I see that KP awards you bonuses, but do those bonuses scale with the placement (as they do now)? Or are they flat bonuses awarded on top of placement? If it's the former, OP has a point about discouraging fighting earlier in the game.
I mean, I guess it wouldn't be the end of the world. People have to get kills eventually, but fighting off spawn, which was already risky, would basically become a stupid decision as the potential rewards (extra KP that scales massively if you make it to the endgame) would be far less.
Yeah they do scale. The bonuses are tied to placements, and indirectly, the value of each kill scales with placements as they currently do. With that said, the math is not the same as it is now, and is dramatically more convoluted to explain.
One point of personal concern is the tuning for elimination bonuses, we try to be generous with points in the bonus system, but if climbing with mostly kills is proven to effective strategy, we'll continue to lower elimination bonuses.