Guild Wars 2

Guild Wars 2 Dev Tracker




22 Jan

Comment

Originally posted by graven2002

Here is the layout my wife and I use, if you're looking for more data.

Allows for easy jumping, dodging, and inventory controls. Didn't include [Hold] commands on Weapon Skills 1-5 due to many interactables (like WvW siege) requiring long presses.

Thanks for sharing!

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Originally posted by ReLiFeD

Read more

Thanks for the screenshots.

Are you using an ad blocker? I see what looks like a script being blocked (), that would also align with it working when switching accounts in Chrome.

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Originally posted by Kung111cz

Is this what you need? https://ibb.co/cgr0VpB

Yes! Well mostly, looks like there's a little more hidden below the scrollable area.
Are you still having this issue after refreshing?

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Edit: This should now be resolved.

I had updated a shared language file adding strings for en-gb (where before it only had en, es, fr, and de). If your browser preferred en-gb then you'd get a file missing most of the string. A small change was needed to get back to the previous behaviour.

Thanks to those who helped with screen shots and info!

OP:

Thanks for flagging this. Hard to tell what the exact issue is from the screen shot, but it could have been a poorly cached file on our CDN, which I've now cleared.

Could you try loading the page again? ctrl + shift + r is a good way to refresh the page and clear your local browser cache.

If you're still having an issue, would you mind hitting f12 to open the browser's developer tools, refresh, then send a screen shot including any messages in the dev tools?

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Originally posted by KamuiHyuga

Stupid question that I know probably won't get an answer. Around how many "takes" does the sound team usually do to get a sound effect just right?

Ooo. Great question. I'm honestly not sure. I think it's more of a gut feeling. So maybe a couple here and there to experiment and then there is a handful of mixing that goes on the computer side. I'll ask them though because I can only guess.

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Originally posted by Arckange

Just like you (from what I can tell) I'm very grateful for all the people behind Guild Wars 2 to have designed, developed and maintained such an incredible game. They gave me the opportunity to experience an extremely well fleshed, immersive and enjoyable MMO. A lot of other games of the same genre felt tasteless or outright annoying to play after I dived into GW2. So yeah, even if it had to end tomorrow I'm grateful for their work and I'll keep a lot of fond memories of it.

Nothing lasts forever. The beauty comes from enjoying it while we can.

You're awesome! Thank you :)

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Originally posted by steffen4404

The sound of ice at the end! Sound team is still there doing its thing!

This sound team is bananas. Also side note: They don't just record amazing audio in the most oddball ways. They script and code that stuff in as well. They're amazing!

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Well now I need to go bug Rubi! Excuse me! :)

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Thank you so much for taking the time to give us, at Anet, a shout out! It is often tough to ride the line between giving enough information and holding back on information that we can't share. So I really appreciate the community's understanding and patience. Posts like this are the equivalent to how ya'll feel when you get a professional response from a dev. So from the bottom of my heart, thank you and to everyone else for such kind words!

I am going to start getting busy here in a bit so as you all start to transition over to Episode 2 I'll be a bit heads down. I still plan on peaking in and conversing with you all! Don't be afraid to @ me either!

I'm excited for 2020! Let's gooooo!

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Originally posted by shinitakunai

/u/anet-clayton I know you probably aren't related to this, but I saw you are active in reddit lately and it seems like the person responsible for this achievements fix just forgot to do it (has been almost 6 months), so I'm pinging you hoping maybe you could tell them to fix it. Thank you man.

For reference: https://wiki.guildwars2.com/wiki/Ruler_of_the_Skies#achievement9991

OK! Here we go! This was a larger fix then I thought but the team rocked it out! The achievement(s) will be coming out with Episode 2. A couple things to note: The title is still the only reward outside of the AP points. There were a couple of added rifts in case anyone was keeping count.

The ones in Bjora Marches were not added simply because
1. They are a bit different in that they give you karma.
2. They are encapsulated within the Icebrood Saga and that isn't finished :)

So. Thank you SO MUCH for bringing this to our attention and I hope you enjoy exploring around Tyria for all the rifts and that sweet title!


21 Jan

Comment

Originally posted by HasegawaVega

Aww! I had a rough time choosing which weapon to make (daggers were also on the list), because they look so good! I adore all the little details like fabric parts, little chains and tassels.

<3

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Wow!!! Seriously amazing job! The detail work, the paint job, the...everything! I also cosplay so I very much appreciate everything that went into this.

Also, it brings a tear to my eye to see my weapon models brought to life in the real world. They turned out SO good!

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Wow!! This is beyond cool, fantastic job. From one cosplayer to another, your craftsmanship is beautiful and so clean! Are all the non-cloth parts foam? This is definitely inspiring me pick up again on the armor set I'm working on :D


20 Jan

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Originally posted by Alreid

Hi, I asked a question on my own reply but I thought I would ask it here.

The adds are pretty good I would say, at least I find them kinda funny. Where were they used? And if you could share their success with us :D.

I remember seeing these on reddit last year but never actually seen one of those outside of reddit so I wonder where and how they were used.

Hi! These ads were used online via gaming sites as well as Hulu and social media, targeted towards potential audiences who would potentially be interested in GW2 based off other games or entertainment they have played, watched or showed interest in. This campaign titled "11 Million Strong" continues to run via targeted media placements via social.

As far as success metrics, I want to be able to share but we are waiting for a particular milestone which we are very close but it was very successful.

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Originally posted by ErikHumphrey

You know /u/AnetHoGM, the guy with the tattered cape during the Icebrood Saga announcement?

He has them linked on his LinkedIn: https://www.linkedin.com/in/mikesilbowitz/

It’s true. I also shared it last year with the community when the campaign went live :-)


18 Jan

Comment

Originally posted by KingCarnival

Hey Jon I’ve been playing GW2 at a high level for the past few years using an Xbox controller, I would be happy to discuss my keybindings with you and any shortcomings I’ve had.

Sure, PMing you if you wanna talk outside reddit :-P


17 Jan

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Originally posted by AZDarkknight

I am in a worldwide group of Spinal Cord Injured people - little things like this can literally mean a huge difference. When so much is taken away from you, getting one thing back is like a beacon.

Thanks for sharing, and your support! I don't really know what to say other than I'm honored to be able to help, even if it's just a little.


16 Jan

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Originally posted by The_Kismet

Have you played Warframe? There is a very interesting system they have to make controller support more friendly and intuitive. It's this utility wheel that you can assign many items and functions to. Hold a button and rotate a thumb-stick to select items.

In the case of GW2, you could slot novelties, toys, outfits, chairs, emotes, mounts, consumables and quest items.

That was the issues I always found with trying to bind a controller. There are just enough buttons for core character control but not enough to get the secondary or more situational actions. A customizable quick select wheel would solve an enormous number of controller support issues.

This would be a very cool feature, and I think it would really help. I'll have to chew on this idea.

... Something something, mount wheel...

Thanks for the feedback!