Ubi-RealDude

Ubi-RealDude



08 Apr

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How much of an ammo capacity increase do you feel is necessary? How does getting down to your last shots in an intense firefight and scraping by with some clean shots from a pistol feel? Especially if it happens frequently.
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Originally Posted by Kalimwulf
Game difficulty is always an individual thing. 'Easy' and 'Hard' can't be quantified by anyone other than UBI.

Calls from posters of 'it's too difficult' is no different than 'it's too easy'. It's more complex than that of course, but it's the way it works.
You're absolutely right!

What aspects of the game, other than just enemy numbers (health, damage, accuracy, etc.) might make meaningful impacts on game difficulty?
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My understanding is that it allows you to move forward without needing to constantly hold the analog stick.
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How difficult do you all feel the end game content should be? What kind of challenge should the hardest content provide?
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Is this problem persisting even after advancing World Tiers?
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Where are you running into this issue, TLowi? Any additional details are much appreciated!
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Thank you for the feedback! As for the Specialization ammo, the team is aware of the issue.
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I appreciate the feedback here, you guys. How do you feel the Gear Sets currently compare to some of the Gear Sets from The Division?
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Originally Posted by As1r0nimo
They are bugged due to exploit. So they are removed for now.
This is correct!

... Read more
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Originally Posted by DrayloreX
At the moment...our work around is to make sure to toggle specs at the BOO before going to run a mission or take a CP or whatever.

I rarely use my sig weapon (for a variety of reason...but tldr...its not worth it) so its honestly not a big deal....but she does.
Yea I've seen some talk about going to the BoO in order to swap out and fully restock every once in a while, I personally have just gone without. Thank you and everyone else for all the info!
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Hey! So gear has a cap that it will drop at - 500 I believe - but weapons and gear can still be recalibrated to go beyond that. But I don't think you'll be finding gear dropped in the world at 515 or anything like that.

Here's the line from the Patch Notes:
"Recalibration still allows Gear Score to increase slightly past the maximum loot Gear Score."
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Hey Squirrelrabbit. This is the first I'm hearing of this but it sounds pretty serious. Any additional details, photos, or ideally videos of this occurring would be greatly appreciated if possible.
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Hmm. Definitely an interesting mixed bag of feedback here. I appreciate the discussion, everyone. On a somewhat related note, what are you most excited to do once you reach end game?
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I remember when I was steamrolling through the game initially I decided to do a couple missions with pistol only, that might help shake things up.

On a more serious note, trying new builds or answering the call to help out your fellow players in need can definitely bring about some interesting ways to play.
How do you feel the game handles providing engaging and challenging content regularly, especially at endgame?
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Hey everyone. One thing I've been really curious about with these gear sets is your thoughts on how they interact with the other build options. To elaborate, in the Division, in the end it was considered optimal - for any build archetype or specialty - to be running a Gear Set (with the exception (sometimes) being Hexotic). How do you feel about Gear Sets being their own type of special setup rather than being the bread and butter of every build? How do you feel Brand Sets have impacted the game experience, especially when considering the current Teal Gear Sets are so focused on particular things?
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I appreciate the feedback here, everyone. It's interesting to see what people thought of the various strengths of The Division compared to The Division 2. At least with story, I will say I personally quite enjoy the little vignettes and anecdotes we wind around the city the most. For me, The Division has always been more about the event and aftermath on the population rather than my character.

What do you feel the characters and story from The Division had that The Division 2 is lacking? Charisma and immersion, perhaps, but those are more means rather than ends. What is The Division 2 missing, to you?
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Originally Posted by SocialHandicap
American History or Lincoln Memorial.

Lincoln is longer (but not by a ton) but has more drops. AH is QUICK if you know what you're doing.
I feel like having the right setup can make or break the ease of Lincoln Memorial, especially that triple boss finale.
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Sounds like it's time to do some science and determine the exact length of the container timer.
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Originally Posted by hyper---sniper
Just done another couple of runs and still no xp bonus etc ?.. and no hard wired drop ????
Has the missing XP persisted even after a log out/log in?
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Originally Posted by F.i.x.e.r
I am at tier 4 and GS 426 but Tidal Basin is still locked and the side mission to unlock it is not showing up on my map. Is there something more I have to do?
Just to double check, you have also done the Invaded Capitol Building mission, correct?