M1A Classic will be reverted with tomorrow's maintenance.
M1A Classic will be reverted with tomorrow's maintenance.
Hey Agents,
Could we just get confirmation which platform you are seeing this on please?
Hey,
What platform are you seeing this on agents?
Hey!
Which platform are you experiencing this on agent?
How is this not an emergency maintenance. Because it doesn't break the economy?
Because we need to make a build for it and that takes some time. We made the decision to undo the nerf just before State of the Game started. No time to make a build and deploy it.
The Striker issue was found immediately after maintenance and we were only able to deploy that emergency maintenance a good 10 hours later.
The community team is responsible for patch notes? Seems like a scape goat to me.
My team is in charge of the Patch Notes. We are supported by other teams but we deliver the final product.
"In June we're going to look at a larger balance pass and loot"
Probably making sure to drop it after the new (paid) Season Pass is on the market.
I understand the implication but just to make this 100% clear: The balance update will be free for all players. When we add new gear you will be able to access it without the Premium Pass.
Wait.. Now they're saying the nerf wasn't intentional? But it was made and put into the patch anyway.
Also
Fixed an issue causing players to be unable to reach The Angel of Mercy contaminated area.
Was in the patch notes, but the fix did not work?
What the actual f**k am I looking at.
I mean, it's so apparent that all the brightest minds from Massive have clearly been working on the Avatar game for some time - there's no other way to explain the sheer f**king incompetence of the people who still work on TD2.
Now they're saying the nerf wasn't intentional?
The amount of the nerf and the timing was not intentional. That's also why it was not in the Patch Notes at first. We added it afterwards as it went live and we confirmed that the nerf itself was not a bug. We discussed this a lot yesterday and decided to undo the nerf in PVE, and lower it in PVP.
As we said, the M1A will be brought down in the future for PVE but not in the way we did with TU9.
Regarding the Contaminated Area, yes, we fixed not getting in there but it seems something else broke in the process.
Did anyone else notice that at the start of this SOTG, Bruce looked like he'd just received a grade A+ roasting from his superiors?
I normally don't comment on these kind of... posts... but I can't let that stand this way. If you think anybody on our team was happy on how this M1A situation has rolled out you have clearly not been with this game for a long time.
People here care. You can say whatever you want about not learning from mistakes or that X idea would have solved everything and we didn't see it. But you cannot question the passion this studio has for the game.
We all were frustrated this week and it showed on stream. That's good, that's why we do these streams. We want to show you emotion.
But to say it again, we failed as a group. Not Bruce, not me, not the Community Managers. All of us contributed to this and the internal processes need to be better.