7 Days To Die

7 Days To Die Dev Tracker




09 Aug

Comment
    madmole on Forums - Thread - Direct

Yes, between killing your accomplishments and inventory tetris of swapping mods I can't see it as anything but adding more grind to slow people down. There is nothing wrong with reaching end game. The hordes grow in numbers/difficulty and players have enough stuff to worry about late game, time is precious.

Comment
    Gazz on Forums - Thread - Direct

Wow. Someone needs a hug!

Comment
    Gazz on Forums - Thread - Direct

Well, just skip to the next post when LBD comes up.

Comment
    Gazz on Forums - Thread - Direct

Sounds like an idea to use in your next game.

Comment
    Gazz on Forums - Thread - Direct

All you need for disabling item repair is to take out the RepairTools but for vehicles you'd have to take out the repair kits.

Sounds like a rusty chain. šŸ˜ƒ


I mean... did that really look trustworthy to you?

Comment
    Gazz on Forums - Thread - Direct

I'm not sure how I feel about a stone axe that talks smack and judges my performance.

Comment
    SylenThunder on Steam Forums - Thread - Direct
I use the bow and crossbow as my primary weapons. I haven't noticed any issues. If anything it's much more accurate in a19 than any previous build.

08 Aug

Comment
    Gazz on Forums - Thread - Direct

@Aldranon

I think what you mean is: We value your feedback and will continue to work with the community to improve your gaming experience.

Comment
    Gazz on Forums - Thread - Direct

A lot of things sound simple if you're not the one doing them. =P


Difficulty modifiers for biomes and POI are on the list but not done, yet. /shrug

Comment
    Gazz on Forums - Thread - Direct

You can mod that in if you want. A bigger timed charge with the explosive properties of dynamite.

It being sticky makes it better at destroying structures.


Or you use the dynamite that you already have.

Comment
    Gazz on Forums - Thread - Direct

That's wrong instead of obvious.

Adding a new POI to random gen is 1 entry in the list of POI and it can be included on the next regen.

Comment

Originally posted by [deleted]

[deleted]

Short answer: No.

Alpha game. Not beta, not full release. In an experimental, unstable build. These things are unfortunately going to happen. 18.4 is still the stable release.

Post
Alpha 19 B-178 Experimental is out! The build has many great fixes, balance improvements and much more. Here are the full Official Release Notes, the forum B-178 Release Notes and how to opt in.

Official A19 Full Release Notes! [7daystodie.com]

Official A19 B-177 Release Notes![community.7daystodie.com]

This is how you access the A19 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the ā€œbetasā€ tab
  4. The drop down menu will have latest_experimental available...
Read more
Comment

Originally posted by [deleted]

[deleted]

Please.*


07 Aug

Post

Added

  • High quality water depth transparency and improved edge transparency, edge foam, waves and undulationsĀ 

Changed

  • Changed: Improved Low quality water transparency, waves and smoothnessĀ 

Fixed

  • Container buttons on vehicle in different order than loot container / backpackĀ 
  • Spear no longer flys slowly
  • Low quality water was drawn too high in the worldĀ 
  • burntWoodBlock4 unpaintableĀ 
  • Iron and Steel Knuckle reach reinstatedĀ 
  • Running, reloading or changing weapons would not zoom back in while holding the aim buttonĀ 
  • Aiming while running would briefly try to aimĀ 
  • Missing sign backface on street barricadeĀ 
  • Put resourceMetalPipe back in the salvage harvest of cars and other vehiclesĀ 
  • NRE on entity unload entity projectileĀ 
  • Spears that hit a block and the player at the same time ca...
Read more External link ā†’
Comment
    SylenThunder on Steam Forums - Thread - Direct
A19 b178 Changelog

Added
  • High quality water depth transparency and improved edge transparency, edge foam, waves and undulations

Changed
  • Changed: Improved Low quality water transparency, waves and smoothness

Fixed
  • Container buttons on vehicle in different order than loot container / backpack
  • Spear no longer flys slowly
  • Low quality water was drawn too high in the world
  • burntWoodBlock4 unpaintable
  • Iron and Steel Knuckle reach reinstated
  • Running, reloading or changing weapons would not zoom back in while holding the aim button
  • Aiming while running would briefly try to aim
  • Missing sign backface on street barricade
  • Put resourceMetalPipe back in the salvage harvest of cars and other vehicles
  • NRE on entity unload entity project...
Read more
Comment
    Hated on Forums - Thread - Direct

Hey guys!
For this weekend we have A19 b178 for you!

We here at TFP wish you a great and enjoyable weekend!


A19 b178 Changelog

Added

High quality water depth transparency and improved edge transparency, edge foam, waves and undulations

Changed

Changed: Improved Low quality water transparency, waves and smoothness

Fixed

Container buttons on vehicle in different order than loot container / backpack


Spear no longer flys slowly


Low quality water was drawn too high in the world


burntWoodBlock4 unpaintable


Iron and Steel

Comment
    Gazz on Forums - Thread - Direct

You don't need brass in the game. A lot of players just choose to go after it because they want to.