Crusader Kings 3

Crusader Kings 3 Dev Tracker




04 Jun

Comment
    AndrewT on Support Forums - Thread - Direct
I think all you can do is unplug the controlled before going into the game.  

02 Jun

Comment
    AndrewT on Support Forums - Thread - Direct
Well done - what exemplary work and patience!

It really would be helpful if MS could have an offline mode like Steam, or a way to disable sync manually. Not to mention a way to view and even delete saves in their cloud!  
Comment
    AndrewT on Support Forums - Thread - Direct
Is it any different if you run ck3.exe directly from File Explorer?

If so, then make a new user in Windows and log into it with that. Does it still happen then, regardless of how launched?  
Comment
    AndrewT on Support Forums - Thread - Direct
Thanks very much for doing that test, that's great.

I'd ask you to please report that as a bug!  
Comment
    AndrewT on Support Forums - Thread - Direct
Well, we know the launcher still has problems under MacOS before 12.x, yes. It's not on all installations like that, the launcher devs have been unable to reproduce in under MacOS 10 or 11..

That said, that evinces as a JavaScript error that specifically mentions MacOS12, not the electron error you see there.  
Comment
    AndrewT on Support Forums - Thread - Direct
Delete that empty systems.log file , does the game make a new one that is populated this time?

If so does that help the issue?


Also, you may as well update that nVidia driver to this month's one https://www.nvidia.com/Download/index.aspx?lang=en-us  
Comment
    AndrewT on Support Forums - Thread - Direct
Hmmm, that triggers something I've seen in other games. What if instead of loading the autosave from within the game, you go back to the main menu to do it? Or even exit the game entirely the run it again?

I'm wondering if there's a problem with clearing out game memory.  
Comment
    AndrewT on Support Forums - Thread - Direct
SundoFox said: @AndrewT Has the problem been passed on to the programmers? As Marcquez says, I also think it's more of a problem between Paradox and Microsoft
The game's developers can do nothing about a problem in a Windows user profile, which is the OP's issue here.

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01 Jun

Comment
    AndrewT on Support Forums - Thread - Direct
This is just with one or some existing saves, are you saying? If you start a new test campaign it is okay?  
Comment
    AndrewT on Support Forums - Thread - Direct
It will probably be calculations rather than saving triggering this.

But you are saying it only happens with Ironman? Because the above ought to be basically the same either way.


DXDIAG is a program you run from the Windows search box on the task bar. After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then attach that file here.

Please attach here your Documents/Paradox Interactive/CK3/pdx_settings.txt .
From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log  
Comment
    AndrewT on Support Forums - Thread - Direct
Marcquez said: How can I disable these DLC?
Not seeing any toggle for this in the settings or mod section (which is empty).
That would normally mean you have no DLCs. Do you in fact own any? Do you see them in the game when you run it in the working profile??

If you have none then of course they cannot be causing your problem.

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30 May

Comment
    AndrewT on Support Forums - Thread - Direct
Doonyal said: The problem has resumed. May be in an issue with patches being incomplete on my end?
Seems unlikely, but you can run a Steam Verify operation to check that.  
Comment
    AndrewT on Support Forums - Thread - Direct
KhakiTurtle said: I've removed all mods that haven't been updated yet and it still doesn't work.
Please test this with ALL mods disabled.

If it still crashes when you start a new campaign then, Please do a full **clean** re-install:

- move any valued save games elsewhere
- "uninstall" in Steam-CK3
- manually delete both the Steam/SteamApps/common/CK3 AND Documents/Paradox Interactive/CK3 folders
- re-install game in Steam, run a Steam Verify when done.
- add CK3.exe to the exceptions list of your antivirus app; ESPECIALLY if ... Read more
Comment
    AndrewT on Support Forums - Thread - Direct
If this is reliably replicable from that save file, please make a new post in Bug Reports and attach the save there for QA to look into.

Sorry for that problem!  
Comment
    AndrewT on Support Forums - Thread - Direct
Marcquez said: My understanding is that this starts of as a bug in CK3, that must be linked to the new ck3 tours.
If you disable that DLC in our launcher, does the problem remain or go away?

Marcquez said: ...
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Comment
    AndrewT on Support Forums - Thread - Direct
We can't help with modded games here at all I'm afraid. Please post the problem save in User Mods.

Can you play an unmodded campaign okay?  

29 May

Comment
    AndrewT on Support Forums - Thread - Direct
If there are no mods involved, that campaign was started under the current game patch 1.9.0.4 , and you have a save game file that show sthe crash reliably, please make a new thread in Bug Reports here for QA to look into, and attach that save there.

Sorry for that problem!  
Comment
    AndrewT on Support Forums - Thread - Direct
The other thread on this issue now finds the same thing - it works with one profile but not another. For them it happened immediately after a game crash, perhaps that corrupted the profile in some way.

We have no way of fixing profiles I'm afraid! Is that something you can take up with Windows or Xbox account support?  
Comment
    AndrewT on Support Forums - Thread - Direct
I'm sure you are right, this is looks like an Xbox profile issue, which of course we have no insight into or control over. Perhaps that crash did something to it!

Can you connect Windows or Xbox account support on that?  
Comment
    AndrewT on Support Forums - Thread - Direct
Pretty clearly the issue is in the graphics area:
[20:26:13][gfx_dx11_pixelbuffer.cpp:177]: CreateTexture2D failed on: R8G8B8A8_UNORM/253x293
[20:26:13][gfx_dx11_pixelbuffer.cpp:178]: D3D error: hr returned: Not enough memory resources are available to complete this operation.
And equally obviously your NVIDIA GeForce RTX 3080 Ti should not be running out of Vram.

You've capped the framerate at 144, does setting that to 60 make any difference?