Cozmo23

Cozmo23



06 Apr

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I'll look into this tomorrow. Thanks for letting us know.


04 Apr

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Thanks for the report. I wrote a bug on it so it can get updated.

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Sorry about that. I need an account to send them emblem to. Please link your Bungie.net profile in the video description and I'll do the grant.


03 Apr

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Originally posted by pelicanflip

"Eh, they probably won't care getting locked out of rewards for a week. Good enough."

Are you seriously telling me that is the acceptable baseline for the Bungie dev team when it comes to updates?

It wasn't intentional. When we made the fix it worked correctly in the test environment, but it's not working correctly at scale in the live environment. Sorry about this, know it's frustrating. We're working on it.

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Originally posted by The_Na1l

I wish Community Focus actually focused on people that have made a tremendous impact on the game. Sharditkeepit, the team behind Charlemagne, Afpac at light.gg, the creator of DIM, Ginsor, todayindestiny... These people deserve to be recognized as they provide us necessary tools to function well within the game.

Streamers have ways of being discovered, it's built into the platform. Let those shine that have given to the community endlessly

Fully agree that creators of community tools deserve community focus, which is why I've highlighted Charlemagne and DIM in the past.

iLulu has had a posit...

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Looks like players in the state are not able to get rewards this week, but it looks like the issue wont continue into next week.

https://twitter.com/BungieHelp/status/1246158586767532032

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Originally posted by Jaspador

One of my old D1 mates will still refer to that one time I dropped a bubble at his feet while we were DPSing the Templar.

Or on the island DPSing Atheon.

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Originally posted by Brockelley

I don't know if it's a glitch, it could be because there are both twice as many champions as usual and all 3 kinds of champions.

This could be Bungie's way of doing exactly what you are saying.

It's definitely a bug. We aren't rushing to fix it so enjoy it for the rest of the week. It's specific to Warden of Nothing and I believe it will be fixed before it rotates in again but feel free to go ham for now.

I love when bugs become features. I've let the team know that the community would like to see some kind of PvE activity bonus rewards in the future.

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Originally posted by THE-SWOTI

NO, wheres the fun and thrill with rocket launchers without the possibility of a friend blocking your shot with their butt, barrier, bubble or body and blowing you up? Woah i just noticed, those things all start with a b. NERF THE BEES

Truth. My favorite part of playing a Titan is putting down a bubble when your fireteam is firing rockets.

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Originally posted by Riablo01

This is what I’d do to fix rockets:

• Increase reserves from 6 to 10

• Increase ammo capacity from 1 to 2

• Field Prep provides +2 ammo instead of +1

• Reduce self harm damage for rockets

I'll share these suggestions with sandbox designers. Thanks.

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Right now we plan to continue to improve the seasonal model rather than trying to pivot back to a couple of releases a few times a year with long content droughts in between. There is nothing wrong with preferring the OG model, and we appreciate the feedback on it. :)

I know there are a lot of constructive critiques of the current season and we are taking that feedback in to look at how we can use it to further improve future seasons.

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Originally posted by Unusual_Expertise

ctrl + f

Fighting Lion

Results: 0

u/dmg04 u/cozmo23

Why is Fighting Lion's Back End "Change" (Read: Nerf) not considered an Known Issue ?

It's a known issue we're also investigating.

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We're still working on this one. Sorry, it's taking some time, but looking at the bug it looks like making the change could impact other weapons that have multiple types of projectiles and they are making sure there aren't any side effects caused by the fix. It's not going to go out in the next update but is currently scheduled for the one after that.


31 Mar

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Yea this is something we are currently investigating. It's currently set up that whichever team gets the kill first wins the match, but it feels really bad to kill someone a frame or 2 after and lose the round. Or even getting off a clutch grenade that kills them from the grave a second or two after feels like you should be rewarded with a round saving tie.

We're looking into it, well share more details when we know more.


27 Mar

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Originally posted by c14rk0

Is there a reason the faction armor sets seem to be left out of this as far as getting seasonal mod slots added to them? Bungie just added those armor sets back into the world drop loot pool but now everything except them is getting seasonal slots added and they're left without them?

The three faction sets will get Season of the Worthy mod slots.


26 Mar

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Originally posted by Nick_J_at_Nite

Are the mod slots being added retroactively?

Yes.

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Originally posted by Dakine_Lurker

So no update on fixing the token farming issues in trials?

It's something we are looking into. Don't have any details yet.

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Originally posted by JustAnotherRWBYFan

What about the all the error codes? Lost a flawless card because of it.

Sorry about that. We are still working on them.

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Originally posted by eatntae

It happened to me on EDZ last week. I just figured you get 1 rally flag per instance, not per public event.

Good to know. Thanks!

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We're looking into this now. It looks like its currently only affecting the moon, but let us know if you have had it happen on EDZ. Leaving the area and coming back can sometimes reset the rally flag but not always.