the decline (or even increase population on occasion), but right now we're in a period of trying new things. Between the rework to rewards and Trials Labs every few weekends, we're getting a ton of great data to inform potential changes to the mode in the future. We want Trials to be the best it can be, as we want Destiny to be the best it can be. There will still be bumps. There will be hiccups. We're excited about the knowledge we're gaining and what could come about in the future.
- Flawless pool will be enabled on Sunday. The team is cooking up changes for Trials matchmaking, and we'll provide additional information when we have it. I mentioned in another comment, it's looking like we may have it for the TWAB next week, but can't make the promise just yet.
- In terms of "uncompetitive matches", team is investigati...