Maybe, just maybe... it's a bug?
Confirmed is an unintentional bug. I tried to reply to the other threads but I must have missed this one. Working on getting a fix in.
Maybe, just maybe... it's a bug?
Confirmed is an unintentional bug. I tried to reply to the other threads but I must have missed this one. Working on getting a fix in.
Hey PeterL, thanks for the fast reply!
I also discovered, the Pants are bugged, too. (same bug, also light, female human). I linked a youtube video i did with the bug, if it helps you. :) https://www.youtube.com/watch?v=420HEmYSSVY
I think this is a result of the alpha channels not being applied to any armor piece while the bug is active, because I am only seeing the issue with the legs when the gloves are also equipped. The gloves are somehow messing up the alpha channel for everything.
So I think the source of the problem is still the gloves. Just to be sure though I've updated the bug with this additional information and will be sure to test that the pants are also fixed when the bug is sent back to me.
Thanks again!
Is there a reason you are not using the 64-bit client?
Nice work lads ^ As for the broken mess that is KC, can anet please for the love of god get their heads out of their asses and start fixing it? Countless bugs have been reported for years, yet nothing has been done. Spaghetticode hype!
List out some bugs, preferably with some repro steps, and I'll make fixing as many as possible a priority for the next raid release.
This one has been fixed internally.
I wonder if /u/anet_PeterL can confirm that the dev-team knows about this
Thanks for pinging me! We were not aware of this until now. It appears that this is affecting human female characters who have neither the legendary boots nor chest equipped. I double-checked all other race/gender combinations and they all look good.
The hidden achievement “Seeker of Truth and Knowledge” in the Facing the Truth story Mission got reset, and it’s AP reduced to 7, from the original 15.
Apologies, this was an unintentional side effect to a different bug fix. Will be investigating and addressing today.
Doesn't sound intentional. Your main AP is calculated by your achievement so it makes sense this was removed with the achievement reset. I imagine somehow instead of adjusting the points on this achievement they accidentally removed it and made a new instance.
Totally not intentional, apologies to anyone who was adversely affected. I will be investigating this right now.
Is the checkbox not supposed to be saved? Since i patched my UI is way too large and unchecking that dpi-scaling solved it for me. But apparently it doesn't save my changes and i have to do it manually every time i start the game.
Is the checkbox not supposed to be saved?
It should save. I've seen some report that it does, some that it doesn't. We'll investigate.
Just found out why: I had "disable DPI scaling" on Compatibility settings turned on, heh. Thanks for letting me know.
EDIT: Turned it off, but enabling and disabling the option still does nothing. Not sure what's happening...
What is your Display Scaling setting in Windows? From context, it sounds like it's at 100%.
Oh man, this one is So Good. Thank you for sharing!
Hey man, just checking in to see if you got my previous comments and Crash section? Still unplayable (have uninstalled and reinstalled, etc. etc., no luck. Works fine on my other Macs, but not this one.)
Yep, we got it and we're investigating. I don't have anything interesting to share at this time.
I think /u/Anet_Tirzah mentioned somewhere that she puts a swinging boy and cats on every map she works on.
I also believe Josh Foreman includes this particular gold coin in maps he worked on.
I can confirm there is a swinging boy in three of the desert maps ;) He loves to travel!
Is there a way to manually un-snap the target when I have that option turned on? Some AoE spells need to be manually placed for best effect but this option forces me to center the AoE on my target.
There is indeed. Under the targeting keybinds there are two things of interest, Snap Ground Target and Toggle Snap Ground Target. Snap Ground Target will temporarily invert whatever your snap ground target checkbox is set to. In other words, if the checkbox is set and you push the key, it won't snap; if the checkbox is not set and you push the key, it will snap. Toggle Snap Ground Target will flip the state of the checkbox if you would prefer doing things that way.
I assume you're referring to aiming ground-targeted skills at your feet. There's a secret function of the Snap Ground Target to Current Target feature (enabled via checkbox or toggle keybind), where if you're using action camera and aim all the way down it will snap the ground target marker to your feet, regardless of zoom.
Is it? It barely does anything with 8 of mine. Does that include hyperthreading?
That includes hyperthreading.
Why do you want more races? We did just add 5 to the game. 1 per each map in PoF :D
Who is your favorite hero and why is it Palawa Joko?
Praise Joko
What was the weirdest bug that happened during development?
Some creatures would occasionally spawn in riding on raptors. So I'd say running from a Cavalry Horde of Choya riding Raptors was one of my favorites.
In regards to my third point, I believe a better term would be ground speed. Maybe this clarifies it:
Since on scenario B I had to move up to get to the second checkpoint, I assume it took me longer to reach it, right? Or does moving up and down not affect my ground speed?
Ground speed will be substantially lower while climbing and diving.
World map is sooo huge now. A friend of mine just started GW2, and when I made him open the map and zoom out, he went balistic.
On that subject have you seen that_shaman historical guide to tyria ?
Right?! The worldmap is one of the big things that, for me at least, gives a real sense of scale to everything and makes GW2 feel like one continuous world. (fractals/pvp/wvw not withstanding :) )
Also, yes, definitely have seen that_shaman's map. It's a very cool project!