League of Legends

League of Legends Dev Tracker




08 Sep

Comment

Originally posted by TheNotoriousMID

Sooo, I wish there was a sewn chaos skin line not just Ori. I think her skin really could use a VU, but it’s extremely unique. It’s a mix between creepy but aesthetically fun to look at. Would love to see it really develop since I know it’s one of the older skins but I feel like I’m the only person who would ever use it right now haha

Aww this is my favorite Ori skin! I agree that it's definitely a unique blend of creepiness and whimsy, which works so well for a Champ like Orianna. Whether it's through Sewn Chaos or some other thematic, I think there's an opportunity for us to execute on a creepy thematic well. :]

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Originally posted by TerraRising

Need more "neglected" champs and less "overdone" ones.

For sure. We're making an effort to do this in the future. :]

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Originally posted by Ianchoow

In Infernal I like how Nasus has runes on his body and on his q drop, maybe for future infernal skins you could incorporate more runes.

Dark star could have skins based on other stellar objects, such as the sun or even planets.

For the warring kingdoms skin line, I remember when Garen, Vi and Azir got jade-themed weapons. Perhaps you could cover another kingdom with ruby weapons, say.

I'd like horror skins tho too _.

Pool party could be extended into "surfers" or something to include a future Talyah surfing skin.

Perhaps you could also look into real life and draw inspiration, as you did with safecracker Evelynn: roadside repairs, construction, bussinessmen, farmers, perhaps new riot skins and such.

Ahh, that's interesting. I didn't expect the runic shapes to be such a draw. What do you like about runes? I'm also curious if you like other skins that use runes like Karthus Lightsbane.

I really like the idea of extending core facets of thematics further like Dark Star extending towards other stellar objects or Warring Kingdoms using different gemstone weapons. Doing this well without losing the core identity of a thematic is something that we'd like to explore more.

I'd love horror skins too! What we've found is that there is a relatively narrow preference for "Scary" thematic moods globally (most players would want a "Magical" or "Dark/Edgy" thematic over a "Scary" one for example). North America and Brazil are two regions that seem to prefer Scary thematic moods more than average though. Another interesting note here is that "Grotesque" character styles are strongly not preferred globally, which is something that we have to keep in mind because Grotesque and Sc...

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Comment

Originally posted by Momonoko

Still waiting for that Reverse Yuumi skin. Imagine a book flying on a cat.

Hahaha I've heard of Reverse Nami, Soraka, and Teemo, but not Yuumi. That's just too funny think about getting First Blooded by a cat-riding book that says intimidating literary stuff like "Your chapter's coming to a close."

With these Reverse skins, the main challenge for me is executing on the idea in a way that's satisfyingly ridiculous, while still maintaining primary gameplay reads in terms of character model/silhouette (e.g. TF's hat) and animation (e.g. Nami's tail movement).

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Originally posted by T00ch

Marginally better*

Don't be disingenuous

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Great write-up! You're right that this is definitely not intentional, and a lot of your solutions are super well thought-out and considerate. I'll bring this back to the team and see if we go with one of these to address the problem or if there's another solve out there that ensures that people with Eternals don't have a way to "fish" for info in Fog of War.

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Originally posted by StgAhri14

Ask riot why is the champ so unfair magic sheild aoe sheild copy my ult have 4 dash i have 3 so i cant even dash away

Just git gud kid. Oh wait. sh*t. I'll see myself out

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I’ve always been against lowering Vi’s R cost. The intent behind the increase per level is to keep her mana costs scaling throughout the game since one of her spells is a pure passive.

Maybe that’s just a dated way of thinking about things tho...we don’t really give most champions (especially melee) real mana costs in the late game as there are other better ways to limit them at that point (CD’s and kit based weaknesses for example).

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Originally posted by Xuralei

I phrased that really poorly oof. A while back, there was a blog post about "finding your lunch table" which was about champion correlations and clusters of champions that people would be likely to play if they played a given champion. It's really out of the blue, but I remembered after seeing a post on reddit and kind wondered what would have changed since then in regards to clusters. It was a bit of a longshot but was kinda curious if there was any plans to do a part 2 or something.

I would imagine clustering could change over time. Especially as balance changes or reworks change play patterns or update the champion fantasy.

I wouldn’t know though for sure that would be a question for the champions team. :)

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Originally posted by xXdimmitsarasXx

Yeah i was also a bit confused there were no crowd warmups to get us hyped. We literally just watched the same thing you watch on twitch - a timer and showing an old fnc s04 game.

Hijacking top comment for visibility

Hey everyone, Riot Crower here, I’m the Head of Production for Riot Games in Europe. Firstly, thank you to everyone speaking up and giving this feedback. Making sure our audience have a good experience is our highest priority, and we know that we missed the mark on that yesterday. We’ve heard you, and we’re doing everything in our power to improve that experience for today.

Each venue and location we go to has its own complexities and restrictions, but we’ve worked with our local partners to bring about some changes for today.

Food: Unfortunately there is very limited concessions capacity at this venue. We had tried to compensate for this by deploying food trucks at the entrance, but it clearly wasn’t enough food and wasn’t communicated well. So today we’re working with our local partners to see how we can bring additional snacks and food onsite, and putting up more signage directing people to it.

Smoking / Securi...

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Originally posted by Zoli_Ben

In 2017 this blog was posted, which more or less admitted that champs are not getting skins if they are high on rework list. https://nexus.leagueoflegends.com/en-us/2017/05/dev-state-of-skins/ but right now champs who are high on it still get skins like Fiddle, Mundo, Udyr, Corki...

There’s a difference between on the backlog and actively being worked on.

We typically don’t make new skins for champions that are in the process of getting reworked. Those that are on the backlog but won’t start for some time are generally fair game.

It all really depends on the champion, the timeline for the VGU, and how far out that VGU actually is.

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Originally posted by Zoli_Ben

Can I ask how is it decided to "ban" a champion from getting a skin these days because back in the day Yorick, Urgot, Poppy, Taric, Sion were having years of ban, but now we get skins for Mundo, Nocturne, Udyr who are all on the rework list? Isn't that subverting the "put an additional plate on the champion update team workload" statement?

I’m not sure I’m following your point.

Champions are not banned from getting a skin. They might be put on hold when we know and have confirmed that a particular champion is getting a rework. Ex: Morde

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Originally posted by Xuralei

Oh, I wasn't referring to getting votes from Reddit, that would definitely not be representative of what a given plauerbase wants for their character. I was referring to something like the skin creation process where people voted for the Resistance Illaoi and Little Devil Tristana skins. Iirc, for Illaoi, there was even a subsection breaking down the vote specifically for Illaoi mains. Im sure there's a reason why it isn't used, but I've always thought that something like that process would be useful for the niche characters.

In cases where we have a high degree of uncertainty or if there are multiple concepts / thematics that we think are good we’ll often do player labs. Tests where we bring in players across different regions to get a better sense of what they like or don’t like.

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Originally posted by sanketower

I have a question regarding the most recent Elderwood skins, hope you can answer. Kindred mains were asking for an Elderwood skin for the duo, due to an amazing skin concept done by VegaColors (I'm pretty sure you guys have already seen it), and Super Galaxy Kindred came out three years ago (May 2016). With that in mind, what was your thinking process when deciding which champions will receive this year's Elderwood skins?

Considering that Ahri got her last skin less than a year ago (with Prestige Edition that's still available with PP) and Nocturne looks more like Coven, it could've been a perfect opportunity to make Elderwood Kindred happen (and release Elderwood Nocturne exactly as it is right now but next year and renamed as Coven).

I don’t know if there’s going to be an answer you’re going to be satisfied with here tbh. You want a new Kindred skin and we didn’t make one for this set of Elderwood skins unfortunately.

We haven’t forgotten about Kindred and I hope that our next Kindred release meets the tastes and needs of as many Kindred players as possible.

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Originally posted by Xuralei

On another topic, do you know if riot has anything planned for the lunch table thing? I always thought that tool was interesting and you seem to like a lot of champs that I do, so I wanted to see how the rest of the community is in regards to this.

Sorry I’m not sure I know what you mean by “lunch table thing”?

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Originally posted by Xuralei

Do you think that using something like a tweaked variation of the choose-a-skin contest would be optimal for more niche character fanbases?

Voting on something like Reddit, while helpful, only gets information from a narrow slice of the entire global audience.

We’re looking at a variety of tools to help better inform our decisions moving forward.

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Originally posted by Zoli_Ben

Can I ask how difficult it is to make a skin for Urgot? I do not want to sound rude, but we do not want to wait 2000 days for another skin. :(

What our discord and reddit server psyched about right now is being divided with the following skins, based on amount of mentions: Evil Star Guardian (serious at this, I want it too, he'd be like Syndrome from Incredibles who IMO is amazing supervillain), Dark Star, Mafia, Burgot, Battle Boss, Pool Party (water gun knees), Snowman (remember Little Elf Teemo concept art? carrot gun knees), and my own personal suggestion: a six-legged Spider themed Halloween skin.

Spidgot: A six legged spider monster who shoots webs from everything. Q would be a larger cocoon drop, W would be rapid spiderweb shooting, E would be same as other skins, just maybe make it look more spider-y, R would shoot a large web into a second mouth that is his stomach and the pulled in victims would be consumed.

Thank you very much, if you at least g...

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We don’t want you to wait 2000 days either. We’re working hard to ship more skins per year, which will hopefully help us cover more champs in a given year.

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Builds look good, photos look good, set looks good. This is dope

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Stunningly outrageous. <3

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Originally posted by SuperDuperTino

a warring queen skin line, where its different female champs as queens of different aesthetic eras all fighting for power, but they each have a male champion who serves as their bodyguard. Parings could be based on community ships. Queen Syndra with her Champion Zed, Queen Riven with her Champion Yasuo, Queen Katarina with her champion Garen, etc.

Ohhh, I'm ALL about badass warring queens!

That's a really interesting idea to have each skin drop be a unique lore/community pairing. We tried something similar for Heartpiercer Fiora and Heartbreaker Vi.