7 Days To Die

7 Days To Die Dev Tracker




03 Jul

Comment
    Crater Creator on Steam Forums - Thread - Direct
It is intentional that the player can spawn vehicles, or any other item, if they choose to enable the creative menu. I’m not sure why you mention it.
Comment
    Roland on Steam Forums - Thread - Direct
One snarky reply out of nine and the whole community is toxic? Yikes!

I think you should at least try it. Six years ago was probably the A17 change which was a huge shift in player progression and the very first iteration of the new zombie pathing. Player progression has changed a lot more since A17 but it still isn't the learn by doing of A16 which is what it was changed from in A17. If you loved LBD and hated the change to skillpoints and purchasing perks then you may still be sour towards 1.0. The zombie AI and pathing have improved a lot since A17 but the the zombies still tend to focus on weak points in your defenses that they can sense. There is a lot more variety of tasks that they do so that fact is obfuscated a bit better so I don't know whether you will enjoy the zombie AI/pathing of 1.0 or not. It may feel too much like A17 to you and not enough like A16.

Then again having been away for 6 years many of your old feelings one way or another are probably... Read more

02 Jul

Comment
    faatal on Forums - Thread - Direct

That should work.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Changelog 1.0 b312 EXP
How to participate:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will now have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

Here is what changed from b309:

Added:
●  Hazmat zombie SFX
●  Inventory UI Audio Grandpa's Special Elixirs
●  Inventory UI Audio Knuckles
●  Inventory UI Audio Wraps
●  Inventory UI Audio Medical Items
●  Set of small POI terrain parts
●  rwg_tile_gateway_straight3a / rwg_tile_gateway_straight3b
●  Scout zombies can now spawn one or two and will be feral or radiated at higher game stages
●  Allow manual line breaks with "\n" in ServerDescription
●  Added a sidewalk part for store_hardware_01 in navezgane
... Read more
Post
    Hated on Forums - Thread - Direct

Hello Survivors!
Today we have the 1.0 b312 EXP update for you.

How to participate:


Right click on the game in steam


Click on properties


Click the “betas” tab


The drop down menu will now have latest_experimental available <— you want THAT


Select that and wait for the game to download


b313 Hotfix:

Fixed


Client Argument Null Exception on loot bag drop


Missing tags on trash piles and rubbish decor preventing silent sneaking form Urban Combat Vol 3 to not work correctly


Wrong operation used in requirement for lockpick magazine boost


UserIdentifier serialization support


Hair Color should not default to green


Here is what changed from b309:

Added

... Read more
Post
    on News - Thread - Direct

 

Hello Survivors!
Today we have the 1.0 b312 EXP update for you.

How to participate:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will now have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

 

b313 Hotfix:

Fixed

  • Client Argument Null Exception on loot bag drop
  • Missing tags on trash piles and rubbish decor preventing silent sneaking form Urban Combat Vol 3 to not work correctly
  • Wrong operation used in requirement for lockpick magazine boost
  • UserIdentifier serialization support
  • Hair Color should not default to green

 

... Read more
Post
    Hated on Steam - Thread - Direct
Hello Survivors!
Today we have the 1.0 b312 EXP update for you.

How to participate:
  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will now have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

b313 Hotfix:

Fixed
  • Client Argument Null Exception on loot bag drop
  • Missing tags on trash piles and rubbish decor preventing silent sneaking form Urban Combat Vol 3 to not work correctly
  • Wrong operation used in requirement for lockpick magazine boost
  • UserIdentifier serialization support
  • Hair Color should not default to green




Here is what changed from b309:

Added
  • Hazmat zombie SFX
  • Inventory UI Audio ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Deathless:
Originally posted by SylenThunder: The Steam message used to say "Your post was moved or deleted". It doesn't stop everyone from assuming the latter anyway.


Nope. It was moved. I even responded to you and provided detailed information. Might learn how to check your post history.
I dont see it and steam doesnt tell me anything So how would I know where it was moved too?
By looking at the right-side navigation of the forum, an... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Raythered: Steam gives the same message that your post was deleted, even when it is just moved. That is not something the moderators have control of it is just steam automation. .
The Steam message used to say "Your post was moved or deleted". It doesn't stop everyone from assuming the latter anyway.

Originally posted by Deathless: They also delete my posts so your not alone they want us to be silenced.
Nope. It was moved. I even responded to... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Yes, placed in a battery bank quality increases the power they can store/discharge iirc. Or at least store. In any crafting recipe, the battery quality is irrelevant.

01 Jul

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by AkiKay:
Originally posted by Nerevar:
yes they do. here is the good news : they also disappear if you get out of thier loading zone aswell.

immersive? not really. better for game balance? definitly.

I just respawned and took the loot anyways. But yeah it's not that immersive, that's all I'm saying. Should probably spawn out of view of the player, behind them or behind a building.
I think the reason they spawn in front of the player is t... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by ShatteredPumpkin:
Originally posted by Shurenai: So it's a dumb feature to give players a choice? Okay, Bet. Set every single setting you've ever changed back to default. Graphical ones, Save related ones, generate a new map with the default settings, All of it. Since choice is so dumb, You don't need the choices you made to select other settings, right? :conwayshrug:

...
Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by ShatteredPumpkin:
Originally posted by Shurenai: Jokingly: Game balance? :winter2019joyfultearsyul:

People have been begging for death to matter for ages, because it was so easy to just top off your food water health and clear all injuries with a quick death.

Actually: There's a new setting at save creation that determines what happens on death; ...
Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Jokingly: Game balance? :winter2019joyfultearsyul:

People have been begging for death to matter for ages, because it was so easy to just top off your food water health and clear all injuries with a quick death.

Actually: There's a new setting at save creation that determines what happens on death; Your options are fresh slate, injured, or permadeath. You apparently set it on Injured, as that is the one that retains some injuries of the prior life on death. Go change that to the other non-permadeath setting.

30 Jun

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by shelton543650: How about needing 5 entire ears of corn for 5 seed.
THE ENTIRE EAR OF CORN IS F***ING SEEDS. That's what an ear of corn is, corn seed.
Same with potatoes. Yea know the plant beloved because of its multiplication genetics?!? Farming sucks nut sack.
This is simple game balance.
It's interesting that you're advocating for the realism of 'An ear of corn is entirely made of seeds' but blatantly omitting 'An actual corn plant takes WAY MORE WORK TO GROW'.

You need to water them, keep them deweeded, keep vermin out, keep pests and insects away, monitor for crop rot and other crop killing fungi, A growth time of 70-80+ days if not longer (For corn it's closer to 90 depending on the... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
You are basing it on your own personal knowledge of cooking that is so ingrained in your mind that you don't even think about it, It's "Simple" to just cook meat without burning it, 'Bacon and eggs' is basic to you.

But you've never cooked meat ON a fire before, Only in a pan. Get a grill and you can make grilled meat instead of charred meat.

And you are woefully (and probably happily) unaware of how many people in the world have no idea how to cook, simply using a microwave or oven and making pre-packaged meals. Bacon and eggs would not even occur to someone like this. Because it's not prepackaged and not microwavable.

Your player character is exactly that kind of person- No clue how to cook. A blank slate with very basic knowledge of 'Making food hot makes food safe to eat'.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Dear next of kin...:
Originally posted by seven: No. It doesn't. It uses EOS services for crossplay, no account required.

For a fresh install, before the main menu even comes up, there is a full screen message that pops up saying you have to connect to EOS for online play. The three options are retry, play offline, or quit. There is no option to play online without EOS post release.
Yes, There is no option to play Online without EOS. You do not, howeve... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Ozarck: I knew about the 64 alive in the world thing, from the wiki. the explanations there could use some tweaking for simplicity though.

THe reason I started this thread was because, in the previous version I could finish a horde around 2 AM if I got good loot and stuff, but in this version, there is no end to the zombies. Which means, not only do you simply have to survive the night instead of hoping to "beat" the horde, now, killing zombies fast is counterproductive, since a) they respawn instantly and not very far away, and b) you spend more ammo / durability the faster you kill.

So, riding a bike around for six hours and killing eight zombies gets you through the night, same as killing 113 zombies...
Read more

29 Jun

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by seven:
Originally posted by Ogami: Honestly the pregen maps are pretty useless now when creating a custom map only takes like 30 seconds. I would just keep Navezgane and then selfmade maps.

Whether the pregen maps are useless is beside the point. Those pregens are just RWG maps that tfp included. If they can have missing traders then your "selfmade maps" could be lacking as well.

I checked all the pregen maps. Only 2 are broken, but it's a broken that shou...
Read more