League of Legends

League of Legends Dev Tracker




27 Jun

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Here are some commonly asked questions we've seen being asked about Arena! Got some more questions? Drop them down below and I'll do my best to try and respond

  • Will I be able to make custom games?
    No, in order to have the game more ready for summer we weren't able to include this feature. However if players play and like the mode enough we're absolutely looking at adding this in the future

  • Can I queue with more than 1 friend?
    We're definitely considering adding this if the game mode does well! We just couldn't get this feature ready in time for the initial launch.

  • Will Arena be permanent?
    We are really excited about the mode, but we want to make sure players are as excited as we are. If players really dig it, we'll bring it back and/or explore making a permanent version.

  • When is Arena going live?
    It goes to PBE later today, and onto live servers on July 20.

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Originally posted by Etonet

Can we play any champ in this mode or only a few champs? Do scaling champs get buffs if they're allowed? i.e. Kayle, Nasus, Veigar

Kayle is STRONG

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Originally posted by Xey2510

So the chest was empty

the spaghetti withered away decades ago

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Originally posted by RiotMaxw3ll

August.

Dan.

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Originally posted by Arceus919

int sled my beloved

Prayge Int Sled

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Originally posted by RiotAugust

I love the augment where Ekko shows up and rewinds the game back to season 1

August.

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Originally posted by Xey2510

Augments really look like rioters pulled out the old dusty chest with all the currently unused or old code from old abilities

I didn't script it myself but I can almost assure you old Fiora ult had to be scripted from scratch.

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Originally posted by Jragon713

What about gold stackers like Gangplank and Twisted Fate? Do they get some sort of gold gain (though even if they did, I guess I wouldn't be able to spend it on an extra crit cloak :/), or do they have some other compensation for being balanced around being ahead in items?

Gangplank gets some Silver Serpents to upgrade his ult.

Twisted Fate has a change to his gold stacking passive. The extra gold on champs that can get it is useful for item swaps (sell and rebuy) or buying juices.

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Originally posted by sneakysunset

Can i sell my items? And if I do do i get full price refund?

Yes.

No.

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Originally posted by NocaNoha

Love that you've equalized the gold [hopefully EXP too?], removed runes and brought in augments. Would love the same thing on ARAM so that people wouldn't worry as much about lagging behind [although keeping the turrets invulnerable for a period of time or similar]

As for new game mode - Would it be possible to give us one broken and one silly combination without revealing much?

Broken Combo:
Ultimate Revolution + Can't Touch This

Silly Combo:
Chauffeur + anything

Earthwake + Now You See Me

I'll let you try and figure out what those augments do.

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Originally posted by Silverwing20

No exhaust LETS f**kING GOOOOO

This was my exact response when we removed non-flash summoners.

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Originally posted by giasrope

My only concern (other than the gamemode just straight up leaving after a few weeks) is the possibility of the cameos feeling like bs mechanics that get in the way of buildcrafting and skill expression. This mode is the closest we have ever got to a 1v1 and I would think the type of people that it would attract the most are the type of people that would rather win due to better build crafting or outplaying their opponents with mechanics, not because the opponent just so happenes to get nuked by a random lux laser that just wins the fight for you.

Cameos are intended to give you variance in the round. You need to be able to respond to them and react appropriately. Generally though, they're fairly predictable and can be played around. For example, Pyke always dashes towards the target furthest from him, Shaco boxes are visible (but can't be killed), and Naafiri stops on first champ hit (even enemy champs). You can use them to your advantage

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Originally posted by F0RGERY

Is there similar compensation for champions with inaccessible mechanics?

E.g. Yorick needing minions to die to summon his army, or Bel'Veth's empowered form needing epic monsters.

Generally if the character needs it to function, we did our best to add the mechanic in. Bel'veth gets free stacks every round to simulate her scaling over game time.

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    /u/Reav3 on Reddit - Thread - Direct

Originally posted by FriendlyGhostLady

What about demacia, mageseeker added a lot of lore and characters and we still don't have a mageseeker champ even though their important to the lore in demacia or even the durand family

We have explored a Mageseeker champion in the past (while working on Sylas) and it's still something we are interested in if we can make it work in game. The reason we have been hesitant is because to make a good champion you want the gameplay to match the power source/power fantasy. The Mageseekers are all about nullifying magic, and in game the kinds of kits that would do that would either be really annoying to play against (basically a kit built all around a silence mechanic) or really niche counter-pick type champ (Basically a champ that can somehow counter mages specifically like Anti-Mage on Dota) If we could figure out a gameplay kit that would be fun and healthy for the game but also deliver on the mageseeker fantasy we would be all for it, but it has proven difficult thus far.

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Originally posted by Oaktreestone

Really like the changes to items to bring power spikes to a pretty even level across the board, wish they talked about changes for stacking champs in this devpost though

Stacking champions will all have (relatively) appropriate stacking speeds for the mode. They should coincide vaguely with levels that would be equivalent on SR (e.g. Viktor gets evolves when he would on SR)

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Originally posted by Xey2510

Augments really look like rioters pulled out the old dusty chest with all the currently unused or old code from old abilities

I love the augment where Ekko shows up and rewinds the game back to season 1

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Originally posted by SamiraSimp

do you think those challenges are gone, or is this event designed to not be necessary on the missions service?

i understand if you don't want to answer!

The event still uses missions. All events do!

I would say it’s more that we improved the set of services that power missions and also learned a bit about how and when to deploy what amount to whom. The idea is that future events are more stable than previous.

But I’m not an engineer so if I go into too much detail I will say something very wrong.


26 Jun

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    /u/Reav3 on Reddit - Thread - Direct

Originally posted by HandsomeTaco

I appreciate this comment but to raise a tangential concern, in the last few years, especially with LoR's existence, it's felt more and more like Narrative is not having enough of a priority on champion releases.

I'm not really questioning the quality or way that certain thematics are reached, but from your comment and judging the output of the last 3-5 years, it feels like League champion development should really start considering region parity and narrative roles in each region a lot more. At least IMO champions should be a microcosm of the world and their respective regions and have a diversity of viewpoints and personalities but it doesn't feel like this facet of roster diversity and utility is being considered.

E.g. Ionia and PnZ are getting champions faster than some regions that have about 1/4th of their roster. I appreciate that at least Ixtal is getting some work done now, but it really needs to be more consistent to prevent content gaps like 6 years witho...

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It's certainly not a case of narrative getting discarded, or not being involved. What you are suggesting would mean a lot more "handing down" a champion to Champions team and taking away some of the teams agency in what Champs get made, which I'm not sure would be great for the team. The team isn't old to make Ionia champs, and every Champion has a narrative writer on it from day 1. Narrative usually works with art to pitch what background/region a Champion will have while it's in DNA. It just happens to be that Champions team also gets excited about some of the more popular regions. We do bring up often in DNA which regions we haven't got a Champion from in awhile, but we don't want to force it if it doesn't work. We explored a Watcher Dog for Naafiri in DNA because we are aware how long it's been since we had Freljord Champion but it just didn't work very well for the kit we were making. We really want to get a Freljord Champ out soon as well.