Last Epoch

Last Epoch Dev Tracker




15 Dec

Comment
    Hackaloken on Forums - Thread - Direct

Skills

Dancing Strikes

  • Graceful Arena grants 25% increased damage (from 10% more damage).
  • Rhythm grants 10% increased damage (from 5% more damage).
  • Resolute Technique grants 15% increased damage (from 10% more damage).
  • Windmill Ballet now grants 30% Shuriken Chance (from 25%).

Detonating Arrow

  • Fixed a bug where Suckerpunch Arrow node did not provide any area increase.
  • Fixed a bug where Weak Spot gave increased crit multi rather than added crit multi.
  • Weak Spot grants 6% added crit multi (from 10% stated).
  • Gift of the Ice grants 80% freeze rate multi (from 60%).

Puncture

  • While using a Bow, Puncture now deals 5% less damage for each enemy it pierces (up to 20% less damage). The first enemy hit still takes full damage, and this effect is multiplicative with skill tree nodes which impact hit damage.
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10 Dec

Comment
    Hackaloken on Forums - Thread - Direct

Sorry about that! Could you please contact support so we can look into this? We prefer not to discuss account or purchase related issues in public in case there’s any sensitive information involved.

Thanks!

Comment
    Mike_Weicker on Forums - Thread - Direct

Actually, I just found the bug, it’s not working for throwing either. Fixed for next patch.

Comment
    Mike_Weicker on Forums - Thread - Direct

I’m checking the back end and it is set up to work with bow attacks already.

Post
    Hackaloken on Forums - Thread - Direct

This update is currently available on Steam and will be released to Standalone within an hour or two. EDIT: 0.8c is now available on Standalone.

If you opted-in to testing Beta 0.8b, you will need to switch back to the default version of the game to receive this update.

Right click on Last Epoch in your Steam library, then navigate to Properties -> Betas and select “default” from the dropdown.

Post
    Hackaloken on Forums - Thread - Direct

Note: Last Epoch requires a Last Epoch account for all users.

If you are a new user since the release of Beta 0.8 you will now need to register an account with Beta 0.8c. You will be presented a registration screen upon entering the game after the update. This will not affect any saved data.

Social Features

  • The updates to social features (chat, friends, etc) mentioned in the Beta 0.8 Patch Notes are now available. We’ve also made some additional adjustments according to feedback from our ...
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06 Dec


04 Dec

Post
    Sarno on Forums - Thread - Direct

Beta 0.8 is now available on all platforms for Steam! Windows Standalone is also available, with other platforms coming soon.

A Patch Overview video by Game Director Judd Cobler.

 

Table of Contents
 1. ...
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16 Oct

Comment
    Sarno on Forums - Thread - Direct

Appreciate the attitude. :slight_smile:

I certainly hope it is! Let us know if it isn’t and we’ll see what we can do to fix that.

Comment
    Hackaloken on Forums - Thread - Direct

Loot Filter

  • Rules can now be renamed, which will improve clarity when placing several rules of the same type next to each other.
  • Improved the default names for several types of rules.
  • The color picker now opens automatically when setting a rule to Recolor.
  • The Loot Filter toggle key now only disables the Loot Filter while the key is being held down.
  • Fixed an oversight preventing the lowest tier of body armour being available for rules.

Arena

  • Pack density scales up to a 17% lower maximum and scales up 20% more slowly.
  • Enemy movement speed scales up 25% more quickly, but the maximum is unchanged.

Enemies

  • Fixed an oversight causing Magic/Rare enemy mod restrictions for the Arena applying to all enemies in the game.
    • Mods that could not spawn in the arena such as “Fracturing”, “Summoning”, “Twinned” and the new “nearby allies take less damage” could not spawn at ...
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11 Oct

Post
    Hackaloken on Forums - Thread - Direct

Changes

  • Adjusted the dodge chance formula
    to grant slightly lower dodge chances at all levels, and cap at 75% rather than 80%.
  • The Boss Temporary Resistance System no longer applies to bosses in randomized Monolith zones or the Arena. Bosses in these areas have had a small health increase to partially compensate.
  • Slightly reduced how much enemy damage scales with area level.
  • Ward gained on block now applies after damage is taken (so the ward is not instantly removed).
  • Added a death sound for Abhorrent Slimes.
  • Adjusted the ...
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07 Oct

Post
    Sarno on Forums - Thread - Direct

The Mac build is currently in QA.

We’re not yet ready to offer an ETA, but we’re working on it. Apologies for the delay!

Post
    Sarno on Forums - Thread - Direct

Bug Fixes

Skills

  • Fixed a bug where some buffs and debuffs could have less duration than intended when they applied to multiple targets simultaneously. Examples include Storm Totem’s Storm Rider node and Ring of Shields’ Phalanx node.
  • Fixed a bug where at high framerates some skills, such as melee attacks and single hit AoE skills, could fail to hit enemies.
  • Fixed a bug where creating a Shade while at your maximum number of Shades would replace the newest Shade, rather than the oldest.
  • Fixed a bug where Assemble Abomination’s Meat Grinder node granted 1000% increased damage per stack rather than 10% (max of 10 stacks).
  • Fixed a bug where the connection for Assemble Abomination’s Consume and Stitched Flesh nodes only worked in one direction.
  • Fixed a bug where Avalanche’s Alpine Guide could critically strike, causing a repeating loop of boulders.
  • Fixed a bug wh...
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Post
    Sarno on Forums - Thread - Direct

Skill Balance

Abyssal Echoes

  • Characters with Abyssal Echoes specialized with receive a free respec for its tree.
  • Abyssal Echoes deals 17% more damage.
  • Added a new node that causes you to regain health whenever Abyssal Echo echoes.
  • Abyssal Infusion
    • Now grants void penetration with melee attacks rather than increased melee damage and damage over time.
    • Only counts manual casts rather than all casts.
    • Can have 3 points allocated (from 4) and requires 1 point in Reality’s Dirge (from 2).
    • There is now a UI icon for the buff.
  • Abyssal Remains grants 25% void resistance (from 20 void protection), can have 3 points allocated (from 5), and requires 1 point in Reality’s Dirge (from 2)
  • The increased cast speed from Echomancer is additive with increased cast speed from outside the tree
  • The Lightbringer node now...
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Post
    Sarno on Forums - Thread - Direct

A Patch Overview video by Game Director Judd Cobler.

 

Table of Contents
 1. ...
Read more

02 Oct

Post
    Sarno on Forums - Thread - Direct

Our next update, Patch 0.7.10, includes a new Spellblade skill!

A high level skill, Firebrand can be used either as a primary damage skill or as a supporting ability woven into a build using other melee skills, with which it synergizes strongly.

 

Default Functionality

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