Fun Fact - I was able to count 93 cases of the word "Blueprint" in this FFF.
Fun Fact - I was able to count 93 cases of the word "Blueprint" in this FFF.
This wall of text is about my personal struggle with Factorio and life, feel free to skip to the next subject if you wish to see the actual Factorio content.
Beginning about two years ago, I started to have these problems, it was harder and harder to force myself to work on the game and I didn't enjoy it that much. So I was looking for a way to have a break.
I know exactly when I disappeared from the Factorio development, it was August 26, 2019, the release date of World of Warcraft classic. The planned 3 weeks of playing kind of extended to be more like 3 months. One of the big reasons was, that I already had 60 level priest when I realized that tanks are so hard to come by, so I re-rolled a tank learned how to play it and levelled it to 60. It was a great fun to finish all the dungeon content and acquire the pre-bis (pre raid best in slot). This all just to find out tanks are far from a hot commodity when it comes t...
Read moreSlowdown capsules slowdown factor increased from 50% to 75%.
Does this mean that slowdown capsules will now make biters even slower than before, or the opposite?
If it's a buff to slowdown capsules then that's a welcome change.
They go slower, so their speed is reduced to 25%, before it was reduced to only 50%
If you actually have a suggestion for the game/devs, you should post it on the forums. They see everything there.
I see everything everywhere
We've been updating, reworking and redesigning many graphics, and the majority of entities have had high resolution for a while now. With 1.0 we're trying to be as "complete" as feasible.
As one of the less used items in the game, the slowdown capsule got kind of forgotten.
The slowdown capsule has multiple parts - the item icon, the effect, and the animated sticker that shows on slowed enemies.
We've already updated the item icon which sets some expectation for the effect and sticker, like what color should it have. The poison capsule has already taken blue, and green or brown would be very similar to rocket or nuclear fuel in the icon, so we chose orange.
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It makes a lot of sense to also use the same graphics with different tints for the acid sticker from spitters/worms.
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In a way the slowdown cap...
Read moreIs there anything on my end I can do to potentially fix this?
Make a bug report on the forum
While the COVID-19 pandemic might be 'over'
It's not 'over' anywhere, no matter how well you think you're doing.
Be responsible don't do this in person.
I mean, that's why 'over' was in quotes, and the very next sentence was saying things can change very quickly.
If things continue as they are in Czechia (and most of Central Europe), with daily cases dropping, contact tracing up and running, etc. then we think its going to be fine to host this party.
We will continue to follow the recommendations of the Czech government, which so far has dealt with the virus extremely competently, and we will make sure the event is in full compliance with the requirements from the health ministry
You're running an old version of the mining drone mod. Update it and the error will dissapear.
Awesome :D
When I created the modules for the first time, it could go into everything and also beacons.It was super fun at start, but very quickly collapsed into the best strategy, which was everything made in an assembling machine with 12 becaons with productivity modules around, so the productivity bonus would be maximized. The fact, that you would basically have to build all the factory this way if you wanted to maximize the productivity would make the factories and the gameplay kind of ... stupid.
Weird things could also happen regarding relative item values. When you create fast transport belt from normal belt + some gear wheels, it is obvious, that the fast belt is more expensive. But ... with enough of productivity (I don't know where exactly is the turning point, but probably below 500% productivity), the the fast transport belt could actually be cheaper than the basic one which is really weird to be honest.
Because of the two problems above, we didn't know what to do,...
Read moreAs you probably know, we actually implemnted this already few days ago.
I was actually suggesting to only show the item selection part only when the item isn't selected yet, so the item selection window isn't in your way when you are only updating the count. But, at least for now, it was decided to keep it this way for consistency.
I also had problem with the slider, it contained so many values (0 to 10 .. 20 to 100 .. 200 to 1000 etc), that it was impossible to get the precise value you typically wanted (some small amount of stacks). I was using the textboxes almost always, rending the slider close to useless.
So additional Qol (I believe) is, that the slider now has only 10 values with notches for 0 to 10 stacks of the item. This way, the slider actually is useful for something, as special values can still be specified using the textboxes.
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I would recommend updating your video drivers and turning off gsync
why we can't get .18 stable version on steam?
0.18 isn't stable yet