Eco

Eco Dev Tracker




18 Jul

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You actually just can type the name of the cart into the chat and hover over it, it will show it's exact coordinates. Alternatively you can find it at a Real Estate Desk and do the same.
Comment

Originally posted by demosthenex

Well it appears they used it for griefing.

Why would an admin do that? Sigh.

Comment

We have a unban command now, I think, so just use that with his username.

Comment

Originally posted by Nexerius91

It eliminates the additional calorie cost of debris vs. log. It should go from ~60 to ~20 calories per chop.

That's correct.

Comment

Originally posted by Givemeawayoutofhere

No supposedly it eliminates the calorie cost of picking up debris. I don't think it works as I can see calories ticking off per action.

It only removes the _ADDITIONAL PENALTY_ that is there for removing debris, so the calorie consumption goes down a lot, but is not fully removed. It also doesn't say it would, it says it removes the penalty.

Comment

Originally posted by demosthenex

Sorry to hear that. I think it requires admin rights though.

It even needs developer tier to be used at all, for the reason of it not making any sense to be used in a normal production environment, it's for QA testing.

Comment

Originally posted by clojac12345

that’s a thing? i’ve never stored them anywhere other than a stockpile

No, it isn't.


14 Jul

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That would be the third factor, keep in mind you can only have residency at one deed at a time.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Indeed, you just need some reachable empty slot where the scroll can go to.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Boats are coming: https://steamcommunity.com/games/382310/announcements/detail/3020199761768307491

Fishing is already in. If you mean "Deep Sea Fishing", that's still a while.
Comment

Originally posted by Willfullyheretical

Sorry man, their server their rules, the only way you would even have a chance is if its with one of the official servers.

We don't ban people for being too liberal, though.


12 Jul

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Can you please send the full client log to [email protected] and include a link to this topic? We'll gladly take a look.

https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-game-log-file

09 Jul

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Rathelm:
Originally posted by SLG-Dennis: We might introduce an option for that later down the road, but currently there is no plans. It's actually a very split thing through the community like with keep backpack open on ESC as well. A lot of people (me included) wish to keep autolinking for ease of use without being newbies, unfortunately.

Isn't this kind of self-correcting? I recall you saying that the real goal is for stockpiles to have to feed into at least the...
Read more

08 Jul

Post
    Todd on Steam - Thread - Direct
Update 9.3.6 has been released and addresses the following issues:
  • Fixed a bug with WebUI that could result in severe sever lag with frequent chat requests
  • Improved handling of chat history that will result in smaller file sizes for larger saves
  • Two new sand concentration recipes for the Screening Machine and Sensor Based Belt Sorter
  • Sand Concentrate recipe craft time reduced to 0.7 minutes from 1 minute
  • Glass recipe craft time reduced to 1.2 minutes from 1.5 minutes and Sand cost reduced to 4 from 6
  • Quicklime Glass recipe yield reduced to 1 minute from 2 minutes, Sand cost reduced to 3 from 10, Quicklime cost reduced to 2 from 3, craft time reduced to 1 minute from 2 minutes, and experience provided reduced to 70 from 175
  • Fixed an issue with copying laws that would cause the original law to be changed

We are currently in the final stages of ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/382310/announcements/detail/2971794942872175394]here[/url].
Comment
  1. It's useless in singleplayer and optional on multiplayer - as long as no majority makes one, if they do, you're under it's force as well.
  2. Progress is independant per server and per cycle.
  3. Yes, you can.
  4. Yes, there is and it is supported, that does not apply to the client, though.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We might introduce an option for that later down the road, but currently there is no plans. It's actually a very split thing through the community like with keep backpack open on ESC as well. A lot of people (me included) wish to keep autolinking for ease of use without being newbies, unfortunately.

07 Jul

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
As I said above, that is wrong. QA just retested that yesterday on my request.

06 Jul

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Not sure what you mean, my statement is the exact way it was developed and works in code.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Wolf Whisperer is a kickstarter tier that was kept after the campaign and is solely intended for people that wish to support our development directly. You get a wolf mask, a wolf shirt and a wolf cap; all of these are purely cosmetical items.