That being said, if you are doing a clear quest, following the pre-defined trail will assist in finding every zombie more easily than wandering around in a random fashion.
It depends when all the main features of a21 get done. We don't have any giant features like the RWG overhaul in a20, so hopefully it will take less time than a20, but we can't say for sure as many of the features are still big changes like the water overhaul.
1 They will be an improved version of the zombie AI.
2 We have a programmer working full time on water. He has a new simulation for water flow working and has a lot of details to sort out. I would like to see the raft, but how it fits into game play is unclear.
3 Zeds 1m maybe, but not a focus for a21. Wandering would be looked at for bandits, but once it works, then zeds might be able to use it too.
4 More would be nice, but don't know.
5 Not by much. I don't think we will be tossing a bunch of bandits out there while a lot of zeds are spawned.
We are planning on updating to 2021 LTS when it releases.
We generally pick a stable version and stick with it for a while and then update as appropriate. Unity updates sometimes require code changes or break things, like a more recent version of 2020.3 causes a null ref in some animation code. I will need to look at that if it still happens in 2021.
No vehicle weapon plans for A21. Beyond that I don't know.
Originally posted by Lelo Mariin: Theyre dead but not entirely stupid. A drop that far down will damage them. So they either take another path OR dig down themselfs
Originally posted by Capt. Q. Schwartz:Read moreOriginally posted by Crater Creator: I’ve noticed that final wave of zombies won’t begin until you close the box.
The spawn trigger is putting the "quest supplies" in your inventory. You can open/close the container multiple times, which can alert any wandering zombies/hordes.
There is a sound difference between alerting and spawning, when spawning you can usually hear the collective footstep as the zombies are spawned and then dro...
Originally posted by ElDudorino: …Grabbing the treasure also makes more zombies spawn, so get ready to jump out of the pit as soon as you grab it. Use R to grab all the instant the box opens.