7 Days To Die

7 Days To Die Dev Tracker




24 Sep

Comment
    Gazz on Forums - Thread - Direct

Can we go back to the point where someone is letting a small child play M-rated games?


Of course there are reasons why they are rated as such.


23 Sep

Comment
    faatal on Forums - Thread - Direct

Probably Oct 6.

I increased the clamp by 5 degrees. That should help and still looks fine.

Comment
    faatal on Forums - Thread - Direct

Why not use names instead of index? The names may not be that consistent either.
Maybe tags? (Actually I added a E_BP_EYE tag on those last week).

What about LODs? They have multiple GameObjects for those, so if 0 they would be 0,1,2 or 0,1,2,3, since LODs vary in count.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by MoistGamer: Is there a secret gnome that lives there?
*looks at my name and avatar*
…Yes, and I shall play you the song of my people.

Really, it’s too late to abandon voxels, in whole or in part. My sense is they’ll do that for their next game.

The way a non-voxel game performs better is by baking in things like light maps, collision physics, and AI paths, taking advantage of a world that, for the most part, doesn’t change shape at unpredictable times or places. So the savings wouldn’t come automatically just from cutting down on the number of voxels. The game’s already smart enough with occlusion and structural integrity and whatnot to not do more calculations on that huge mass of voxels under your feet than it actually needs to do.

Many find bedrock useful for its properties as a flat layer that can’t be destroyed. They don’t feel truly ‘safe’ from potentia... Read more
Comment
    faatal on Forums - Thread - Direct

Yes. Zombies ducking down so they don't hit their head and get stuck on blocks.

Comment
    faatal on Forums - Thread - Direct

No changes there. Sounds like polish for later.........

Comment
    faatal on Forums - Thread - Direct

Not likely.

Comment
    faatal on Forums - Thread - Direct

1 Handling when fullscreen exclusive fails and Unity plays pick some stupid resolution that I don't want.
1b Seeing Justin's tweaked short grass art. Looks awesome.

2 5 programmers covering - drone, modding, DMS, quest, Twitch, Feral Sense, AI ducking, block placement stability, optimizations, gfx options. Maybe vehicle mods.

3 Not heard about that. Not something I would use.


22 Sep

Comment
    faatal on Forums - Thread - Direct

Nope. That is a whole can of worms.

Post
Reminder!
TFP continues the Developer Stream series Tonight Sept. 22nd at 9 PM CST. Join the Character, Animation and Special FX Team with Host & Senior Developer Lathan (@fubar_prime) for an in-depth look at the new HD Characters, Animations & Special FX Tech.

Tune in tonight for a chance to win Free Game Keys!

https://www.twitch.tv/fubar_prime

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    faatal on Forums - Thread - Direct

That picture covers those cases. Hard to see, but that is me placing a block on top of a plant. It would fall.

Comment
    faatal on Forums - Thread - Direct

Because you probably would not know IRL. Maybe think it feels flimsy. Is a skill part of game.


In any event:

Comment
    Crater Creator on Steam Forums - Thread - Direct
I have no inside knowledge on this, but this thread may help explain:
https://steamcommunity.com/app/251570/discussions/5/4521040918042956458/

21 Sep

Comment
    faatal on Forums - Thread - Direct

I like cookies!


I found that Unity has some problems with exclusive mode and multi monitors and it is even worse with a 2nd monitor in portrait like mine. We already have resolution choice issues and our UI with putting the game window on my 2nd monitor that we should fix someday, so this is just more fun.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Kra3h: Known issue. Do not ever use the normal attack with bleeding weapons. If you only use heavy attacks with the knife you will get the exp.
Totally make the perk flurry of blows useless....

I wouldn’t say totally useless. Killing zombies faster with less stamina usage can still be useful, XP or not.
Comment
    faatal on Forums - Thread - Direct

Exclusive is added. Making a build for final testing now.


20 Sep

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Crashtian: You think you're suppose to use POI's to survive? that's not how the devs WANT you to play. gosh. You think this is a sandbox game?

Oh come now. If the devs really didn’t want you to use POIs, then they wouldn’t have programmed land claims and bedrolls to suppress quests. They had to go out of their way to add that functionality.

Originally posted by Crashtian: It's not a bug it's poor game design.

So what’s a better design t... Read more