7 Days To Die

7 Days To Die Dev Tracker




17 Sep

Comment
    faatal on Forums - Thread - Direct

Nope. Raft just needs to get water level. Old or new water blocks will provide that.

Comment
    SylenThunder on Steam Forums - Thread - Direct
This was a major focus before the HD zeds. It's also to completely different teams working on things, so your post is relatively invalid.

Your RTX doesn't do jack for calculating pathing, SI, or 3/4 of the game content. You need a decent CPU and RAM for that. If you're lagging that hard on 20 zeds, you need to check your other bottlenecks.
Post
TFP continues the Developer Stream series Sept. 22nd at 9 PM CST. Join the Character, Animation and Special FX Team with Host & Senior Developer Lathan (@fubar_prime) for an in-depth look at the new HD Characters, Animations & Special FX Tech.

https://www.twitch.tv/fubar_prime
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
TFP continues the Developer Stream series Sept. 22nd at 9 PM CST. Join the Character, Animation and Special FX Team with Host & Senior Developer Lathan (@fubar_prime) for an in-depth look at the new HD Characters, Animations & Special FX Tech.

https://www.twitch.tv/fubar_prime
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    faatal on Forums - Thread - Direct

I probably said they could be done fairly easily, not that they are, because you could reskin a zombie as a bandit, stick a weapon in his hand and say "look bandits!", but we are planning on doing something better than that.

Comment
    Shurenai on Steam Forums - Thread - Direct
Same way as you repair anything else. With a Stone Axe/ Claw Hammer/ Nail gun. Wrench is a salvaging tool, not a repairing/building tool.

16 Sep

Comment
    faatal on Forums - Thread - Direct

I don't know what extra traps there would be. Don't think drone is going to have any weapon mods.


Traps might be referring to traps in POIs.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Lord-Knight Fandragon: and when I misclicked it, I almost felt the pain in real life......the thought of eating glass and all the pain that would cause going all the way down is pretty cringy.

Understandable. It’s weird how we can spend all day lopping off zombie heads, but something more unusual like swallowing glass can seem so much more visceral. Desensitization to violence, I suppose.
Comment
    Crater Creator on Steam Forums - Thread - Direct
I just want a very basic version of this: a pickup truck where the bed is a 2x2 grid of spaces, onto which you can place whatever blocks you want. Storage, workbench, generator+turret… that little piece of freedom would have a lot of possibilities.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Mardoin69: What REALLY sucks is when you accidentally scrap your Q6 stone axe. A Q5 you can craft on your own if you've put the points in. But, Q6 is only loot and once you've leveled up a ways, you're very unlikely to find another Q6 cuz you usually just find iron or steel tools by then. It happened to me my last playthrough....was rather bummed, lol.

Perhaps the larger issue there is one of balance, that the iron/steel tools don’t supplant the Q6 stone axe in utility.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Sylen’s right of course, but I find that in practice, broken glass is useless. If I need glass for crafting, I’ll smelt sand. I hate wasting inventory space on broken glass. I always throw it away immediately if I collect some when I have to break a window or what have you. It would be less annoying if instead of eating glass you could, I don’t know, splinter yourself to death with wood, since you always carry wood.

Basically, if I were prepared enough to carry glass to eat if I got stuck, I’d be prepared with enough actually useful materials to not get stuck in the first place. So maybe it was a good idea in older Alphas, but today I think the use case is dubious.
Comment
    SylenThunder on Steam Forums - Thread - Direct
That is the purpose. It's a way out for when you get stuck somewhere.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Was there something in A18.2, that wasn’t in A18.4, that you hope to revisit?
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by pryt: What's even more annoying are changing keys depending on if an item is modded or not. Maybe they fix this one day, so keys are ALWAYS bound to "mod" or "repair" or "scrap", and do not change around.

I heartily agree.

15 Sep

Comment
    faatal on Forums - Thread - Direct

A20 is on a newer version of Unity, so Vulkan may be better (or same, or worse).