Icarus

Icarus Dev Tracker




01 Dec

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Icarus: Fatal Sky tells the story of a prospecting team that didn’t make it back.

When an ill-fated First Cohort expedition saw most of a team killed by an 'unexpected' Force 12 storm, a scandal erupted with consequences and conspiracy claims back home on Earth.

The team’s search for exotic matter pushed them to their limits as they surveyed Icarus’ terraformed surface, but who was ultimately to blame? Icarus: Fatal Sky unpicks the stories, science and counter-claims surrounding this tragedy, revealing new truths about an event that shook the world.

A VOXA Archive Project. Icarus: Fatal Sky is one of a series of records documenting mankind's time on Icarus.

This series investigates real events. Any views, opinions or allegations concerning the United Development Agency or its affiliates are ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Nov

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Thank you for seven fantastic Beta Weekends.

The Beta Weekend format of unlocking new features, quickly fixing bugs and optimizing every two weeks has worked really well for our team and the health of the game.

That also means there are some features you haven’t experienced yet: Outposts, more Missions, Tier 4 tech, mining Exotic Matter and Orbital Workshop tech.

Launching 4 Dec
Icarus will launch worldwide on Steam this weekend at:
  • 2pm Friday 3 December 2021 PST
  • 10pm Friday 3 December 2021 UTC
  • 11am Saturday 4 December 2021 NZT
Depending on your timezone your Steam Store might display a slightly different date, but ignore that for now.


Launch Content Loaded
At launch Icarus will have 64 square kilometers of terrain to explore, over 35 missions ranging from days to weeks in duration, over 240 talents, 6 different building materials, over 95 building pieces... Read more

29 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Thank you for seven fantastic Beta Weekends.



For us, a key purpose of the beta weekends was for you to stress-test Icarus’ core gameplay systems and balance. Elements like session-based progression rather than a persistent world, destructive storms in a game about building, or mission objectives in an open-world game are calculated risks for a survival game. But if we don’t try some new things out, the genre won’t evolve.

It’s equally important that we exit Beta and begin to treat Icarus as a live, evolving game. The core game design has now been tested and solidified, a mountain of launch content is loaded - we now begin building on it.

The Beta Weekend format of unlocking new features, quickly fixing bugs and optimizing every two weeks has worked really well for our team and the health of the game.
...
Read more

26 Nov

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Hey Prospectors!

Beta Weekend Seven was the grand send-off we had hoped for, celebrating our fantastic community and all the contributions you’ve made to this game over the last few months.

Our Photo Competition, Building Competition and 3080 giveaway were all massive hits, absolutely exceeding our expectations in the number of entries but also the quality. We saw 1000+ entries into the photo competition alone, and it was incredibly hard to even narrow the entries down to our finalists.

But there has to be a winner, so without further ado, here are the winners in each category of our Photo competition.

Note: You can find all the other finalists further down this blog.

Best Environment Photo - the best beautiful but deadly with beautifully-lit scenery
Winner: Bruce


... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Nov

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Welcome back, Prospectors!
To celebrate the final Icarus Beta Weekend and your community creations and adventures we are running a series of competitions and giveaways.

They are the:
  • Best Photo Competition
  • Best Build Competition
  • NVIDIA 3080 graphics card giveaway

To help you enter we have added a new Photo Mode and added NVIDIA’s RTX Global Illumination tech to make Icarus even more beautiful but deadly.

Entries close 12 noon PST / 8pm UTC on Tuesday 23 November.



ICARUS is a big and beautiful (but dangerous) world. And we want you to document it. The most breathtaking environments. Those heart sto... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Welcome back, Prospectors!

The final Icarus Beta Weekend is upon us and what a journey it has been! We're going to send you off towards Icarus v1.0 with a bang, and we'd like to thank you all for being such a fantastic team of beta testers.

This Beta Weekend we are adding a major new graphics feature - NVIDIA’s RTX Global Illumination. We have a strategic partnership with NVIDIA and our busy developers have been working closely with them for the last few months to optimize Icarus’ graphics and to apply Global Illumination in ways never done before in an open-world game.

To ensure the best possible experience, make sure you have your drivers updated to the latest version available on the NVIDIA website[www.nvidia.com]... Read more

11 Nov

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Hey Prospectors!

Your first attempt at our missions system was not only successful, it was incredible to watch. From exterminating alpha wolves, to setting up laser systems, you established yourselves as names to remember amongst the First Cohort.

We gathered a ton of great feedback, insight and data from your sessions and Feature Upvote submissions, so thank you all.

Make sure you keep sharing all your photos, videos and art with us by posting it in #screenshots in Discord, or tagging us with #surviveicarus on social media.



Credit: BossLady

Lots of missions, even more content
This week provided an array of missio... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Nov

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Hey Prospectors!
Beginning Friday 5th November 5pm PDT and ending Sunday 7th November 10pm PST, you will have the standard two days to complete an array of unique missions this Beta Weekend.



6 Missions, 53 hours, starting from 0
Beta Weekend Six brings our biggest test yet, the faction missions system. While only providing a taster of the range of missions in the game, you’ll complete six missions with brand new characters, as we have wiped your characters from Beta Weekend Five so we can see how you progress. Using an experienced levelled-up character would not going to give us accurate data or insights into how players progress through the missions.

These missions are assigned to you by various factions - organizations vying for control and riches around Icarus. See below to learn more about them.

Th... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Oct

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Hey Prospectors!

Did anyone see that coming? Not only did you guys conquer the Desert, but you fought off the first of Icarus’ native species, a gigantic sandworm. We did our best to keep it a secret all week, and judging by some of the surprised faces we’ve seen in your videos, it did not disappoint!

Mission: Blacksand was also supported by the return of Mission: Broken Arrow for those who didn’t get the chance to complete it last weekend. Between the two challenges we saw thousands of completions, thousands of bosses defeated, and an uncountable number of gruesome maulings by bears and bases turned to matchwood by fire.

Make sure you keep sharing all your photos, videos and art with us by posting it in #screenshots in Discord, or tagging us with #surviveicarus on socials.

... Read more

21 Oct

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It’s finally here. The sand is stirring and the canyons are open. Prepare to venture into the unforgiving wastes of the Desert biome.

Beginning 22nd October 5pm PDT and ending 25th October 10pm PDT, you will have just over three days to experience the raw beauty of our latest biome.



MISSION BRIEFING: BLACKSAND
Journey to the heart of Icarus’ uncharted desert biome, enduring arid conditions to gather survey data for the UDA. But beware – threats are unknown, and few have returned from this barren region.

With no trace of their whereabouts, we can only recommend you watch your step.

There have been rumours of a subterranean route to the desert, but Minos, the gas giant planet nearby, exerts such immense tidal forces, so these paths are anything but stable. You’re on your own out there... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.