Ubi-RealDude

Ubi-RealDude



29 Apr

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I appreciate the mixed feedback here everyone. Thank you all for sharing your thoughts, observations, and speculations on different aspects of the live game and PTS. I'll be sure to make a note of your comments.
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Thank you for letting us know about this as well as including the picture! If anyone else has experienced this, please don't hesitate to chime in.
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Hunters are a sort of two-fold challenge; combat and puzzle. The masks are a guaranteed drop from killing them - akin to a gunplay challenge. But the Ivory Keys are rewards from solving their puzzles in the process. Some Hunters can be, in essence, brute-forced and killed without solving their puzzle, giving a mask but no key.
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Thanks for taking the time to write out and share your thoughts! If I may dig down into one of these points, particularly point 2. How does your experience with a game change once/if you make it to the end of the incremental upgrades? Especially in relation to the other two points, since they are all so integral and interconnected.
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A reminder to everyone that the forums are a place for respectful discussion about the game. Difficulty is an intricate and complex topic that is incredibly subjective. Please avoid mocking, insulting, or otherwise belittling your fellow posters. Thank you.
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I have picked up enough small diamonds to open a jewelry store... RNG is a fickle beast with these items. I wish you all the best of luck.
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I know it can suck to hear but it's just RNG being RNG mixed with some confirmation bias. With so many weapons and gear items that can drop from all activities, the chance of getting any one particular item goes down. I haven't had a Mk17 - Police or Military - drop since around 300 Gear Score. It can happen to all of us and any of us.

I wish you the best of luck to come though.
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Originally Posted by sunspot12365
ya i answer sometimes, but haven't gotten into something like that!! by the way, how do you ask for help when you're playing?
Several ways! You can go to the social menu to start matchmaking, open up matchmaking when starting a mission, or you can send out the distress call in the death screen.
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Could you guys please elaborate on your thoughts on the gear sets in question? What specifically feels weak about them, especially considering the group-wide applications?

28 Apr

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If you encounter suspicious behavior from another player, please don't hesitate to report them through Ubisoft Support with as much information and detail as possible. We have and will continue to take cheating/exploits very seriously and investigate reports accordingly. Thank you.
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Originally Posted by NORTHBOERN1
She chases you down and elbow smashes you! It's insane. I shot her and here she comes, i started yelling some shoot her, but no, she zoned in on me from acroos the map and wham....wham again. It was crazy!
Sounds like a good way of playing hot-potato with an ally... But dangerous to do alone.
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Originally Posted by TG24915193
If you are sitting quietly I will tell you a story about the days before youtube when you had to go to your local computer game store and BUY a GUIDE BOOK.
Not all of those guidebooks were put out by the game's developers though. But I remember having quite a few of those myself!

As for the OP and general thread, how do you all, the players, typically engage with some of the more mysterious/puzzle-like features of the game? Can you describe your experience of following the clues or stumbling upon a piece of an exotic? It's always interesting to see how people engage with the shrouded parts of the game.
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This is a topic I've seen talked about on he forums quite a bit. The relationship between high end gear and gear sets is drastically different from The Division to The Division 2, for sure.

Particularly post-level-30 and into the endgame, how has the build crafting process changed for you from when gear sets were the requirement vs. gear sets being the outlier niche-choices?
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Thanks for taking the time to write this all out! I had always wondered why some enemies would flock to the mini tanks as I was bringing them down. I'll be sure to keep this post in mind if I see someone asking for advice or detailed information about enemies and tactics!

27 Apr

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regsmw, I would really love to see a picture of this build to see more of how it all comes together! It sounds pretty impressive.

You talked about some specific situations where the shield can be helpful as opposed to no shield, but could you detail your general playstyle a bit more? What're the plays and tactics you find yourself using in firefights?
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How does the ODZ experience compare to the standard DZ? How does your gameplay change if it does at all?
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Hey everyone. If you suspect a player of cheating, please submit a report to Ubisoft Support with as much info as you can. Screenshots, while not necessary, can be extremely helpful in these reports as we proceed with an investigation.
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I personally consider it a sort of split path for snipers - either the more forward-scout sniper or the backline heavy hitting sniper.Each has their own advantage and place within the right squad setup. It's definitely interesting to consider how particular playstyles might have complimentary talents that, despite being for the same type of build, cannot be used simultaneously.

How do each of your builds play off the talents in them - how has your playstyle changed to better work with the talents at your disposal?
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A reminder to everyone that the forums are a place to share your thoughts about the game. Please avoid dog piling or just outright dismissing other players' thoughts and observations (or insulting them),and instead engage in respectful conversation about the topics at hand. Thank you.
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Hey IsThatGuyOK, if you've noticed these changes only after the update, please head on over to Ubisoft Support and submit a ticket. Please include as much information and detail as possible about how often/when/where these crashes are occurring. They will do their best to help you figure out a solution to the problem.