7 Days To Die

7 Days To Die Dev Tracker




22 Nov

Comment
    Crater Creator on Steam Forums - Thread - Direct
Yeah, that sure looks like the red dot used for the laser sight mod. Is your game modded? If so, please check if this happens in vanilla.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by aY227: They will try to avoid a traps, so maybe TONS of spikes could help.

It wouldn’t have to be traps. They only avoid traps because they’re in the way, the same way a tree is in the way if they don’t go around.
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    Crater Creator on Steam Forums - Thread - Direct
That would seem like a zombie apocalypse staple. The question is if it has an operational role that isn’t already filled by spikes or barbed wire. Note how people asked for more types of guns, alpha after alpha, but the devs didn’t bite until they were ready to adopt a three tiered system to make guns unique from each other. Perhaps concertina could be the ‘tier 2’ barbed wire fence.

21 Nov

Comment
    Crater Creator on Steam Forums - Thread - Direct
Please don’t grave dig old threads.
Comment
    SylenThunder on Steam Forums - Thread - Direct
This one?
https://steamcommunity.com/sharedfiles/filedetails/?id=2285946755

Have a laser pointer on your weapon?
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Rocco:
Originally posted by Crater Creator: Probably! A screenshot or two would be helpful here, including where you intend to be. In general, they’re going to take the path of least resistance, so you’ll want to shore up everything other than your intended entrance to the point that it’s the easiest path for them to take.

Do pressure plates count as the "resistance" you talk about? I have a clear path to my bunker, like a tunnel with pressure plates and dart tra...
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Comment

My default settings these days are really comfortable to play with. Nomad/permadeath, but set your days to 20 minutes, horde every night, max XP to speed things up. Choose your difficulty and run speed, then have some fun using a different place every night for hordes.

The bad decisions you make are the best ones.


20 Nov

Comment
    Hated on Forums - Thread - Direct

We have an updated A19.3 version for you guys!


Have a fun weekend everyone!


A19.3 b5 contains:


Fixed

Challenge notes can now be read from slot 9 & 10


Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml


Weighted Head can no longer go into Machete/Knife/Bone Knife

Comment
    Crater Creator on Steam Forums - Thread - Direct
I put a chest on the street, roughly aligned with the entrance. The primary purpose is to have a place to dump items while doing a quest in that POI, but it also marks that I've been in there. Once I'm using vehicles, I'll pretty much always approach a POI from the road, even though I'll head to the intended entry point from there.

When I make a mine shaft, I build a couple wooden blocks above the surface. I attach the ladder to one side, a torch to another side for visibility, and I put a big sign on a third side to label which resources are in the mine. You could do something similar for POIs.
Comment
    Crater Creator on Steam Forums - Thread - Direct
It's always the rooftop gardens that get people. As De Espirit mentions, gardens will gain weight as the crops grow, causing structures that were previously stable to collapse. If you aren't 100% on gauging SI, don't bother with the rooftop garden; it isn't worth the aggravation. Detached gardens are perfectly safe in A19 anyway.

I may not be visualizing your building accurately, but general advice would be to double check that your support column is solid with no open space, including any cavities under the ground.
Instead of a thick 2x3 column, consider if you could incorporate one or more interior walls to divide the space. If at least one wall can go from basement to roof, it should give you great structural integrity, even with a few doorways.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Either way. I just tried it, and I was able to turn on creative mode by typing cm in console, even on a game with Cheat Mode turned off. So turning Cheat Mode on in the settings does the same thing.
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    Crater Creator on Steam Forums - Thread - Direct
Have you tried Creative Mode? It’s like what you want, but through a graphical user interface instead of through the console. Enable it with cm in console, then close the console and press u.
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    Gazz on Forums - Thread - Direct

The vehicles in 7D do count as water transport.

Comment
    Gazz on Forums - Thread - Direct

#1 is the Depth of Field option.

Comment
    Gazz on Forums - Thread - Direct

You'll have to create your own with a trigger.


Personally I don't see great value in dying over and over until I get a good roll. (run speed can be measured and is arguably the single best stat)

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Ming: Sorry to say, but this sounds like a problem with some files in your install. And or you have remnants of mods hiding in there breaking things. If it was a wide spread issue we would see posts about it all the time. You are literally the first person I have seen post about this.
He's not the first- But the thing everyone i've seen with this issue has in common is that they modified item stack sizes to be vastly above the norm, which causes issues with the data storage. Namely that the game has a certain amount of byte space assigned to tracking items within each respective container; and making huge stacks and shoving them into chests will cause the byte usage to overflow what it has assigned, which cau... Read more
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    Crater Creator on Steam Forums - Thread - Direct
You won't have to start a new game. You'll be able to set your game to stay on A19 for as long as you want to play your A19 game. This has been the case for 10 alphas now.