Last Epoch

Last Epoch Dev Tracker




15 Sep

Post
    Sarno on Forums - Thread - Direct

Our next content update, Patch 0.7.10, includes a new Sentinel skill!

 

Default Functionality

Shield Bash tooltip309×553 166 KB

Shield Bash’s unspecialized tooltip

 

The Specialization Tree

Here’s some examples of nodes from Shield Bash’s tree!

 
Double Bash (0/1)
You gain an additional charge of Shield Bash, but it has a longer cooldown.

    ↘

        Fusillade (0/1)
         Using Shield Bash consumes all charges and deals...

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09 Sep

Comment
    Sarno on Forums - Thread - Direct

It will never grant you a minimum skill level of 20.

As noted in the post, preventing hot swapping is one of our goals. :slight_smile:

Post
    Sarno on Forums - Thread - Direct

We plan to polish skill respecs in our next update.

In the current version of the game, it is possible to either remove individual points from a skill’s specialization tree or to completely delevel the skill and start over from scratch - usually with a different skill entirely. While we will be retaining the current respec system, there are a couple of pain points with the current implementation that we plan to address.
 

Minimum Level 7

Any skill placed in the slot on the left will immediately be set to level 7.

 
Currently, despecialized skills placed in a specialization slot are always set to level 1. Starting with Patch 0.7.10, this minimum skill level will scale with character level. This is intended to make respecs feel less punishing, while still preventing hot swapping of skil...

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19 Aug

Post

Monolith of Fate

  • You now lose fewer Echoes Conquered after dying or leaving an Echo early.
  • All quest echoes now scale to a maximum of at least a 40% chance to encounter. Later quest echos still take longer to encounter on average.

Skills

Assemble Abomination

  • Now somewhat more likely to be targeted by enemies.

Disintegrate

  • Increased base damage by 17%.

Bug Fixes

  • Fixed a bug where the loading screen after creating a new character would not disappear if you had no saved characters.
  • Fixed a bug where many zones would drop items with much lower affix values than intended. This was most noticeable in the Monolith of Fate’s Ending the Storm timeline.
  • Fixed the transition between the End of Time and Monolith of Fate being difficult to click on.
  • Fixed a bug where enemy damage and health in the Arena scaled up much fas...
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12 Aug

Post
    Sarno on Forums - Thread - Direct

Beta 0.7.9e Patch Notes

 

Skills

Warpath

  • Dark Nexus now causes you to gain 7 mana every 3 seconds (from reducing channel cost by 2).
  • Zweihander Reichweite increases area by 50% (from 35%) and requires 2 points in Reckless Combatant (from 3).
  • Reckless Combatant now increases melee damage while spinning rather than Warpath Hit damage.
  • Nodes that previously had the condition “while not using a shield” now have the condition “while using a two handed weapon”.

 

Bug Fixes

  • Fixed a bug preventing the Frost Clan chief from spawning in Wengari Battleground.
  • Fixed a bug causing game audio to not play and gameplay errors on macOS.
  • Fixed a regression affecting the game’s ability to recover data after a crash.
  • Fixed a bug where portalling out of Echo of a World and then return...
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08 Aug

Post

Monolith of Fate

Timeline Progress Saving

  • When you die in the Monolith of Fate or leave an Echo before completing the objective, your progress in that Timeline is no longer reset.
  • Instead, you lose a number of Echoes Conquered and active modifiers, and can continue the run from there.
  • Quest Echo completion is not lost when your run is set back.
  • The UI for selecting your next Echo now shows how many Echoes Conquered are required to have a chance to find the next Quest Echo.

Boss Balance

Listed by Timeline level to avoid spoilers.

  • All bosses grant significantly more XP.
  • Level 55
    • Boss deals 15% less damage.
  • Level 62
    • Boss deals 12% less damage.
    • Boss has 7% less health.
    • Spiral attack no longer ignites.
  • Level 68
    • Boss deals 15% less damage.
    • Boss has 6% less health.
    • ...
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06 Aug

Post

It is the base functionality for the skill. It was on the tooltip but was not applying to the skill previously.

Post
    Sarno on Forums - Thread - Direct

Beta 0.7.9c Patch Notes

 

Table of Contents
 1. Monolith of Fate
   1.1. ...
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05 Aug

Post
    Sarno on Forums - Thread - Direct

Beta 0.7.9b Patch Notes

Thank you for the amazing reception to Patch 0.7.9!

We’re releasing the first roud of changes and bug fixes in response to your feedback and bug reports, with more scheduled to be discussed during meetings both this week and next.
 

Table of Contents
 1. ...
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04 Aug

Post
    Sarno on Forums - Thread - Direct

Animation

  • Implemented a complete new set of animations for the Sentinel class. Includes idle, running channeling, melee and spell casting animations, with variations based on the type of weapon equipped.
  • Judgement, Rive and Forge Strike have had their timings sped up to feel more responsive and match new animations better.

[ Top of Page ]

 

User Interface

  • Choosing the “Move or Attack” option ...
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Post
    Sarno on Forums - Thread - Direct

Beta 0.7.9 Patch Notes

A Patch Overview video by Game Director Judd Cobler.

 

Table of Contents
 1. ...
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18 Jul

Post
    Sarno on Forums - Thread - Direct

In Patch 0.7.9 we’re updating some elements of our user interface to make it easier to tell which zones you need to visit in order to progress the quests currently available to you.

This work includes multiple individual changes;

 

  • Mousing over a tab in the world map will now display the quests active in that era.

mouse over tab1920×1060 2.66 MB

 

  • Mousing over a zone on the world map will now display the quests active in that zone.

... Read more