It's called explosionresistance, a material property.
It's called explosionresistance, a material property.
Hello Survivors!
Today we have V1.0 b316 EXP for you all, please find the changelog at the end.
We are deprecating the existing EXP Pregens with the next EXP update. New ones will be provided and named differently to prevent accidental savegame issues.
To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder:
%APPDATA%\7DaysToDie\GeneratedWorlds
:\SteamLibrary\steamapps\common\7 Days To Die
We’ve...
Hello Survivors!
Today we have V1.0 b316 EXP for you all, please find the changelog at the end.
Survivors!
We are deprecating the existing EXP Pregens with the next EXP update. New ones will be provided and named differently to prevent accidental savegame issues.
To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder:
%APPDATA%\7DaysToDie\GeneratedWorlds
Locate your existing world here:
:\SteamLibrary\steamapps\common\7 Days To Die
Alternatively, find it by:
Right-clicking on the game in Steam
Selecting "Properties"
Going to the “Installed Files” tab
Clicking “Browse…”
Opening the “Data” folder
Opening the “World” folder
We’ve ...
Fixed RWG did not reset usage data for the next generation.
Fixed RWG was not clearing generation data when done.
Originally posted by MoistGamer:Read moreOriginally posted by Crater Creator: But that’s problematic for a voxel build anything anywhere kind of game.
Yeah. Wonder why they chose a voxel game. This isnt a subterranean game aside from mining, I interact with the voxels quite rarely. Now the cubeoid shapes that i build on the surface? Sure, I interact with those. But the whole "voxel world" was pointless if you ask me. Why? on an 8km map 7km of it is uninteresting empty space. OoOoOoOo ...
Originally posted by Petrichor: The cooktop texture is missing from the painting menu now. Why? What did you gain or achieve by taking this out?
Originally posted by Blue Hasia: i never seen people call the ambient sounds anoying. been here since A16 and this is the first post i seen on this topic i can recal.There have been a few threads over the years that get very long in the tooth.
I want more spooky sounds in game
Originally posted by CUTS:Originally posted by Tanaka Khan: Dude, you own the game...
i wanted to gift to freinds but not at this price
Originally posted by Kauldric: Ok, I just the description and STR and AGI don't say anything about increasing armor chances. Am I looking at the right thing?It is in the skill attribute where you are looking at your book levels.
Originally posted by Neverwinter: i understand they needed a nurf but from what ive played its just not worth it anymore, i finished a t3 and was rewarded with 2 bits of grilled meat. what do you guys think?
Originally posted by Bloodavenger: I cant be the only one who thinks they are way over tuned.You aren't. That is why this other thread already existed.