7 Days To Die

7 Days To Die Dev Tracker




23 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Driu420: i don't know how to enable it
This is a known issue with a large number of games if you are on the Insider build of Windows.

Do not use Insider Builds for a system that you plan to actually rely on.

And to be perfectly clear, this is an issue that is a result of the Insider build, and not anything to do with the game. Maybe the next update to the insider build will fix it. Maybe not. For sure going back to a stable release of Windows will resolve it.

22 Mar

Comment
    Crater Creator on Steam Forums - Thread - Direct
I have the opposite problem: when I tab out of the game and back in (playing on Mac), the cursor appears in the center of the screen when it shouldn’t. Pressing escape twice (to render the pause menu) always fixes that for me.
Comment
    faatal on Forums - Thread - Direct

There are no hard dates. Console delays would typically be from failing submission, having to make changes, resubmit and waiting on approval. Almost all console games fail certification the first few times as there are tons of requirements to pass.


21 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
There is a 10-year anniversary thread already. Please use it.

20 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by SiliconPenguin: ... they destroyed/wrenched the 'key box' that opens the locked doors. And that "turned" the doors into the regular, unlocked versions. ...
This is an intentional game mechanic implemented as a workaround for a bug with some of the key boxes where they do not unlock the door when triggered like they are supposed to.
Comment
    faatal on Forums - Thread - Direct

Pretty much any large game has its own engine on top of whatever game engine is being used. In the case of 7dtd you have entities, voxels, occlusion, AI, audio, dynamic music, networking, mod support, file/object/data management and many other things that are engine systems on top of Unity and could be used in other games. Blood Moons uses much of that, so it is 7dtd at its core.


19 Mar

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Ripflex: It's a skill issue, I don't want to be that guy to say it but here it is. I play with my friend and he has the same issue regardless what game we play unless it has guns or ranged. He just can't melee in video games without getting hit. In 7 days to die on a live server at 30 ping I can melee and kite even with a Sledge Hammer no problems and he said I'm cheating. He tries and dies in a few seconds. *shrug* I can't really say why.

Only tip I can give you is swing a melee weapon of your choice and find that "sweet" spot of the weapon hit range, then you got into a swing animation just before that sweet spot to compensate the swing animation, and when that swing almost finishes step back enough to dis...
Read more

18 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by kseib263: ...any suggestion please
Read the Pinned topic on how to report an issue, and follow the instructions. Logs from both your client and the host/server would be useful, but just yours might work. Use Pastebin.
Comment
    Roland on Steam Forums - Thread - Direct
The traders are operating under the "protection" of the Duke. It's extortion....not employment.

17 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
Whoever is hosting should have the save on faster storage, maybe needs more RAM or a faster CPU.

What you are describing sounds like the host is having trouble loading and managing the data for multiple locations.
Comment
    Crater Creator on Steam Forums - Thread - Direct
TFP have been working towards finishing 7 Days to Die the whole time. Now work is being done on both games. This is possible in part because they’re teaming with another developer, Illogica, to develop Blood Moons.
Comment
    faatal on Forums - Thread - Direct

1 The flicker is a limitation with settings due to issues with motion vectors in some of our shaders that needs research to fix.

2 Maybe someday. WIP

3 Maybe none. CPU use and main thread limitations is the main issue, not loading speed.

4 Hands use their own camera, which I would like to remove at some point, but then FOV issues.

5 All player anims have or will probably be changing.

6 Don't know

7 No plans

8 No plans

9 Don't know

10 Not likely

11 Unstable for some people

12 Don't know

13 FSR has motion vector issues as TAA does. DLSS has odd bugs making it unreliable and needs research. They don't just drop in and work.

14 No. DLSS looks good when it works.

15 Time

16 Vehicle wheel rotation speed clamping



...

Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Alternate take: Everyone else gets to sit comfy in their walled impenetrable compounds, free from worry... Rather than being the only human left on earth who doesn't work in retail, You're the ONLY human who stuck outside performing the role of gatherer/miner/etc supplying all the people with cushy safe jobs with material and attracting all the zombies to yourself and away from them. You're the official scape goat of what's left of humanity.

16 Mar

Comment
    faatal on Forums - Thread - Direct

It could still happen someday, but it is not on a roadmap or anything.

Comment
    SylenThunder on Steam Forums - Thread - Direct
And if that doesn't help, read the Pinned thread on how to report an issue and do the needful.

Most likely James is correct though. You have an error caused by an incompatible mod.

Moving to the correct area of the forum.
Comment
    faatal on Forums - Thread - Direct

It disappeared from RWG because we decided to remove it, so Robert stopped generating it, then later we decided to leave it in, so I added it back to RWG.


15 Mar

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by njs: I may end up making an account to post this on TFP's forum at some point, depending if this discussion goes anywhere and if I feel strongly enough about this lol.
If you want TFP to see it, you should absolutely do that. I will note however, that the game is getting pretty close to feature-complete, and they aren't likely to be taking many suggestions for changes.
Comment
    SylenThunder on Steam Forums - Thread - Direct
There is already a discussion thread on this topic. How do people genuinely feel about the new magazine based system?
Comment
    Crater Creator on Steam Forums - Thread - Direct
These users probably haven’t been waiting for 7 years. Please check when a thread was posted before replying, and please use the Meeting Room sub-forum.