If you are experiencing this issue, please provide me with your Ubisoft account name in a private message.
Much appreciated! / Johan
If you are experiencing this issue, please provide me with your Ubisoft account name in a private message.
Much appreciated! / Johan
[deleted]
Haha... There wasn't really any reason other then it was for fun. In a lot of instances when you see a body you can find a duck who looks very guilty of the murder based on the propping.
As far as Hamish not stream as much it's because he is only one person with two hands. He cares a lot about the community but is now also doing the ngon stuff as well. His plate is very full like everyone else's.
I miss me some dev streams for sure.
Can we get some more information on this topic, please?
Thanks for the videos. I'll forward them to the team. We made some adjustments yesterday that were supposed to improve the situation but it's clear that it didn't help on all occasions.
We'll further look into it.
Can we get some more information on this topic, please?
Thanks for the videos. I'll forward them to the team. We made some adjustments yesterday that were supposed to improve the situation but it's clear that it didn't help on all occasions.
We'll further look into it.
Any chance you can sneak in a fix for the bullet/damage delay on consoles? I know people are really passionate about wanting that fixed so they can come back and play the game again.
We've made improvements yesterday. If it's still happening in the extremes where no bullets or a majority do not register, please feel free to send us some videos of these!
Thanks!
But if it is for console, it can wait another month or two, right?
We deploy all of our patches at the same time, doesn't make sense for us to not include fixes for a platform. But it can happen. We didn't wait for PC fixes and the past and sometimes we'll not be able to implement all console changes we want.
Doesn't mean that one platform is worth less to us than others. I understand that there's frustration on the topic of PTS as well and if there was an easy way for us to replicate this platform for consoles and have a lot of participants, we would.
Any progress on figuring out why you keep deploying builds with long load times? This is at least the third one in a very short time.
We have an understanding of what can cause it but for example the PTS loading times and the loading times that happened when the game went live had two different causes.
We'll continue to investigate. Thanks for your patience.
Originally Posted by MerpheeYou're not alone, brother!
I swear I'm the only one who uses the flame turret lol.