Honestly, as a big no-trade proponent, deterministic loot and a satisfying end-game loot progression has a long way to go in LE. I absolutely love the game, but apart from the grind of empowered monos, end-game gearing is really unsatisfying for the most part.
I generally think the devs have made really good choices and added really good systems to the game as long as I've been playing, and hope this will be an issue that will be addressed eventually. But I have a lot of sympathy who look at the current state of the end-game and not really see SSF as a viable option.
End game content, itemization, systems, and events will be a huge focus for LE as we lead up to 1.0 and after.