Last Epoch

Last Epoch Dev Tracker




21 Apr

Comment
    Sarno on Forums - Thread - Direct

If you play your cards right, I might let you in on which game I’m referencing. :wink:

Comment
    Sarno on Forums - Thread - Direct

Patch 0.8.2 focuses on endgame content. In addition to introducing new challenges & rewards for players to experience, it also brings many improvements to existing content.

Spires are among the oldest content in the Monolith and our next content patch completely overhauls them. Spires not only see a visual update thanks to all new art assets but will also have their own unique attacks, giving Travelers more distinct and varied challenges.

We’ll have more news to share regarding this update shortly. In the meantime, we hope you enjoy these examples of new Spires being added to the game in our next patch!

 

Soul Spire

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13 Apr

Post

Changes

  • Introduced a number of new chat-focused error messages.
  • Improved existing error messages used by our chat system.

 
We’re working on a substantial number of improvements targeting our in-game chat system, the experience of reporting chat messages, and the customer service experience. We have not yet determined whether some of these can be implemented prior to Patch 0.8.2.

 
NOTE: Patch 0.8.1h was only released on Steam as it fixed a bug unique to the Steam client.

...

05 Apr

Post
    Sarno on Forums - Thread - Direct

Changes

  • Implemented a workaround for Steam users who had recently purchased Last Epoch and have subsequently had difficulty registering Last Epoch accounts in-game.
    • If you were affected by this, please use the ‘create an account ᐅ’ prompt beneath the log in fields to register a new account which will be linked to your Steam account.
      • If you continue to be affected, please try registering an account on our website, and then logging into the game using the account credentials for that account.

03 Apr

Comment

There’s a known issue with Supporter Badges that affects newer users. You’ll have your badge once the system is updated on our end. Sorry about that!


02 Apr

Post

Changes

  • Fixed a bug where on kill effects would proc if the player brought themselves below 0 health.
  • Improved the font for certain characters in chat.

Known Issues

  • Chat messages sometimes appear twice. This is a server-side issue and we plan to deploy a fix very soon.

01 Apr

Post

Social Features

  • Social Features (including account linking, chat, cosmetic pets and the ladder) are now re-enabled.
  • Greatly optimized chat performance. We will continue to monitor this.
  • Fixed a bug causing a “Your account is in use on another device” notification to be displayed at incorrect times.

Known Issues

  • Chat messages are sometimes displayed twice. We believe this can be resolved without another game update.

27 Mar

Comment

@e_stab @ex-ratt A fix for this is live on Steam now and will be on the Standalone later today. Sorry about that.

Comment

Changes

  • Temporarily disabled social features.
  • Fixed Gaspar’s Insight having two Void Resistance affixes instead of one Void Resistance and one Cold Resistance affix.
  • Fixed a minor graphical issue in Risen Lake.
Comment

We had been aware of the bug and were looking into it for some time; it was difficult to track down because it would only happen under specific conditions. We didn’t just decide to fix the bug because streamers might encounter it-- we put out the fix as soon as we found it.

Regardless, you should be able to login to any characters that were affected and play them as normal. Sorry about the wait!


26 Mar

Comment

Uniques

  • Avarice now also grants 13% elemental resistance and no longer prevents health regen.
  • Coral Aegis grants 30% to 43% lightning resistance (from 25% to 41%) and 300% to 430% chance to shock attackers (from 250% to 410%).
  • Dreamthorn grants 35 melee void damage (from 25) and 35% void penetration (from 25%).
  • Frozen Eyes of Formosus grant 80% to 140% increased minion cold damage (from 70% to 120%).
  • Gaspar’s Acuity now also grants 35% to 45% lightning resistance.
  • Gaspar’s Insight now also grants 35% to 45% cold resistance.
  • Herkir’s Vessel grants 60% to 100% increased fire damage (from 30% to 60%).
  • The Last Bear’s Fury grants 3% increased health regen per point of strength (from 2%).
  • Mortality’s Grasp now grants 73 to 113 health (from 50 to 60).
  • Murama’s Hilt grants 85% to 130% increased curse damage (from 80% to 95%).
  • Transient Rest grants 35% physical, poison, and necrotic re...
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25 Feb

Comment
    Sarno on Forums - Thread - Direct

The design intent for Endurance was for it to kick in as your character reaches low health levels. Defenses such as Resistance and Armor protect you regardless of what proportion of your health is missing - we want Endurance to have its own niche rather than being similar to other, existing options which would result in there always being a mathematically ‘correct’ choice.

Post

Arena

  • Fixed a bug where Arena layouts were not properly selected at random. This caused the Desert Arena and Solarum Arena to be more common than the others.

Endurance

Aims

  • Bring Endurance more in line with other defenses, by making it more difficult for endurance threshold to be close to or exceed your maximum health, which would overcome its balancing factor.
  • Reduce how much the effectiveness of Endurance varies with maximum health.

Changes

  • All characters now have endurance threshold equal to 20% of their maximum health (from 40 + 2 per character level).
  • Reduced the value of endurance threshold affixes (by up to 30% at higher tiers).
  • Root Shields grant 45 to 70 endurance threshold (from 70 to 100).
  • Reduced the value of endurance threshold on blessings by around 33%.
  • The Druid’s Hideskin node now grants 15 health, and 1% of max...
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19 Feb

Post

This update is currently only available on Windows and will be released on Linux as soon as possible.

Sound

  • Added a sound variant for Warcry Totem (no more Primalist yells from totems).
  • Added or updated environmental sounds for all Arena layouts.

Bug Fixes

  • Fixed a bug blocking movement in The Immortal Sumit, which prevented access to The Immortal Citadel.
  • Fixed a graphical bug when using Fury Leap in the Oracle’s Abode.
  • Fixed a bridge being difficult to walk across in Maj’Elka.
  • Fixed a small navigation issue in The Voidscarred Archive.
  • Fixed a bug where Rip Blood’s Run Dry node gave much more damage than intended.
  • Fixed a bug where Rip Blood’s Necrotic Inspiration node gave increased damage per minion instead of more damage per minion.
  • Fixed a bug where Assemble Abomination’s Devour node could cause the Abomination to never finish assembling.
  • Fixed a bu...
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