UI customization has never made it past the player request stage.
UI customization has never made it past the player request stage.
but its a passive from the blade dancer skill tree. i assume it just increases my dot but the global part is kinda confusing
It's an oversight. The word "global" is redundant because it's on a passive tree, and should not have been included.
Minipets can't be controlled and have no functional purpose.
The A command controls minions that you can summon in game with abilities. For example, skeletons, wolves and Manifested Armor to name a few.
Super lame. What a waste of points.
Having a reliable way to apply frailty to all nearby enemies on a triggerable skill is very useful. If you have another way to apply it reliably then it's not useful for your build. I frequently take at least 1 point in there if I'm using it as an auto cast at the end of werebear charge.
When warcry hits an enemy, they get frailty for 2s per point.
That's it.
I have played it a few times.
Dying here :)
Trying not to sound braggy
Hello Travelers!
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This mechanical (not QOL) change is something I think that will really help with switching builds, it will help with getting your initial blessings a little bit but not too much.
Read moreAs much as I hate to admit it, I do think that if you were to of executed these characters as "Heroes" or "Legends" that are named as if they were closer to something like borderlands, Instead of making them "Player Classes" and such, it would actually make it more digestible. At least in my experience with gaming. I can't explain exactly why my brain decides to work like that, but for sure it at least helps me dissociate myself from the character I'm playing. I don't think this would be preferable, but if you were unable for whatever reason to unlock gender, it wouldn't be the worst path to take either.
I think the best example for me personally is Overwatch OR fighting games. I think there's something about making them proper named characters that would help re-contextualize it for my brain. It feels more like i'm working with this character rather than becoming this character, which it might just be a me thing but I often naturally fall into trying to become my charact...
I don't think we are even considering going down the "just give them names" route. The plan is still to do a proper character customization system. I'm just trying to understand the issues better. It doesn't directly affect me in the slightest so I have to work to understand it a bit more so we can deliver a better experience for people who want these features.
I will check out Lunacid and I really appreciate your insight, thanks.
Oh, another genius here who clearly can't see past his nostalgia goggles. Newsflash: LastEpoch is nothing like Chrono Trigger. Just because it has time travel elements doesn't automatically make it a Chrono Trigger clone. Maybe try actually playing the game before making baseless comparisons. But hey, who needs originality when you can just jump on the bandwagon of mindlessly bashing everything that remotely resembles a classic, right? Keep living in the past, buddy.
Just so you know, I'm one of the founders of Eleventh Hour Games and am a Senior Developer for Last Epoch. I have played it a few times. I can say with 100% certainty that Last Epoch is influenced by Chrono Trigger. Last Epoch is influenced by dozens of games. I didn't mean to imply that it was a CT clone.
sorry for necroposting, I appreciate that last comment. I'm glad you understand why people want it. I personally just have gender dysphoria and I feel like the only two classes I can play is Rogue and Acolyte, which luckily I happen to really like necromancers/liches/warlocks
also I don't even need light customization, i'd honestly be happy with like, just a superficial pronoun selection would help my brain a lot. (you'd even get bonus free press/exposure from that one bald angry guy getting angry about it like he did with starfield)
Really appreciate all you and the team do, hope you have a successful launch !
I'm sorry you're struggling with being comfortable playing as the Primalist, Sentinel and Mage. We haven't made a ton of headway on character customization yet. We do plan to add a proper character customization system where you can choose things like body shape. Because we only have one script, we usually try to only use the term "Traveler" when talking about the player character. Part of this is to just avoid gendered pronouns all together so we don't need to know what class you're playing as.
This is a very much ongoing issue and there are dozens of topics I've replied to on various platforms since this post so I appreciate your perspective and don't worry about the necropost.
One of the things I realized relatively recently was that I think that a contributor to these gender issues in Last Epoch specifically is being able to name your character. I'm really interested in getting more people's opinions on the topic but if any of this makes you uncomfortable or you...
Read moreIt all depends on how you classify “AI”. I’m certainly not able to go into the system and hold conversations with it, it doesn’t argue with me about what the rules are, nor does it ask for an allowance to go out to the movies, so I’m good with it
This has been fixed
I’m not able to reproduce this, nor can I find this being blocked in recent messages from you. Could you please provide more information concerning this / provide reproduction information?
Read moreI always want to catch you live (even if only for a bit) but I never know what days or times you're streaming.
So...
When do you do the streamey video thing?
Fridays at 3PM central (NA) for 2 hours. This week will be muffin standing in for me because I'll be out.
<3 it's always nice to hear that people are still enjoying my rambling. Thank you.
Congrats! Y'all deserve it!
Voted. You made me choose between your game and sea of stars which is another great game (but you won my choice).
Another game heavily influenced by Chrono Trigger.
This bug has been fixed and will be ready for 1.0
Sorry, we have fixed this bug for next patch.