The Division 2

The Division 2 Dev Tracker




02 Aug

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Thanks for the solid answers everyone.
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Originally posted by KillerKap

<insert suggestion here>

This employee literally copy pastes a mail merge pre written response and doesn't even bother to replace the template fields with the relevant information... and no one notices.

Unbelievable. They aren't listening. They don't care. They will never fix this shit.

I think you misunderstood the meaning of my post. That was meant as a "as per normal, i can't make any guarantees that your -> favorite suggestion <- will be implemented, but we are listening"

Nothing is pre-written and copy pasted. We do listen, we do care, we are constantly working to improve the game.


01 Aug

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Originally posted by [deleted]

[deleted]

Oh I know you didn't <3 I wish we had two hamishs haha.

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Closing thread due to toxicity
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Hello ddd123ddd2,

Please make sure to write in English as you're in the international forums.

If you prefer to write in Russian, feel free to do so in the Russian Forums.

Thank you for your understanding
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Originally Posted by Merphee
The issue with the Suggestions and Feedback subforum is that it doesn't get a lot of traffic, compared to General Discussion, so it is hard to gauge whether or not the player base, or at least forum members, support the ideas.

So if a thread gets posted there and it doesn't get a lot of replies or generate discussions that go on for pages, you can't really tell if the ideas of that thread is what more than one person may want. Which, I think, is why suggestions tend to get posted in General Discussion.
Oh yeah, you're absolutely right.
General Discussions would always get more traffic in terms of views, that's a constant for every forum I... Read more
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Originally Posted by Riflemania
My Contribution:

Loot changes:

  • Take away the caps.
  • Let us change 2 attributes no matter the colour.
  • If you change a talent you cannot change a attribute.
  • No optimization station as this will make min/maxing achievable way too fast.

The grind will still be there as you will have to grind for high stats to swap over to the 2 attributes.

Control Points and Loot:

Have 3 linked points to each control point each giving:

  • Link 1 = +1
  • Link 2 = +2
  • Link 3 = +3

This way you can skip doing 3 +1 links just to get the CP up to CP4 as you can go directly to a linked +3.

The higher the link y...
Read more
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Reminder to keep it civil. Criticism is fine. Toxicity, flaming and personal attacks is not.
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Greetings Agents,

The servers will shut down for maintenance on Thursday, August 1st at 09:30 AM CEST / 03:30 AM EDT / 12:30 AM PDT.
Estimated downtime is approximately 3 hours.

  • Re-introduced the leaderboard for number of raid completions. In order to update your leaderboard from displaying 0 completions, an addition completion of Washington National Airport is required. Note the number of completions does not apply to Discovery mode.
  • Fixed incorrect scrolling in the project menu on PC.
  • Fixed an issue where the Classified Assignment backpack trophies weren't collectible if the player had the Year 1 pass removed and reinstated.
  • Fixed an issue where players weren't receiving raid keys when interacting with crates.


Please follow this thread for any updates as the maintenance progresses.

Thank you,
The Division 2 Team
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By difficulty spike, I thought you meant 1.3.

-______-


31 Jul

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Originally posted by HerbertDad

We did, yes. It's a great example of community discussion.

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Originally posted by DeckardGates

"That loop of just playing the new missions over and over is really fun"

Red alert. I repeat, red alert. I'm now very concerned about what the devs consider "fun".

I'm not a dev, just to make sure that's understood. Also, please don't take my personal enjoyment as measure of what the team sees as great content or not. I've leveled my characters in WoW by killing Furbolgs in Fellwood and enjoyed myself a lot. That doesn't mean anybody in Ubisoft and Massive thinks that's a fun gameplay experience.