Read more"Every day I touch code, I try to make the spaghetti a little more like linguini, because as we thicken these noodles, it'll eventually be like a lasagna." 10/10 meme my good sir, gonna flame you for linguine spelling though ;).
To start, the information I feel that is lackluster/needed is clarifying why things are done in certain fashions. To expand I also dislike the approach Riot has to most things. (I am entitled to thinking this and anyone is entitled to disagree.) Instead of biting the bullet and admitting to mistakes it always seems to come out as excuses. Besides my disdain of current business tactics/f2p model strategy, the things I want information on are the cycles of what and why things are being prioritized and worked on, a developer blog that isn't meant to be a giant visual spectacle, with more pictures and flare than actual information (like most of the crap I see hashed out)... just a blog post of sorts would do. I have been one of the bigg...
I'm sad that I don't know pasta well enough to spell it after being at Riot for a while... Also, of course you're entitled to think whatever you like, and it's fine if we end up disagreeing or agreeing in the end.
Some of the reasoning behind a beta format was to avoid forcing all players to upgrade to the new experience all at once and give us the ability to test things out. There are definitely a lot of new fancy animations, and I'm fine with or without them. I can see how it can be frustrating for it to be fairly flashy. As for the other client concerns, we do still have people working on the client and fixing those bugs / concerns, but we don't have as many people completely dedicated to it as we did before.
If these animations bother you, you can modify the low spec mode in the client settings. I have a feeling you're referencing the engineering blog and being interested in seeing more posts about prioritization, but if not, you can see a little bit more about ...
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