7 Days To Die

7 Days To Die Dev Tracker




06 Dec

Comment
    faatal on Forums - Thread - Direct

We have made 3 builds since the streamer release and there is no final build yet, so we don't know. The team will be meeting around noon to discuss.


05 Dec

Comment
    Gazz on Forums - Thread - Direct

If you feel lonely you can turn on Feral Sense.

Post
    /u/ on Steam Forums - Thread - Direct
Time to share your seeds again! Opening this early so any streamers can share seeds they've enjoyed this weekend.

Please post

Seed name :
Biome adjustment settings:
Screenshot :
Number of traders if known :

You can find out details on POI and trader placement via this tool[kui.github.io].

Please not that this thread is NOT for discussion of Nitrogen or KingGen maps. This is for seeds using the in-game RWG mixer.
Comment
    Gazz on Forums - Thread - Direct

That you have to replant is not a problem at all.


That the whole system became harder to understand could be improved. Not everyone is good at math and people are known to draw conclusions from small sample sizes. =P

Comment
    Gazz on Forums - Thread - Direct

No. What I said is that you will make a profit from farming as long as you have 1 level of LOTL.


The system COULD have been simplified to leaving the seeds planted as in A19 and adjusting harvest to the same amount that we get now but no one asked me. =P

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Midnight:
Originally posted by SylenThunder: Cross-platform support has been announced for a couple of years, and more recently has been said to eventually include the upcoming console port as well. EOS is just the first step.
wait so we might get crossplay between console and pc ?
Yes, that is the ultimate plan. Once the PC client is finished, there will be a new port to the consoles. TFP is already seeking a publisher to handle it. TFP has also stated clea... Read more
Comment
    faatal on Forums - Thread - Direct

We do as needed or if people choose to. There were 11 changes to SVN today by 6 different people and many are watching streamers, testing and making bug tickets.

I do at normal times, but releasing is not a normal time.

Comment
    faatal on Forums - Thread - Direct

I understand your point. There is value in planning and many people work better with a strong structure. I'm self motivated and just tend to like to jump around and work on multiple things. Brainstorm stuff and just do it. I actually get bored working on the same thing for more that a few days. Documentation also bores me, so I prefer to do the minimum to get a task moving along.

Comment
    faatal on Forums - Thread - Direct

I do not believe in working 70+ hour weeks or even 60 hours, except in rare occasions. Several studies over the years and my own experience tell me you get diminishing returns until you reach a point you are so burned out, you make extra bugs and bad decisions, subtracting from what you actually fix or improve. Meaning you could of just stopped at 50 hours and got the same net amount of work done.

Comment
    faatal on Forums - Thread - Direct

Well, my post was specifically about the game industry. I don't care how long it takes to do other types of programming. We do tons of experimentation and deal with lots of unknown problems. You know how many times I have to fix a bug that can take 5 minutes or 5 days? A lot. How do you schedule how long it will take to fix an unknown amount of bugs that take unknown amounts of time to fix? You guess and guesses are often wrong.


04 Dec

Comment
    Gazz on Forums - Thread - Direct

If you clear the entire map of super corn then you need to accept a quest to reset one of the Bob's Boars POIs.


If you are already farming it you only need 1 level in the farming perk to make a profit.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Cross-platform support has been announced for a couple of years, and more recently has been said to eventually include the upcoming console port as well. EOS is just the first step.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by pApA^LeGBa:
Originally posted by SylenThunder: And would allow you to easily break into anyone's land claimed base. The decision to disallow use on doors was an obvious one.

Isn´t the plan to make PvP it´s own mode? Then it wouldn´t matter as you could easily disable them for doors there or make the doors unpickable.

It would suck hard to not have this in a PvE focused game due to PvP. Wich is what? 10% of the playerbase?
Base raiding exists... Read more
Comment
    faatal on Forums - Thread - Direct

LOL!
That only works when your feature takes 5 minutes to do or you are just copying someone else's idea. I exaggerate, but it is usually the case.


I never trust how long someone says it will take to do something in game dev. Usually it is x2 and I've worked with people where it was x3. At a past company we would ask if it was "done, done, done", because at "done, done", it was still not.

I saw a case with horizontal bars (yes, saw it on a stream!). Possibly path gen top down ray casts are missing their collider (thin or off center?), so it looks open.

Comment
    faatal on Forums - Thread - Direct

Many choices devs make are not great. Game development is a lot of experimentation. Dev teams internally often add or change features and later find them not fun or impractical or resource hogs. Early access just exposes this to the public, who then if they choose, get to experience all the back and forth of the design process. We try to minimize that with public releases, but there is only so much time to test things or else people complain you are too slow and don't release updates.

Comment
    faatal on Forums - Thread - Direct

1 & 2 would be a good guess.

Comment
    SylenThunder on Steam Forums - Thread - Direct
And would allow you to easily break into anyone's land claimed base. The decision to disallow use on doors was an obvious one.
Comment
    madmole on Forums - Thread - Direct

Farming:
My experience with it was the best one ever. Prior to the change I would use zero perks and have a chest super stacked full of food by day 30-35. I could make pretty much unlimited stews and forget about food.
With the change I found myself looking at a frugal little farm that sometimes felt like I had something going on, then all my seeds would die and I only had a couple of plants growing. I often found myself rummaging the cupboards for something I could make. It felt like I was a starving trade school student with limited resources/food and you make whatever you can scrounge up. And to me, that felt right in an apocalypse.
Late game I could make maybe 3-4 tacos, or 5 stews once. I made some sham chowder here and there. You make whatever you can cook up. I like to save a dish until I have at least 3-4 of them then that is my food I take with me for the day or a few days until it is gone. That way I only use one slot for food when I'm adventuring. ...

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