Apex Legends

Apex Legends Dev Tracker




03 May

Comment

Originally posted by aure__entuluva

I see that KP awards you bonuses, but do those bonuses scale with the placement (as they do now)? Or are they flat bonuses awarded on top of placement? If it's the former, OP has a point about discouraging fighting earlier in the game.

I mean, I guess it wouldn't be the end of the world. People have to get kills eventually, but fighting off spawn, which was already risky, would basically become a stupid decision as the potential rewards (extra KP that scales massively if you make it to the endgame) would be far less.

Yeah they do scale. The bonuses are tied to placements, and indirectly, the value of each kill scales with placements as they currently do. With that said, the math is not the same as it is now, and is dramatically more convoluted to explain.

One point of personal concern is the tuning for elimination bonuses, we try to be generous with points in the bonus system, but if climbing with mostly kills is proven to effective strategy, we'll continue to lower elimination bonuses.

Comment
    EA_Mako on Forums - Thread - Direct

The dev team has just posted an update going into further detail about this over on Reddit as well! Post mirrored below. Standard smile 

Hey, Legends.

 

We recently ...

Read more
Comment

Just want to say that, having been away from Reddit for a bit, this thread is awesome. Great to see so much constructive feedback, thoughtful criticisms and concerns, and - of course - the compliments and optimism. I really do feel lucky to work on this game and to have been one of the engineering leads on this particular project. Some nerves, of course, about something so significant. But just wanted to say thanks to everyone in here whose posted for having such a real - and nuanced - discussion about the new system and what we're trying to do.

Comment

Originally posted by Cipher20

I've noticed hidden MMR being in Ranked BR for several seasons already. Why do you say it's a new thing?

first time we're applying to an entire mode of the game. It's been sandboxed to certain regions for testing - as we discussed here https://www.ea.com/games/apex-legends/news/matchmaking-2023 - but this is the first time we're using it as a core pillar of how a mode in constructed.

While the MMR system is newer and very different from the Ranked Arenas one - and definitely learns from it, it's also older in some important ways. We started data collection and analysis before Arenas even launched as a mode and have substantially more data (both historically and just from a pure quantity of information) on how people played ...

Read more
Comment
    EA_Barry on Forums - Thread - Direct

@DREAMVEATER 

 

We cannot assist with bans directly here on AHQ.

If you feel you have been incorrectly banned, you can dispute any action against your EA account by following the steps in this article:

https://help.ea.com/en/help/account/information-about-banned-or-suspended-accounts/

Thanks.

barry.png... Read more
Comment

Hey @AZTX001,

 

We currently support the following languages here on AHQ: 

 

Read more
Comment

Originally posted by theeama

Thats because the first rank designer wasn't an actually rank designer. The one we have now is a former league Rank designer hence the new system. We also started to use MMR based matchmaking as well so i guess it just took time to do everything

Well, to be fair, I wasn't a Ranked Designer at Riot


02 May

Comment

Originally posted by BlackhawkRogueNinjaX

Have you given any though to merging pubs and ranked lobbies, with the only difference being if you select ranked you are subject to LP loss/wins. It needs further conditions, but you get the idea. This would mean shorter queue times and a broader pool for MMR to do its job.

People don't go into pubs with the same mindset as ranked.

Comment

Originally posted by Cipher20

New matchmaking by hidden Matchmaking Rating (MMR)

As if this wasn't already a thing in the last several seasons.

I play very little Ranked, in fact I only used to go there to get more casual matches ironically and for several seasons now I've not been matched against actual low rank players at low ranks, just smurfs and other high skill players that happened to be at low ranks at the same time.

You can read more about matchmaking work in this blog we posted a while back: https://www.ea.com/games/apex-legends/news/matchmaking-2023

Comment

Originally posted by xman813

Why go to what many saw as the broken arenas ranked matchmaking?

Or the whole hidden mmr that halo ranked had that i believe they recently got rid of? Why hidden mmr?

And this seems like all the ranks are going to be officially mixed up now since its going to be matching with mmr instead of ranking.

this seems like all the ranks are going to be officially mixed up now since its going to be matching with mmr instead of ranking.

Ranking is tied to MMR.

Under the hood, there are MMR requirements for each rank that we didn't discuss in the blog (and will be obvious as players reaches their skill peaks) .

eg. Players in Diamond need to perform at a certain level. Unskilled Players attempting to creep up their LP via ratting (without interactions) will struggle as the matchmaking system challenge them with more difficult matches that are appropriate with their rating (which these players will likely lose and drop in LP). In that same situation, the bonus system will detect players trying to rat and withhold unearned bonuses. Their progress upward will dramatically slow down, purely rating is suppose to be an ineffective strategy at climbing.

Comment

Originally posted by The-Almighty-Pizza

Please don't be as bad as the ranked arenas system🤞. Hidden mmr was implemented horribly in arenas. +15 ap for going against full diamond team, then -70ap for losing against them. Even though youre gold 1...

It's a new MMR system design specifically for Apex's Battle Royale, and we are using a different matchmaking system from Arenas. We took learnings from Arena when designing this new one.

Comment

Originally posted by 6890

Question:

Is there still a rank gate that prevents players from teaming up if their rankings are too far apart? Will this be based on LP or MMR?

I ask because I play the game exclusively with 2 IRL friends. Both of them being single/childless have far more free time than me. If they choose to chase ranks will I be prevented from partying with them even though our MMR may be similar but they have more LP? In the current system we avoid playing Ranked unless we're all online to prevent this issue, but is the new system going to change that?

Yes. Same ruleset as previous. You should land somewhat near each other if your MMR are about the same.

Comment

Originally posted by christhefirstx

Love seeing a dev chime in on the thread, appreciate all the hard work you and the rest of the team put into a game that's given me much entertainment (and stress) over the past few years

<3

Comment

Originally posted by snornex

Some thoughts:

Since "KP" no longer scales with placement, the new system greatly discourages fighting, and conversely encourages ratting much more strongly than the current system. Right now, after reaching Platinum 1 or so, you gain zero to negative RP if you get zero kills/assists in a match, even if you rat to 3rd place. Compare this to the new system, where you will now earn 150 LP (i.e. 15% progress towards the next division). Keep in mind that this will apply whether you are in Bronze 4 or Diamond 1.

This means there is no more roflstomping your way up the lower ranks, because: A). The MMR matchmaking means the teams you face will always be close in skill to your squad, B). The rank you are in no longer influences the teams you are placed against. That means players who favored racking up kills to gain RP (even if they are highly skilled) are now at a massive disadvantage. They will either score a bunch of kills against lower skilled opponents (which earns ...

Read more

In fact, if a highly skilled player pefromed unusally badly during the 10 provincial matches, in theory they could even be hardstuck in Bronze, because they will always be matched against players of equal skill. The wildcard is the Rating Bonus, which (if generous enough) might be able to get them out of the lower ranks relatively quickly.

We have specials rules in place to protect against this worst case.

Comment

Originally posted by soren_ra7

yeah, i bet shahin or josh medina were the ones handling over the suitcase with cash.

I wish i had suitcases with cash to handout

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

Terms and Conditions

...

Read more